Bananymous
c2b6ba0d5a
Current implementation can create custom windows and each window has its own framebuffer. When window wants to write its framebuffer to the screen it will send a message to the WindowServer using unix sockets. |
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.. | ||
CMakeLists.txt | ||
Cursor.h | ||
Framebuffer.cpp | ||
Framebuffer.h | ||
Utils.h | ||
Window.h | ||
WindowServer.cpp | ||
WindowServer.h | ||
main.cpp |