341 lines
7.4 KiB
C++
341 lines
7.4 KiB
C++
#include <kernel/Arch.h>
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#include <kernel/Attributes.h>
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#include <kernel/CriticalScope.h>
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#include <kernel/GDT.h>
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#include <kernel/InterruptController.h>
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#include <kernel/Process.h>
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#include <kernel/Scheduler.h>
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#if 1
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#define VERIFY_STI() ASSERT(interrupts_enabled())
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#define VERIFY_CLI() ASSERT(!interrupts_enabled())
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#else
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#define VERIFY_STI()
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#define VERIFY_CLI()
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#endif
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namespace Kernel
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{
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extern "C" [[noreturn]] void start_thread(uintptr_t rsp, uintptr_t rip);
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extern "C" [[noreturn]] void continue_thread(uintptr_t rsp, uintptr_t rip);
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extern "C" uintptr_t read_rip();
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static Scheduler* s_instance = nullptr;
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static uint8_t s_temp_stack[1024];
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ALWAYS_INLINE static void load_temp_stack()
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{
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asm volatile("movq %0, %%rsp" :: "r"(s_temp_stack + sizeof(s_temp_stack)));
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}
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BAN::ErrorOr<void> Scheduler::initialize()
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{
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ASSERT(s_instance == nullptr);
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s_instance = new Scheduler();
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ASSERT(s_instance);
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s_instance->m_idle_thread = TRY(Thread::create_kernel([](void*) { for (;;) asm volatile("hlt"); }, nullptr, nullptr));
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return {};
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}
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Scheduler& Scheduler::get()
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{
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ASSERT(s_instance);
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return *s_instance;
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}
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void Scheduler::start()
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{
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VERIFY_CLI();
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ASSERT(!m_active_threads.empty());
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m_current_thread = m_active_threads.begin();
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execute_current_thread();
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ASSERT_NOT_REACHED();
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}
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Thread& Scheduler::current_thread()
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{
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return m_current_thread ? *m_current_thread->thread : *m_idle_thread;
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}
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pid_t Scheduler::current_tid()
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{
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if (s_instance == nullptr)
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return 0;
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return Scheduler::get().current_thread().tid();
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}
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void Scheduler::reschedule()
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{
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VERIFY_CLI();
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ASSERT(InterruptController::get().is_in_service(PIT_IRQ));
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InterruptController::get().eoi(PIT_IRQ);
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if (PIT::ms_since_boot() <= m_last_reschedule)
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return;
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m_last_reschedule = PIT::ms_since_boot();
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wake_threads();
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if (save_current_thread())
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return;
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advance_current_thread();
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execute_current_thread();
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ASSERT_NOT_REACHED();
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}
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void Scheduler::reschedule_if_idling()
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{
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VERIFY_CLI();
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if (m_active_threads.empty() || ¤t_thread() != m_idle_thread)
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return;
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if (save_current_thread())
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return;
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m_current_thread = m_active_threads.begin();
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execute_current_thread();
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ASSERT_NOT_REACHED();
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}
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void Scheduler::wake_threads()
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{
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VERIFY_CLI();
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uint64_t current_time = PIT::ms_since_boot();
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while (!m_sleeping_threads.empty() && m_sleeping_threads.front().wake_time <= current_time)
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{
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Thread* thread = m_sleeping_threads.front().thread;
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m_sleeping_threads.remove(m_sleeping_threads.begin());
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// This should work as we released enough memory from sleeping thread
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static_assert(sizeof(ActiveThread) == sizeof(SleepingThread));
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MUST(m_active_threads.emplace_back(thread));
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}
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}
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BAN::ErrorOr<void> Scheduler::add_thread(Thread* thread)
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{
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CriticalScope _;
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TRY(m_active_threads.emplace_back(thread));
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return {};
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}
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void Scheduler::advance_current_thread()
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{
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VERIFY_CLI();
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if (m_active_threads.empty())
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{
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m_current_thread = {};
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return;
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}
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if (!m_current_thread || ++m_current_thread == m_active_threads.end())
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m_current_thread = m_active_threads.begin();
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}
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void Scheduler::remove_and_advance_current_thread()
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{
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VERIFY_CLI();
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ASSERT(m_current_thread);
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if (m_active_threads.size() == 1)
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{
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m_active_threads.remove(m_current_thread);
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m_current_thread = {};
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}
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else
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{
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auto temp = m_current_thread;
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advance_current_thread();
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m_active_threads.remove(temp);
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}
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}
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// NOTE: this is declared always inline, so we don't corrupt the stack
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// after getting the rsp
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ALWAYS_INLINE bool Scheduler::save_current_thread()
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{
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VERIFY_CLI();
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uintptr_t rsp, rip;
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push_callee_saved();
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if (!(rip = read_rip()))
