427 lines
9.7 KiB
C++
427 lines
9.7 KiB
C++
#pragma once
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#include <BAN/Errors.h>
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#include <BAN/Move.h>
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#include <BAN/New.h>
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#include <BAN/PlacementNew.h>
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namespace BAN
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{
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template<typename T, bool CONST>
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class LinkedListIterator;
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template<typename T>
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class LinkedList
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{
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public:
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using size_type = size_t;
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using value_type = T;
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using iterator = LinkedListIterator<T, false>;
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using const_iterator = LinkedListIterator<T, true>;
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public:
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LinkedList() = default;
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LinkedList(const LinkedList<T>& other) requires is_copy_constructible_v<T> { *this = other; }
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LinkedList(LinkedList<T>&& other) { *this = move(other); }
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~LinkedList() { clear(); }
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LinkedList<T>& operator=(const LinkedList<T>&) requires is_copy_constructible_v<T>;
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LinkedList<T>& operator=(LinkedList<T>&&);
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ErrorOr<void> push_back(const T&);
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ErrorOr<void> push_back(T&&);
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ErrorOr<void> insert(iterator, const T&);
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ErrorOr<void> insert(iterator, T&&);
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template<typename... Args>
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ErrorOr<void> emplace_back(Args&&...);
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template<typename... Args>
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ErrorOr<void> emplace(iterator, Args&&...);
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void pop_back();
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iterator remove(iterator);
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void clear();
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iterator move_element_to_other_linked_list(LinkedList& dest_list, iterator dest_iter, iterator src_iter);
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iterator begin() { return iterator(m_data, empty()); }
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const_iterator begin() const { return const_iterator(m_data, empty()); }
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iterator end() { return iterator(m_last, true); }
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const_iterator end() const { return const_iterator(m_last, true); }
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const T& back() const;
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T& back();
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const T& front() const;
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T& front();
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bool contains(const T&) const;
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size_type size() const;
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bool empty() const;
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private:
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struct Node
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{
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T value;
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Node* next;
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Node* prev;
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};
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template<typename... Args>
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ErrorOr<Node*> allocate_node(Args&&...) const;
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Node* remove_node(iterator);
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void insert_node(iterator, Node*);
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Node* m_data = nullptr;
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Node* m_last = nullptr;
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size_type m_size = 0;
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friend class LinkedListIterator<T, true>;
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friend class LinkedListIterator<T, false>;
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};
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template<typename T, bool CONST>
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class LinkedListIterator
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{
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public:
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using value_type = T;
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using data_type = maybe_const_t<CONST, typename LinkedList<T>::Node>;
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public:
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LinkedListIterator() = default;
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template<bool C>
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LinkedListIterator(const LinkedListIterator<T, C>&, enable_if_t<C == CONST || !C>* = 0);
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LinkedListIterator<T, CONST>& operator++();
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LinkedListIterator<T, CONST>& operator--();
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LinkedListIterator<T, CONST> operator++(int);
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LinkedListIterator<T, CONST> operator--(int);
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template<bool ENABLE = !CONST>
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enable_if_t<ENABLE, T&> operator*();
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const T& operator*() const;
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template<bool ENABLE = !CONST>
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enable_if_t<ENABLE, T*> operator->();
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const T* operator->() const;
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bool operator==(const LinkedListIterator<T, CONST>&) const;
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bool operator!=(const LinkedListIterator<T, CONST>&) const;
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operator bool() const;
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private:
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LinkedListIterator(data_type*, bool);
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private:
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data_type* m_current = nullptr;
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bool m_past_end = false;
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friend class LinkedList<T>;
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friend class LinkedListIterator<T, !CONST>;
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};
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template<typename T>
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LinkedList<T>& LinkedList<T>::operator=(const LinkedList<T>& other) requires is_copy_constructible_v<T>
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{
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clear();
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for (const T& elem : other)
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MUST(push_back(elem));
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return *this;
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}
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template<typename T>
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LinkedList<T>& LinkedList<T>::operator=(LinkedList<T>&& other)
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{
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clear();
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m_data = other.m_data;
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m_last = other.m_last;
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m_size = other.m_size;
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other.m_data = nullptr;
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other.m_last = nullptr;
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other.m_size = 0;
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return *this;
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}
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template<typename T>
