Memory regions are now splitted when they get munmapped, mprotected, or mmapped with MAP_FIXED. This is used by couple of ports, and without this we were just leaking up memory or straight up crashing programs. |
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|---|---|---|
| .. | ||
| DebugDevice.cpp | ||
| Device.cpp | ||
| FramebufferDevice.cpp | ||
| NullDevice.cpp | ||
| RandomDevice.cpp | ||
| ZeroDevice.cpp | ||