263 lines
7.2 KiB
C++
263 lines
7.2 KiB
C++
#pragma once
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#include <BAN/Hash.h>
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#include <BAN/LinkedList.h>
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#include <BAN/Vector.h>
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namespace BAN
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{
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template<typename Key, typename T, typename HASH = BAN::hash<Key>, bool STABLE = true>
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class HashMap
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{
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public:
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struct Entry
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{
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template<typename... Args>
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Entry(const Key& key, Args&&... args)
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: key(key)
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, value(forward<Args>(args)...)
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{}
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Key key;
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T value;
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};
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public:
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using size_type = size_t;
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using key_type = Key;
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using value_type = T;
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using iterator = IteratorDouble<Entry, Vector, LinkedList, HashMap>;
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using const_iterator = ConstIteratorDouble<Entry, Vector, LinkedList, HashMap>;
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public:
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HashMap() = default;
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HashMap(const HashMap<Key, T, HASH, STABLE>&);
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HashMap(HashMap<Key, T, HASH, STABLE>&&);
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~HashMap();
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HashMap<Key, T, HASH, STABLE>& operator=(const HashMap<Key, T, HASH, STABLE>&);
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HashMap<Key, T, HASH, STABLE>& operator=(HashMap<Key, T, HASH, STABLE>&&);
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ErrorOr<void> insert(const Key&, const T&);
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ErrorOr<void> insert(const Key&, T&&);
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template<typename... Args>
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ErrorOr<void> emplace(const Key&, Args&&...);
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iterator begin() { return iterator(m_buckets.end(), m_buckets.begin()); }
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iterator end() { return iterator(m_buckets.end(), m_buckets.end()); }
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const_iterator begin() const { return const_iterator(m_buckets.end(), m_buckets.begin()); }
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const_iterator end() const { return const_iterator(m_buckets.end(), m_buckets.end()); }
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ErrorOr<void> reserve(size_type);
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void remove(const Key&);
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void clear();
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T& operator[](const Key&);
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const T& operator[](const Key&) const;
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bool contains(const Key&) const;
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bool empty() const;
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size_type size() const;
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private:
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ErrorOr<void> rebucket(size_type);
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LinkedList<Entry>& get_bucket(const Key&);
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const LinkedList<Entry>& get_bucket(const Key&) const;
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private:
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Vector<LinkedList<Entry>> m_buckets;
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size_type m_size = 0;
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friend iterator;
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};
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template<typename Key, typename T, typename HASH, bool STABLE>
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HashMap<Key, T, HASH, STABLE>::HashMap(const HashMap<Key, T, HASH, STABLE>& other)
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{
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*this = other;
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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HashMap<Key, T, HASH, STABLE>::HashMap(HashMap<Key, T, HASH, STABLE>&& other)
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{
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*this = move(other);
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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HashMap<Key, T, HASH, STABLE>::~HashMap()
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{
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clear();
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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HashMap<Key, T, HASH, STABLE>& HashMap<Key, T, HASH, STABLE>::operator=(const HashMap<Key, T, HASH, STABLE>& other)
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{
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clear();
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m_buckets = other.m_buckets;
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m_size = other.m_size;
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return *this;
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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HashMap<Key, T, HASH, STABLE>& HashMap<Key, T, HASH, STABLE>::operator=(HashMap<Key, T, HASH, STABLE>&& other)
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{
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clear();
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m_buckets = move(other.m_buckets);
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m_size = other.m_size;
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other.m_size = 0;
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return *this;
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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ErrorOr<void> HashMap<Key, T, HASH, STABLE>::insert(const Key& key, const T& value)
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{
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return insert(key, move(T(value)));
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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ErrorOr<void> HashMap<Key, T, HASH, STABLE>::insert(const Key& key, T&& value)
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{
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return emplace(key, move(value));
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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template<typename... Args>
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ErrorOr<void> HashMap<Key, T, HASH, STABLE>::emplace(const Key& key, Args&&... args)
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{
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ASSERT(!contains(key));
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TRY(rebucket(m_size + 1));
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auto& bucket = get_bucket(key);
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TRY(bucket.emplace_back(key, forward<Args>(args)...));
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m_size++;
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return {};
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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ErrorOr<void> HashMap<Key, T, HASH, STABLE>::reserve(size_type size)
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{
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TRY(rebucket(size));
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return {};
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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void HashMap<Key, T, HASH, STABLE>::remove(const Key& key)
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{
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if (empty()) return;
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auto& bucket = get_bucket(key);
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for (auto it = bucket.begin(); it != bucket.end(); it++)
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{
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if (it->key == key)
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{
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bucket.remove(it);
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m_size--;
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return;
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}
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}
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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void HashMap<Key, T, HASH, STABLE>::clear()
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{
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m_buckets.clear();
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m_size = 0;
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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T& HashMap<Key, T, HASH, STABLE>::operator[](const Key& key)
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{
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ASSERT(!empty());
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auto& bucket = get_bucket(key);
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for (Entry& entry : bucket)
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if (entry.key == key)
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return entry.value;
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ASSERT(false);
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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const T& HashMap<Key, T, HASH, STABLE>::operator[](const Key& key) const
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{
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ASSERT(!empty());
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const auto& bucket = get_bucket(key);
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for (const Entry& entry : bucket)
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if (entry.key == key)
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return entry.value;
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ASSERT(false);
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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bool HashMap<Key, T, HASH, STABLE>::contains(const Key& key) const
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{
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if (empty()) return false;
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const auto& bucket = get_bucket(key);
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for (const Entry& entry : bucket)
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if (entry.key == key)
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return true;
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return false;
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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bool HashMap<Key, T, HASH, STABLE>::empty() const
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{
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return m_size == 0;
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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typename HashMap<Key, T, HASH, STABLE>::size_type HashMap<Key, T, HASH, STABLE>::size() const
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{
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return m_size;
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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ErrorOr<void> HashMap<Key, T, HASH, STABLE>::rebucket(size_type bucket_count)
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{
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if (m_buckets.size() >= bucket_count)
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return {};
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size_type new_bucket_count = BAN::Math::max<size_type>(bucket_count, m_buckets.size() * 2);
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Vector<LinkedList<Entry>> new_buckets;
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TRY(new_buckets.resize(new_bucket_count));
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for (auto& bucket : m_buckets)
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{
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for (Entry& entry : bucket)
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{
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size_type bucket_index = HASH()(entry.key) % new_buckets.size();
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if constexpr(STABLE)
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TRY(new_buckets[bucket_index].push_back(entry));
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else
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TRY(new_buckets[bucket_index].push_back(move(entry)));
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}
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}
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m_buckets = move(new_buckets);
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return {};
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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LinkedList<typename HashMap<Key, T, HASH, STABLE>::Entry>& HashMap<Key, T, HASH, STABLE>::get_bucket(const Key& key)
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{
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ASSERT(!m_buckets.empty());
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auto index = HASH()(key) % m_buckets.size();
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return m_buckets[index];
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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const LinkedList<typename HashMap<Key, T, HASH, STABLE>::Entry>& HashMap<Key, T, HASH, STABLE>::get_bucket(const Key& key) const
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{
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ASSERT(!m_buckets.empty());
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auto index = HASH()(key) % m_buckets.size();
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return m_buckets[index];
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}
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// Unstable hash map moves values between container during rebucketing.
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// This means that if insertion to map fails, elements could be in invalid state
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// and that container is no longer usable. This is better if either way you are
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// going to stop using the hash map after insertion fails.
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template<typename Key, typename T, typename HASH = BAN::hash<Key>>
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using HashMapUnstable = HashMap<Key, T, HASH, false>;
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}
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