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LinkedList<T>::Node* LinkedList<T>::remove_node(iterator iter)
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{
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ASSERT(!empty() && iter);
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Node* node = iter.m_current;
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Node* prev = node->prev;
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Node* next = node->next;
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(prev ? prev->next : m_data) = next;
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(next ? next->prev : m_last) = prev;
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m_size--;
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return node;
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}
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template<typename T>
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void LinkedList<T>::insert_node(iterator iter, Node* node)
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{
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Node* next = iter.m_past_end ? nullptr : iter.m_current;
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Node* prev = next ? next->prev : m_last;
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node->next = next;
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node->prev = prev;
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(prev ? prev->next : m_data) = node;
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(next ? next->prev : m_last) = node;
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m_size++;
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}
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template<typename T>
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ErrorOr<void> LinkedList<T>::push_back(const T& value)
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{
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return push_back(move(T(value)));
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}
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template<typename T>
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ErrorOr<void> LinkedList<T>::push_back(T&& value)
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{
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return insert(end(), move(value));
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}
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template<typename T>
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ErrorOr<void> LinkedList<T>::insert(iterator iter, const T& value)
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{
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return insert(iter, move(T(value)));
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}
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template<typename T>
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ErrorOr<void> LinkedList<T>::insert(iterator iter, T&& value)
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{
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Node* new_node = TRY(allocate_node(move(value)));
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insert_node(iter, new_node);
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return {};
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}
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template<typename T>
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template<typename... Args>
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ErrorOr<void> LinkedList<T>::emplace_back(Args&&... args)
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{
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return emplace(end(), forward<Args>(args)...);
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}
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template<typename T>
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template<typename... Args>
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ErrorOr<void> LinkedList<T>::emplace(iterator iter, Args&&... args)
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{
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Node* new_node = TRY(allocate_node(forward<Args>(args)...));
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insert_node(iter, new_node);
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return {};
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}
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template<typename T>
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void LinkedList<T>::pop_back()
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{
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ASSERT(!empty());
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remove(iterator(m_last, false));
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}
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template<typename T>
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LinkedList<T>::iterator LinkedList<T>::remove(iterator iter)
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{
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ASSERT(!empty() && iter);
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Node* node = remove_node(iter);
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Node* next = node->next;
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node->value.~T();
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BAN::deallocator(node);
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return next ? iterator(next, false) : iterator(m_last, true);
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}
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template<typename T>
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void LinkedList<T>::clear()
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{
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Node* ptr = m_data;
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while (ptr)
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{
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Node* next = ptr->next;
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ptr->value.~T();
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BAN::deallocator(ptr);
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ptr = next;
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}
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m_data = nullptr;
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m_last = nullptr;
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m_size = 0;
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}
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template<typename T>
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LinkedList<T>::iterator LinkedList<T>::move_element_to_other_linked_list(LinkedList& dest_list, iterator dest_iter, iterator src_iter)
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{
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ASSERT(!empty() && src_iter);
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Node* node = remove_node(src_iter);
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iterator ret = node->next ? iterator(node->next, false) : iterator(m_last, true);
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dest_list.insert_node(dest_iter, node);
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return ret;
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}
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template<typename T>
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const T& LinkedList<T>::back() const
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{
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ASSERT(!empty());
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return *const_iterator(m_last, false);
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}
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template<typename T>
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T& LinkedList<T>::back()
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{
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ASSERT(!empty());
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return *iterator(m_last, false);
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}
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template<typename T>
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const T& LinkedList<T>::front() const
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{
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ASSERT(!empty());
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return *const_iterator(m_data, false);
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}
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template<typename T>
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T& LinkedList<T>::front()
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{
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ASSERT(!empty());
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return *iterator(m_data, false);
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}
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template<typename T>
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bool LinkedList<T>::contains(const T& value) const
