We now only send enough data to fill other ends window, not past that. Previous logic had a but that allowed sending too much data leading to retransmissions. When the target sends zero window and later updates window size, immediately retransmit non-acknowledged bytes. Don't validate packets through listeing socket twice. The actual socket will already verify the checksum so the listening socket does not have to. |
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| .. | ||
| arch | ||
| font | ||
| include/kernel | ||
| kernel | ||
| klibc | ||
| CMakeLists.txt | ||
| icxxabi.cpp | ||
| ubsan.cpp | ||