Files
banan-os/userspace/tests/test-joystick/main.cpp
Bananymous 24d91eee90 Kernel/LibInput: Rework Joystick handling
Joystick axis and buttons are now named to standard values, this allows
interfacing multiple different controllers (only DS3 is supported)

Add ioctl calls for userspace to set joystick player leds and rumble

Only use DS3 code paths when we detect that the attached device is
actually an DS3 controller

update test-joystick program to the new interface and add support to
control rumble and player leds
2026-01-07 19:01:07 +02:00

234 lines
5.5 KiB
C++

#include <BAN/Math.h>
#include <fcntl.h>
#include <stdlib.h>
#include <string.h>
#include <sys/framebuffer.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <termios.h>
#include <LibInput/Joystick.h>
framebuffer_info_t fb_info;
void* fb_mmap = nullptr;
int joystick_fd = -1;
termios original_termios {};
void draw_circle(int cx, int cy, int r, uint32_t color)
{
int min_x = BAN::Math::max<int>(cx - r, 0);
int max_x = BAN::Math::min<int>(cx + r + 1, fb_info.width);
int min_y = BAN::Math::max<int>(cy - r, 0);
int max_y = BAN::Math::min<int>(cy + r + 1, fb_info.height);
for (int y = min_y; y < max_y; y++)
{
for (int x = min_x; x < max_x; x++)
{
int dx = x - cx;
int dy = y - cy;
if (dx * dx + dy * dy > r * r)
continue;
static_cast<uint32_t*>(fb_mmap)[y * fb_info.width + x] = color;
}
}
}
void cleanup()
{
if (fb_mmap)
munmap(fb_mmap, fb_info.height * fb_info.width * (BANAN_FB_BPP / 8));
if (joystick_fd != -1)
close(joystick_fd);
if (original_termios.c_lflag & ECHO)
tcsetattr(STDIN_FILENO, TCSANOW, &original_termios);
}
int main(int argc, char** argv)
{
const char* fb_path = "/dev/fb0";
const char* joystick_path = "/dev/joystick0";
if (argc == 1)
;
else if (argc == 3)
{
fb_path = argv[1];
joystick_path = argv[2];
}
else
{
fprintf(stderr, "usage: %s [FB_PATH JOYSTICK_PATH]", argv[0]);
return 1;
}
signal(SIGINT, [](int) { exit(0); });
if (atexit(cleanup) == -1)
{
perror("atexit");
return 1;
}
if (BANAN_FB_BPP != 32)
{
fprintf(stderr, "unsupported bpp\n");
return 1;
}
int fb_fd = open(fb_path, O_RDWR);
if (fb_fd == -1)
{
fprintf(stderr, "open: ");
perror(fb_path);
return 1;
}
if (pread(fb_fd, &fb_info, sizeof(fb_info), -1) == -1)
{
fprintf(stderr, "read: ");
perror(fb_path);
return 1;
}
size_t fb_bytes = fb_info.width * fb_info.height * (BANAN_FB_BPP / 8);
fb_mmap = mmap(nullptr, fb_bytes, PROT_READ | PROT_WRITE, MAP_SHARED, fb_fd, 0);
close(fb_fd);
if (fb_mmap == MAP_FAILED)
{
fprintf(stderr, "mmap: ");
perror(fb_path);
return 1;
}
joystick_fd = open(joystick_path, O_RDONLY);
if (joystick_fd == -1)
{
fprintf(stderr, "open: ");
perror(joystick_path);
return 1;
}
if (tcgetattr(STDIN_FILENO, &original_termios) == -1)
{
perror("tcgetattr");
return 1;
}
termios termios = original_termios;
termios.c_lflag &= ~ECHO;
if (tcsetattr(STDIN_FILENO, TCSANOW, &termios) == -1)
{
perror("tcsetattr");
return 1;
}
uint8_t led_bitmap { 0b0001 };