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{
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pop_callee_saved();
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return true;
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}
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read_rsp(rsp);
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Thread& current = current_thread();
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current.set_rip(rip);
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current.set_rsp(rsp);
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load_temp_stack();
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return false;
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}
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void Scheduler::execute_current_thread()
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{
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VERIFY_CLI();
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Thread& current = current_thread();
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if (current.has_process())
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{
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current.process().mmu().load();
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GDT::set_tss_stack(current.interrupt_stack_base() + current.interrupt_stack_size());
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}
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else
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MMU::kernel().load();
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switch (current.state())
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{
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case Thread::State::NotStarted:
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current.set_started();
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start_thread(current.rsp(), current.rip());
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case Thread::State::Executing:
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continue_thread(current.rsp(), current.rip());
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case Thread::State::Terminating:
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ENABLE_INTERRUPTS();
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current.on_exit();
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ASSERT_NOT_REACHED();
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}
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ASSERT_NOT_REACHED();
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}
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void Scheduler::set_current_thread_sleeping(uint64_t wake_time)
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{
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VERIFY_STI();
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DISABLE_INTERRUPTS();
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ASSERT(m_current_thread);
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Thread* sleeping = m_current_thread->thread;
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if (save_current_thread())
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{
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ENABLE_INTERRUPTS();
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return;
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}
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remove_and_advance_current_thread();
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auto it = m_sleeping_threads.begin();
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for (; it != m_sleeping_threads.end(); it++)
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if (wake_time <= it->wake_time)
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break;
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// This should work as we released enough memory from active thread
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static_assert(sizeof(ActiveThread) == sizeof(SleepingThread));
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MUST(m_sleeping_threads.emplace(it, sleeping, wake_time));
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execute_current_thread();
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ASSERT_NOT_REACHED();
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}
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void Scheduler::set_current_thread_done()
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{
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VERIFY_STI();
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DISABLE_INTERRUPTS();
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load_temp_stack();
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ASSERT(m_current_thread);
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Thread* thread = m_current_thread->thread;
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remove_and_advance_current_thread();
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delete thread;
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execute_current_thread();
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ASSERT_NOT_REACHED();
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}
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#define remove_threads(list, condition) \
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for (auto it = list.begin(); it != list.end();) \
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{ \
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if (condition) \
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{ \
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delete it->thread; \
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it = list.remove(it); \
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} \
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else \
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{ \
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it++; \
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} \
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}
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void Scheduler::set_current_process_done()
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{
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DISABLE_INTERRUPTS();
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load_temp_stack();
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Process* process = &m_current_thread->thread->process();
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remove_threads(m_blocking_threads, it->thread->process().pid() == process->pid());
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remove_threads(m_sleeping_threads, it->thread->process().pid() == process->pid());
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remove_threads(m_active_threads, it != m_current_thread && it->thread->process().pid() == process->pid());
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delete m_current_thread->thread;
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delete process;
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remove_and_advance_current_thread();
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execute_current_thread();
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ASSERT_NOT_REACHED();
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}
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void Scheduler::block_current_thread(Semaphore* semaphore)
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{
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VERIFY_STI();
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DISABLE_INTERRUPTS();
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ASSERT(m_current_thread);
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Thread* blocking = m_current_thread->thread;
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if (save_current_thread())
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{
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ENABLE_INTERRUPTS();
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return;
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}
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remove_and_advance_current_thread();
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// This should work as we released enough memory from active thread
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static_assert(sizeof(ActiveThread) == sizeof(BlockingThread));
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MUST(m_blocking_threads.emplace_back(blocking, semaphore));
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semaphore->m_blocked = true;
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execute_current_thread();
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ASSERT_NOT_REACHED();
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}
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void Scheduler::unblock_threads(Semaphore* semaphore)
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{
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Kernel::CriticalScope critical;
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for (auto it = m_blocking_threads.begin(); it != m_blocking_threads.end();)
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{
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if (it->semaphore == semaphore)
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{
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auto thread = it->thread;
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it = m_blocking_threads.remove(it);
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// This should work as we released enough memory from active thread
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static_assert(sizeof(ActiveThread) == sizeof(BlockingThread));
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MUST(m_active_threads.emplace_back(thread));
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}
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else
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{
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it++;
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}
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}
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semaphore->m_blocked = false;
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}
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} |