This commit consists of multiple big changes
1. blocks for inodes are now allocated on demand
- reading from non allocated block will just return zeroes
- writing to non allocated block allocates it
2. code doesn't really use raw pointers anymore
- all casts to uint32_t or structures are now replaced with
spans. either as<T> or as_span<T> which both are bounds
checked
3. code doesn't depend on random macros for accessing indirect blocks
- i added some recursive functions which take care of this :)