banan-os/kernel/include/kernel/Networking/NetworkLayer.h

42 lines
1.2 KiB
C++

#pragma once
#include <kernel/FS/Socket.h>
#include <kernel/Networking/NetworkInterface.h>
namespace Kernel
{
struct PseudoHeader
{
BAN::IPv4Address src_ipv4 { 0 };
BAN::IPv4Address dst_ipv4 { 0 };
BAN::NetworkEndian<uint16_t> protocol { 0 };
BAN::NetworkEndian<uint16_t> extra { 0 };
};
static_assert(sizeof(PseudoHeader) == 12);
class NetworkSocket;
class NetworkLayer
{
public:
virtual ~NetworkLayer() {}
virtual void unbind_socket(uint16_t port) = 0;
virtual BAN::ErrorOr<void> bind_socket_to_unused(BAN::RefPtr<NetworkSocket>, const sockaddr* send_address, socklen_t send_address_len) = 0;
virtual BAN::ErrorOr<void> bind_socket_to_address(BAN::RefPtr<NetworkSocket>, const sockaddr* address, socklen_t address_len) = 0;
virtual BAN::ErrorOr<void> get_socket_address(BAN::RefPtr<NetworkSocket>, sockaddr* address, socklen_t* address_len) = 0;
virtual BAN::ErrorOr<size_t> sendto(NetworkSocket&, BAN::ConstByteSpan, const sockaddr*, socklen_t) = 0;
virtual Socket::Domain domain() const = 0;
virtual size_t header_size() const = 0;
protected:
NetworkLayer() = default;
};
uint16_t calculate_internet_checksum(BAN::ConstByteSpan packet, const PseudoHeader& pseudo_header);
}