- Removed virtual functions for all of the stat stuff.
This did however introduce some issues, mainly with /proc
becoming out of sync if you changed your ID. I propose we
do the linux thing and just have a stat update function
which is optional, but allows dynamic updates of stat fields
for cases such as those in uid/gid in /proc.
- Simplified the API, although still kind of annoying
it is a bit simpler.
- Moved some of the FS structure from having the FS inode inside
the in memory inode to a Serialise <-> Deserialise model where
Inodes are deserialised from disk into in memory ones and then
back into on disk ones when it comes time for syncing.
This makes it semantically better in my opinion, as it explicitly
separates disk and non-disk functionality.
This moves locking to the inodes themselves which allows reducing lock
times significantly. Main inodes (ext2 and tmpfs) still do contain a
single big mutex that gets locked during operations but now we have the
architecture to optimize these.
Each allocated inode used to call sync(). Each sync reads and writes
a block from the filesystem. Doing a 1 MiB write ended up syncing around
257 times
This implementation is on top of inodes instead of fds as linux does it.
If I start finding ports/software that relies on epoll allowing
duplicate inodes, I will do what linux does.
I'm probably missing multiple epoll_notify's which may cause hangs but
the system seems to work fine :dd:
This commit consists of multiple big changes
1. blocks for inodes are now allocated on demand
- reading from non allocated block will just return zeroes
- writing to non allocated block allocates it
2. code doesn't really use raw pointers anymore
- all casts to uint32_t or structures are now replaced with
spans. either as<T> or as_span<T> which both are bounds
checked
3. code doesn't depend on random macros for accessing indirect blocks
- i added some recursive functions which take care of this :)
Ext2 inodes can now be unlinked from directories and after last
inode closes (destructor gets called) we check if link count is 0
and cleanup the inode from filesystem