226 lines
5.1 KiB
C++
226 lines
5.1 KiB
C++
#include <assert.h>
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#include <errno.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/mman.h>
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#include <sys/syscall.h>
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#include <unistd.h>
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static consteval size_t log_size_t(size_t value, size_t base)
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{
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size_t result = 0;
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while (value /= base)
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result++;
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return result;
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}
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static constexpr size_t s_malloc_pool_size_initial = 4096;
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static constexpr size_t s_malloc_pool_size_multiplier = 2;
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static constexpr size_t s_malloc_pool_count = sizeof(size_t) * 8 - log_size_t(s_malloc_pool_size_initial, s_malloc_pool_size_multiplier);
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static constexpr size_t s_malloc_default_align = 16;
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struct malloc_node_t
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{
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bool allocated;
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size_t size;
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uint8_t data[0];
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size_t data_size() const { return size - sizeof(malloc_node_t); }
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malloc_node_t* next() { return (malloc_node_t*)(data + data_size()); }
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};
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struct malloc_pool_t
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{
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uint8_t* start;
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size_t size;
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};
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static malloc_pool_t s_malloc_pools[s_malloc_pool_count];
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void init_malloc()
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{
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size_t pool_size = s_malloc_pool_size_initial;
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for (size_t i = 0; i < s_malloc_pool_count; i++)
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{
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s_malloc_pools[i].start = nullptr;
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s_malloc_pools[i].size = pool_size;
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pool_size *= s_malloc_pool_size_multiplier;
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}
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}
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static bool allocate_pool(size_t pool_index)
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{
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auto& pool = s_malloc_pools[pool_index];
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assert(pool.start == nullptr);
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// allocate memory for pool
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void* new_pool = mmap(nullptr, pool.size, PROT_READ | PROT_WRITE, MAP_ANONYMOUS | MAP_PRIVATE, -1, 0);
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if (new_pool == MAP_FAILED)
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return false;
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pool.start = (uint8_t*)new_pool;
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// initialize pool to single unallocated node
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auto* node = (malloc_node_t*)pool.start;
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node->allocated = false;
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node->size = pool.size;
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return true;
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}
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static void* allocate_from_pool(size_t pool_index, size_t size)
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{
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assert(size % s_malloc_default_align == 0);
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auto& pool = s_malloc_pools[pool_index];
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assert(pool.start != nullptr);
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uint8_t* pool_end = pool.start + pool.size;
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for (auto* node = (malloc_node_t*)pool.start; (uint8_t*)node < pool_end; node = node->next())
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{
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if (node->allocated)
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continue;
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{
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// merge two unallocated nodes next to each other
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auto* next = node->next();
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if ((uint8_t*)next < pool_end && !next->allocated)
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node->size += next->size;
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}
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if (node->data_size() < size)
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continue;
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node->allocated = true;
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// shrink node if needed
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if (node->data_size() - size > sizeof(malloc_node_t))
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{
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uint8_t* node_end = (uint8_t*)node->next();
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node->size = sizeof(malloc_node_t) + size;
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auto* next = node->next();
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next->allocated = false;
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next->size = node_end - (uint8_t*)next;
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}
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return node->data;
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}
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return nullptr;
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}
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static malloc_node_t* node_from_data_pointer(void* data_pointer)
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{
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return (malloc_node_t*)((uint8_t*)data_pointer - sizeof(malloc_node_t));
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}
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void* malloc(size_t size)
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{
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// align size to s_malloc_default_align boundary
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if (size_t ret = size % s_malloc_default_align)
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size += s_malloc_default_align - ret;
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// find the first pool with size atleast size
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size_t first_usable_pool = 0;
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while (s_malloc_pools[first_usable_pool].size - sizeof(malloc_node_t) < size)
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first_usable_pool++;
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// first_usable_pool = ceil(log(size/s_malloc_smallest_pool, s_malloc_pool_size_mult))
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// try to find any already existing pools that we can allocate in
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for (size_t i = first_usable_pool; i < s_malloc_pool_count; i++)
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if (s_malloc_pools[i].start != nullptr)
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if (void* ret = allocate_from_pool(i, size))
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return ret;
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// allocate new pool
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for (size_t i = first_usable_pool; i < s_malloc_pool_count; i++)
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{
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if (s_malloc_pools[i].start != nullptr)
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continue;
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if (!allocate_pool(i))
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break;
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// NOTE: always works since we just created the pool
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return allocate_from_pool(i, size);
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}
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errno = ENOMEM;
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return nullptr;
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}
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void* realloc(void* ptr, size_t size)
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{
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if (ptr == nullptr)
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return malloc(size);
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// align size to s_malloc_default_align boundary
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if (size_t ret = size % s_malloc_default_align)
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size += s_malloc_default_align - ret;
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auto* node = node_from_data_pointer(ptr);
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size_t oldsize = node->data_size();
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if (oldsize == size)
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return ptr;
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// shrink allocation if needed
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if (oldsize > size)
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{
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if (node->data_size() - size > sizeof(malloc_node_t))
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{
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uint8_t* node_end = (uint8_t*)node->next();
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node->size = sizeof(malloc_node_t) + size;
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auto* next = node->next();
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next->allocated = false;
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next->size = node_end - (uint8_t*)next;
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}
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return ptr;
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}
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// FIXME: try to expand allocation
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// allocate new pointer
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void* new_ptr = malloc(size);
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if (new_ptr == nullptr)
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return nullptr;
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// move data to the new pointer
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size_t bytes_to_copy = oldsize < size ? oldsize : size;
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memcpy(new_ptr, ptr, bytes_to_copy);
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free(ptr);
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return new_ptr;
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}
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void free(void* ptr)
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{
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if (ptr == nullptr)
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return;
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auto* node = node_from_data_pointer(ptr);
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// mark node as unallocated and try to merge with the next node
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node->allocated = false;
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if (!node->next()->allocated)
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node->size += node->next()->size;
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}
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void* calloc(size_t nmemb, size_t size)
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{
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size_t total = nmemb * size;
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if (size != 0 && total / size != nmemb)
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{
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errno = ENOMEM;
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return nullptr;
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}
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void* ptr = malloc(total);
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if (ptr == nullptr)
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return nullptr;
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memset(ptr, 0, total);
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return ptr;
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}
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