39 lines
945 B
C++
39 lines
945 B
C++
#pragma once
|
|
|
|
#include <kernel/Input/PS2/Controller.h>
|
|
#include <kernel/InterruptController.h>
|
|
|
|
namespace Kernel::Input
|
|
{
|
|
|
|
class PS2Device : public CharacterDevice, public Interruptable
|
|
{
|
|
public:
|
|
virtual ~PS2Device() {}
|
|
|
|
virtual void send_initialize() = 0;
|
|
|
|
virtual void command_timedout(uint8_t* command_data, uint8_t command_size) = 0;
|
|
|
|
bool append_command_queue(uint8_t command, uint8_t response_size);
|
|
bool append_command_queue(uint8_t command, uint8_t data, uint8_t response_size);
|
|
virtual void handle_irq() final override;
|
|
|
|
virtual void handle_byte(uint8_t) = 0;
|
|
|
|
virtual BAN::StringView name() const final override { return m_name; }
|
|
virtual dev_t rdev() const final override { return m_rdev; }
|
|
|
|
virtual void update() final override { m_controller.update_command_queue(); }
|
|
|
|
protected:
|
|
PS2Device(PS2Controller&);
|
|
|
|
private:
|
|
const dev_t m_rdev;
|
|
const BAN::String m_name;
|
|
PS2Controller& m_controller;
|
|
};
|
|
|
|
}
|