Add initial support for window types
This makes popup windows work much better
This commit is contained in:
@@ -445,6 +445,65 @@ void send_exposure_recursive(WINDOW wid)
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MUST(window.send_event(event, ExposureMask));
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}
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struct PlatformWindowInfo
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{
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PlatformWindow* transient_for;
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WindowType type;
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};
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static PlatformWindowInfo get_plaform_window_info(const Object::Window& window)
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{
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static const CARD32 ATOM = g_atoms_name_to_id["ATOM"_sv];
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static const CARD32 WINDOW = g_atoms_name_to_id["WINDOW"_sv];
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static const CARD32 WM_TRANSIENT_FOR = g_atoms_name_to_id["WM_TRANSIENT_FOR"_sv];
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static const CARD32 _NET_WM_WINDOW_TYPE = g_atoms_name_to_id["_NET_WM_WINDOW_TYPE"_sv];
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static const CARD32 _NET_WM_WINDOW_TYPE_DIALOG = g_atoms_name_to_id["_NET_WM_WINDOW_TYPE_DIALOG"_sv];
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static const CARD32 _NET_WM_WINDOW_TYPE_NORMAL = g_atoms_name_to_id["_NET_WM_WINDOW_TYPE_NORMAL"_sv];
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static const CARD32 _NET_WM_WINDOW_TYPE_SPLASH = g_atoms_name_to_id["_NET_WM_WINDOW_TYPE_SPLASH"_sv];
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static const CARD32 _NET_WM_WINDOW_TYPE_UTILITY = g_atoms_name_to_id["_NET_WM_WINDOW_TYPE_UTILITY"_sv];
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PlatformWindowInfo info {
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.transient_for = nullptr,
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.type = WindowType::Normal,
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};
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if (auto it = window.properties.find(_NET_WM_WINDOW_TYPE); it != window.properties.end())
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{
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if (it->value.type != ATOM || it->value.data.size() != sizeof(CARD32))
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goto wm_window_type_done;
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const CARD32 type = *reinterpret_cast<const CARD32*>(it->value.data.data());
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if (type == _NET_WM_WINDOW_TYPE_NORMAL)
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info.type = WindowType::Normal;
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else if (type == _NET_WM_WINDOW_TYPE_SPLASH || type == _NET_WM_WINDOW_TYPE_UTILITY || type == _NET_WM_WINDOW_TYPE_DIALOG)
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info.type = WindowType::Utility;
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else
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info.type = WindowType::Popup;
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}
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wm_window_type_done:
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if (auto it = window.properties.find(WM_TRANSIENT_FOR); it != window.properties.end())
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{
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if (it->value.type != WINDOW || it->value.data.size() != sizeof(CARD32))
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goto transitient_for_done;
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const CARD32 wid = *reinterpret_cast<const CARD32*>(it->value.data.data());
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auto it2 = g_objects.find(wid);
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if (it2 == g_objects.end())
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goto transitient_for_done;
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if (it2->value->type != Object::Type::Window)
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goto transitient_for_done;
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// FIXME: support child windows
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auto& window = it2->value->object.get<Object::Window>();
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info.transient_for = window.platform_window.ptr();
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}
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transitient_for_done:
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return info;
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}
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static BAN::ErrorOr<void> map_window(Client& client_info, WINDOW wid)
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{
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auto& object = *g_objects[wid];
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@@ -457,7 +516,17 @@ static BAN::ErrorOr<void> map_window(Client& client_info, WINDOW wid)
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if (window.parent == g_root.windowId)
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{
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ASSERT(!window.platform_window);
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window.platform_window = TRY(g_platform_ops.create_window(wid, window.width, window.height));
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auto info = get_plaform_window_info(window);
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window.platform_window = TRY(g_platform_ops.create_window(
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info.transient_for,
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info.type,
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wid,
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window.x,
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window.y,
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window.width,
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window.height
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));
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}
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window.mapped = true;
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@@ -9,6 +9,13 @@ struct PlatformWindow
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virtual ~PlatformWindow() = default;
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};
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enum class WindowType
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{
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Popup,
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Normal,
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Utility,
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};
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// initialize, poll_events, create_window and invalidate are required
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struct PlatformOps
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{
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@@ -17,7 +24,7 @@ struct PlatformOps
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/* Handle pending events */
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void (*poll_events)(void*);
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/* Create a window with given size */
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BAN::ErrorOr<BAN::UniqPtr<PlatformWindow>> (*create_window)(WINDOW wid, uint32_t width, uint32_t height);
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BAN::ErrorOr<BAN::UniqPtr<PlatformWindow>> (*create_window)(PlatformWindow* parent, WindowType, WINDOW wid, int32_t x, int32_t y, uint32_t width, uint32_t height);
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/* Invaldate part of a window */
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void (*invalidate)(PlatformWindow*, const uint32_t* pixels, uint32_t x, uint32_t y, uint32_t width, uint32_t height);
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/* Request resize of a window, can be async */