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{
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if (empty()) return false;
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for (Node* node = m_data;; node = node->next)
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{
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if (node->value == value)
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return true;
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if (node == m_last)
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return false;
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}
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}
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template<typename T>
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typename LinkedList<T>::size_type LinkedList<T>::size() const
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{
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return m_size;
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}
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template<typename T>
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bool LinkedList<T>::empty() const
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{
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return m_size == 0;
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}
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template<typename T>
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template<typename... Args>
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ErrorOr<typename LinkedList<T>::Node*> LinkedList<T>::allocate_node(Args&&... args) const
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{
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Node* node = (Node*)BAN::allocator(sizeof(Node));
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if (node == nullptr)
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return Error::from_errno(ENOMEM);
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new (&node->value) T(forward<Args>(args)...);
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return node;
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}
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template<typename T, bool CONST>
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template<bool C>
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LinkedListIterator<T, CONST>::LinkedListIterator(const LinkedListIterator<T, C>& other, enable_if_t<C == CONST || !C>*)
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: m_current(other.m_current)
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, m_past_end(other.m_past_end)
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{
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}
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template<typename T, bool CONST>
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LinkedListIterator<T, CONST>::LinkedListIterator(data_type* node, bool past_end)
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: m_current(node)
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, m_past_end(past_end)
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{
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}
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template<typename T, bool CONST>
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LinkedListIterator<T, CONST>& LinkedListIterator<T, CONST>::operator++()
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{
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ASSERT(m_current);
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ASSERT(m_current->next || !m_past_end);
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if (m_current->next)
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m_current = m_current->next;
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else
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m_past_end = true;
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return *this;
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}
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template<typename T, bool CONST>
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LinkedListIterator<T, CONST>& LinkedListIterator<T, CONST>::operator--()
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{
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ASSERT(m_current);
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ASSERT(m_current->prev || m_past_end);
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if (m_past_end)
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m_past_end = false;
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else
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m_current = m_current->prev;
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return *this;
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}
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template<typename T, bool CONST>
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LinkedListIterator<T, CONST> LinkedListIterator<T, CONST>::operator++(int)
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{
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auto temp = *this;
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++(*this);
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return temp;
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}
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template<typename T, bool CONST>
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LinkedListIterator<T, CONST> LinkedListIterator<T, CONST>::operator--(int)
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{
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auto temp = *this;
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--(*this);
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return temp;
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}
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template<typename T, bool CONST>
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template<bool ENABLE>
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enable_if_t<ENABLE, T&> LinkedListIterator<T, CONST>::operator*()
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{
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ASSERT(m_current);
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return m_current->value;
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}
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template<typename T, bool CONST>
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const T& LinkedListIterator<T, CONST>::operator*() const
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{
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ASSERT(m_current);
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return m_current->value;
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}
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template<typename T, bool CONST>
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template<bool ENABLE>
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enable_if_t<ENABLE, T*> LinkedListIterator<T, CONST>::operator->()
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{
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ASSERT(m_current);
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return &m_current->value;
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}
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template<typename T, bool CONST>
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const T* LinkedListIterator<T, CONST>::operator->() const
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{
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ASSERT(m_current);
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return &m_current->value;
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}
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template<typename T, bool CONST>
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bool LinkedListIterator<T, CONST>::operator==(const LinkedListIterator<T, CONST>& other) const
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{
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if (m_current != other.m_current)
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return false;
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return m_past_end == other.m_past_end;
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}
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template<typename T, bool CONST>
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bool LinkedListIterator<T, CONST>::operator!=(const LinkedListIterator<T, CONST>& other) const
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{
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return !(*this == other);
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}
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template<typename T, bool CONST>
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LinkedListIterator<T, CONST>::operator bool() const
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{
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return m_current;
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}
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}
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