Bananymous
a8aa89362d
ports/SDL2: Add support for game controllers
...
SuperTux and tuxracer now work with controller support!
2026-01-03 20:42:42 +02:00
Bananymous
efdbd1576f
ports/SDL2: disable static lib and enable semaphores
...
Also add libiconv as a dep so SDL_iconv_string etc works
2025-12-28 15:30:02 +02:00
Bananymous
11ccbe6506
ports/SDL2: Add clipboard support
2025-11-22 01:24:06 +02:00
Bananymous
72ad413a61
ports/SDL2: Handle window focus events
2025-08-21 03:11:16 +03:00
Bananymous
c7f89c9b77
ports: Update SDL2 2.30.11 -> 2.32.8
2025-08-07 16:43:05 +03:00
Bananymous
a107e463e8
ports/SDL2: Add audio support
2025-08-07 16:43:05 +03:00
Bananymous
628825fdff
ports: Don't set CMAKE_TOOLCHAIN_FILE environment variable
...
This doesn't allow llvm to build native tablegen
2025-08-05 03:47:16 +03:00
Bananymous
256c9daefd
ports/SDL2: Optimize rendering and fix cursor
...
Remove the unnecessary framebuffer layer, we can just use the window's
own framebuffer.
Set default cursor on mouse initialization, this fixes cursor hiding in
tuxracer
defined SetRelativeMouseMode instead of SetMouseCapture. This is what
the behaviour was :D
2025-08-05 03:09:24 +03:00
Bananymous
69229102c4
ports: Add SDL2 port
2025-06-28 20:52:33 +03:00