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@@ -92,26 +92,7 @@ static bool sdl2_initialize(uint32_t* display_w, uint32_t* display_h)
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return true;
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}
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static bool sdl2_init_window(SDLWindow& window, uint32_t width, uint32_t height)
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{
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window.renderer = SDL_CreateRenderer(window.window, -1, SDL_RENDERER_ACCELERATED);
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if (window.renderer == nullptr)
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{
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dwarnln("Could not create SDL renderer: {}\n", SDL_GetError());
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return false;
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}
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window.texture = SDL_CreateTexture(window.renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, width, height);
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if (window.texture == nullptr)
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{
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dwarnln("Could not create SDL texture: {}\n", SDL_GetError());
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return false;
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}
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return true;
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}
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static BAN::ErrorOr<BAN::UniqPtr<PlatformWindow>> sdl2_create_window(WINDOW wid, uint32_t width, uint32_t height)
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static BAN::ErrorOr<BAN::UniqPtr<PlatformWindow>> sdl2_create_window(PlatformWindow* parent, WindowType type, WINDOW wid, int32_t x, int32_t y, uint32_t width, uint32_t height)
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{
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auto window = TRY(BAN::UniqPtr<SDLWindow>::create());
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@@ -119,16 +100,51 @@ static BAN::ErrorOr<BAN::UniqPtr<PlatformWindow>> sdl2_create_window(WINDOW wid,
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window->width = width;
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window->height = height;
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const auto flags = SDL_WINDOW_RESIZABLE | SDL_WINDOW_UTILITY;
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window->window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, width, height, flags);
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if (parent == nullptr)
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x = y = SDL_WINDOWPOS_UNDEFINED;
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else
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{
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auto& sdl_parent = *static_cast<SDLWindow*>(parent);
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int parent_x, parent_y;
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SDL_GetWindowPosition(sdl_parent.window, &parent_x, &parent_y);
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x += parent_x;
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y += parent_y;
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}
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int flags;
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switch (type)
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{
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case WindowType::Popup:
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flags = SDL_WINDOW_BORDERLESS | SDL_WINDOW_ALWAYS_ON_TOP | SDL_WINDOW_SKIP_TASKBAR | SDL_WINDOW_UTILITY;
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break;
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case WindowType::Utility:
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flags = SDL_WINDOW_RESIZABLE | SDL_WINDOW_UTILITY;
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break;
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case WindowType::Normal:
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flags = SDL_WINDOW_RESIZABLE;
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break;
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}
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window->window = SDL_CreateWindow("", x, y, width, height, flags);
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if (window->window == nullptr)
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{
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dwarnln("Could not create SDL window: {}", SDL_GetError());
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return BAN::Error::from_errno(EFAULT);
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}
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if (!sdl2_init_window(*window, width, height))
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window->renderer = SDL_CreateRenderer(window->window, -1, SDL_RENDERER_ACCELERATED);
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if (window->renderer == nullptr)
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{
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dwarnln("Could not create SDL renderer: {}", SDL_GetError());
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return BAN::Error::from_errno(EFAULT);
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}
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window->texture = SDL_CreateTexture(window->renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, width, height);
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if (window->texture == nullptr)
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{
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dwarnln("Could not create SDL texture: {}", SDL_GetError());
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return BAN::Error::from_errno(EFAULT);
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}
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TRY(s_window_map.insert(SDL_GetWindowID(window->window), window.ptr()));
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@@ -38,8 +38,13 @@ static void bananos_poll_events(void* window)
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banan_window.window->poll_events();
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}
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static BAN::ErrorOr<BAN::UniqPtr<PlatformWindow>> bananos_create_window(WINDOW wid, uint32_t width, uint32_t height)
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static BAN::ErrorOr<BAN::UniqPtr<PlatformWindow>> bananos_create_window(PlatformWindow* parent, WindowType type, WINDOW wid, int32_t x, int32_t y, uint32_t width, uint32_t height)
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{
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(void)parent;
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(void)type;
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(void)x;
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(void)y;
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auto window = TRY(BAN::UniqPtr<BananWindow>::create());
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auto attributes = LibGUI::Window::default_attributes;
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@@ -252,6 +252,11 @@ int main()
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APPEND_ATOM_CUSTOM(WM_DELETE_WINDOW);
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APPEND_ATOM_CUSTOM(_NET_WM_STATE);
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APPEND_ATOM_CUSTOM(_NET_WM_STATE_FULLSCREEN);
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APPEND_ATOM_CUSTOM(_NET_WM_WINDOW_TYPE);
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APPEND_ATOM_CUSTOM(_NET_WM_WINDOW_TYPE_DIALOG);
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APPEND_ATOM_CUSTOM(_NET_WM_WINDOW_TYPE_NORMAL);
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APPEND_ATOM_CUSTOM(_NET_WM_WINDOW_TYPE_SPLASH);
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APPEND_ATOM_CUSTOM(_NET_WM_WINDOW_TYPE_UTILITY);
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#undef APPEND_ATOM_CUSTOM
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MUST(initialize_keymap());
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