ioctl(joystick_fd, JOYSTICK_SET_LEDS, &led_bitmap);
bool old_lshoulder { false }, old_rshoulder { false };
uint8_t rumble_strength { 0x00 };
uint32_t color = 0xFF0000;
int circle_x = fb_info.width / 2;
int circle_y = fb_info.height / 2;
int radius = 10;
// clear screen and render
memset(fb_mmap, 0x00, fb_bytes);
draw_circle(circle_x, circle_y, radius, color);
msync(fb_mmap, fb_bytes, MS_SYNC);
timespec last_led_update;
clock_gettime(CLOCK_MONOTONIC, &last_led_update);
timespec prev_frame_ts;
clock_gettime(CLOCK_MONOTONIC, &prev_frame_ts);
while (true)
{
using namespace LibInput;
timespec current_ts;
clock_gettime(CLOCK_MONOTONIC, &current_ts);
JoystickState state {};
if (read(joystick_fd, &state, sizeof(state)) == -1)
{
fprintf(stderr, "read: ");
perror(joystick_path);
return 1;
}
const int dx = state.axis[JSA_STICK_LEFT_X] / 655;
const int dy = state.axis[JSA_STICK_LEFT_Y] / 655;
const int dr = state.axis[JSA_STICK_RIGHT_Y] / 6553;
draw_circle(circle_x, circle_y, radius, 0x000000);
if (BAN::Math::abs(dx) >= 10)
circle_x = BAN::Math::clamp<int>(circle_x + dx, 0, fb_info.width);
if (BAN::Math::abs(dy) >= 10)
circle_y = BAN::Math::clamp<int>(circle_y + dy, 0, fb_info.height);
radius = BAN::Math::clamp<int>(radius + dr, 1, 100);
if (state.buttons[JSB_FACE_UP])
color = 0xFF0000;
if (state.buttons[JSB_FACE_DOWN])
color = 0x00FF00;
if (state.buttons[JSB_FACE_LEFT])
color = 0x0000FF;
if (state.buttons[JSB_FACE_RIGHT])
color = 0xFFFFFF;
if ((state.buttons[JSB_SHOULDER_LEFT] && !old_lshoulder) != (state.buttons[JSB_SHOULDER_RIGHT] && !old_rshoulder))
{
if (state.buttons[JSB_SHOULDER_LEFT] && !old_lshoulder)
led_bitmap = (led_bitmap - 1) & 0x0F;
if (state.buttons[JSB_SHOULDER_RIGHT] && !old_rshoulder)
led_bitmap = (led_bitmap + 1) & 0x0F;
ioctl(joystick_fd, JOYSTICK_SET_LEDS, &led_bitmap);
}
old_lshoulder = state.buttons[JSB_SHOULDER_LEFT];
old_rshoulder = state.buttons[JSB_SHOULDER_RIGHT];
if ((state.axis[JSA_TRIGGER_LEFT] > 0) != (state.axis[JSA_TRIGGER_RIGHT] > 0))
{
const auto old_rumble = rumble_strength;
if (state.axis[JSA_TRIGGER_LEFT] > 0)
rumble_strength = (rumble_strength <= 0x05) ? 0 : rumble_strength - 5;
if (state.axis[JSA_TRIGGER_RIGHT] > 0)
rumble_strength = (rumble_strength >= 0xFA) ? 0 : rumble_strength + 5;
if (rumble_strength != old_rumble)
ioctl(joystick_fd, JOYSTICK_SET_RUMBLE, &rumble_strength);
}
draw_circle(circle_x, circle_y, radius, color);
msync(fb_mmap, fb_bytes, MS_SYNC);
const uint64_t current_us =
current_ts.tv_sec * 1'000'000 +
current_ts.tv_nsec / 1000;
const uint64_t last_frame_us =
prev_frame_ts.tv_sec * 1'000'000 +
prev_frame_ts.tv_nsec / 1000;
const uint64_t wakeup_us = last_frame_us + 16'666;
if (current_us < wakeup_us)
{
const uint32_t sleep_us = wakeup_us - current_us;
const timespec sleep_ts {
.tv_sec = 0,
.tv_nsec = static_cast<long>(wakeup_us - current_us) * 1000,
};
nanosleep(&sleep_ts, nullptr);
}
prev_frame_ts = current_ts;
}
}