banan-os/kernel/include/kernel/Input.h

66 lines
1.7 KiB
C++

#pragma once
#include <stdint.h>
namespace Input
{
enum class Key : uint8_t
{
INVALID, None,
_0, _1, _2, _3, _4, _5, _6, _7, _8, _9,
A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z,
A_Dot, A_Dots, O_Dots,
Comma, Colon, Period, Semicolon, Hyphen, Underscore, SingleQuote, Asterix, Caret, Tilde,
ExclamationMark, QuestionMark, DoubleQuote, Hashtag, Percent, Ampersand, Slash, BackSlash, Plus, Equals,
OpenParen, CloseParen, OpenBracket, CloseBracket, OpenBrace, CloseBrace,
Dollar, Pound, Euro, Currency, Enter, Space, Tab, Backspace, LessThan, MoreThan, Tick, BackTick, Section, Half, At, Pipe,
End, Home, Insert, Delete, Super, PageUp, PageDown, PrintScreen, Left, Right, Up, Down,
LeftShift, RightShift, CapsLock, LeftCtrl, RightCtrl, LeftAlt, RightAlt, NumLock, ScrollLock, Escape,
Numpad0, Numpad1, Numpad2, Numpad3, Numpad4, Numpad5, Numpad6, Numpad7, Numpad8, Numpad9,
NumpadSep, NumpadPlus, NumpadMult, NumpadDiv, NumpadMinus, NumpadEnter,
Mute, VolumeDown, VolumeUp, Calculator, PlayPause, Stop, PreviousTrack, NextTrack,
F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12,
Count
};
struct KeyEvent
{
Key key;
uint8_t modifiers;
bool pressed;
};
enum class MouseButton
{
Left, Right, Middle,
};
struct MouseButtonEvent
{
MouseButton button;
};
struct MouseMoveEvent
{
int16_t dx;
int16_t dy;
};
bool initialize();
void update();
bool is_key_down(Key);
void register_key_event_callback(void (*callback)(KeyEvent));
void register_mouse_button_event_callback(void (*callback)(MouseButtonEvent));
void register_mouse_move_event_callback(void (*callback)(MouseMoveEvent));
const char* key_event_to_utf8(KeyEvent);
}