banan-os/userspace/programs/AudioServer/AudioServer.cpp

201 lines
5.7 KiB
C++

#include "AudioServer.h"
#include <sys/banan-os.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <unistd.h>
AudioServer::AudioServer(int fd)
: m_audio_device_fd(fd)
{
if (ioctl(m_audio_device_fd, SND_GET_CHANNELS, &m_channels) != 0)
ASSERT_NOT_REACHED();
if (ioctl(m_audio_device_fd, SND_GET_SAMPLE_RATE, &m_sample_rate) != 0)
ASSERT_NOT_REACHED();
}
BAN::ErrorOr<void> AudioServer::on_new_client(int fd)
{
TRY(m_audio_buffers.emplace(fd, nullptr));
return {};
}
void AudioServer::on_client_disconnect(int fd)
{
auto it = m_audio_buffers.find(fd);
ASSERT(it != m_audio_buffers.end());
if (it->value.buffer != nullptr)
{
const size_t bytes = sizeof(LibAudio::AudioBuffer) + it->value.buffer->capacity * sizeof(LibAudio::AudioBuffer::sample_t);
munmap(it->value.buffer, bytes);
}
m_audio_buffers.remove(it);
reset_kernel_buffer();
}
bool AudioServer::on_client_packet(int fd, long smo_key)
{
auto& audio_buffer = m_audio_buffers[fd];
audio_buffer.buffer = static_cast<LibAudio::AudioBuffer*>(smo_map(smo_key));
audio_buffer.sample_frames_queued = 0;
if (audio_buffer.buffer == nullptr)
{
dwarnln("Failed to map audio buffer: {}", strerror(errno));
return false;
}
reset_kernel_buffer();
return true;
}
void AudioServer::update()
{
uint32_t kernel_buffer_size;
if (ioctl(m_audio_device_fd, SND_GET_BUFFERSZ, &kernel_buffer_size) == -1)
ASSERT_NOT_REACHED();
const size_t kernel_samples = kernel_buffer_size / sizeof(int16_t);
ASSERT(kernel_samples <= m_samples_sent);
const uint32_t samples_played = m_samples_sent - kernel_samples;
ASSERT(samples_played % m_channels == 0);
for (uint32_t i = 0; i < samples_played; i++)
m_samples.pop();
m_samples_sent -= samples_played;
const size_t max_sample_frames = (m_samples.capacity() - m_samples.size()) / m_channels;
const size_t queued_samples_end = m_samples.size();
if (max_sample_frames == 0)
return;
for (auto& [_, buffer] : m_audio_buffers)
{
if (buffer.buffer == nullptr)
continue;
const double sample_ratio = buffer.buffer->sample_rate / static_cast<double>(m_sample_rate);
if (buffer.sample_frames_queued)
{
const uint32_t buffer_sample_frames_played = BAN::Math::min<size_t>(
samples_played * sample_ratio / m_channels,
buffer.sample_frames_queued
);
buffer.buffer->tail = (buffer.buffer->tail + buffer_sample_frames_played * buffer.buffer->channels) % buffer.buffer->capacity;
buffer.sample_frames_queued -= buffer_sample_frames_played;
}
const uint32_t buffer_total_sample_frames = ((buffer.buffer->capacity + buffer.buffer->head - buffer.buffer->tail) % buffer.buffer->capacity) / buffer.buffer->channels;
const uint32_t buffer_sample_frames_available = (buffer_total_sample_frames - buffer.sample_frames_queued) / sample_ratio;
if (buffer_sample_frames_available == 0)
continue;
const size_t sample_frames_to_queue = BAN::Math::min<size_t>(max_sample_frames, buffer_sample_frames_available);
if (sample_frames_to_queue == 0)
continue;
while (m_samples.size() < queued_samples_end + sample_frames_to_queue * m_channels)
m_samples.push(0.0);
const size_t min_channels = BAN::Math::min(m_channels, buffer.buffer->channels);
const size_t buffer_tail = buffer.buffer->tail + buffer.sample_frames_queued * buffer.buffer->channels;
for (size_t i = 0; i < sample_frames_to_queue; i++)
{
const size_t buffer_frame = i * sample_ratio;
for (size_t j = 0; j < min_channels; j++)
m_samples[queued_samples_end + i * m_channels + j] += buffer.buffer->samples[(buffer_tail + buffer_frame * buffer.buffer->channels + j) % buffer.buffer->capacity];
}
buffer.sample_frames_queued += sample_frames_to_queue * sample_ratio;
}
send_samples();
}
void AudioServer::reset_kernel_buffer()
{
uint32_t kernel_buffer_size;
if (ioctl(m_audio_device_fd, SND_RESET_BUFFER, &kernel_buffer_size) != 0)
ASSERT_NOT_REACHED();
const size_t kernel_samples = kernel_buffer_size / sizeof(int16_t);
ASSERT(kernel_samples <= m_samples_sent);
const uint32_t samples_played = m_samples_sent - kernel_samples;
ASSERT(samples_played % m_channels == 0);
m_samples_sent = 0;
m_samples.clear();
for (auto& [_, buffer] : m_audio_buffers)
{
if (buffer.buffer == nullptr || buffer.sample_frames_queued == 0)
continue;
const uint32_t buffer_sample_frames_played = BAN::Math::min<size_t>(
samples_played / m_channels,
buffer.sample_frames_queued
);
buffer.buffer->tail = (buffer.buffer->tail + buffer_sample_frames_played * buffer.buffer->channels) % buffer.buffer->capacity;
buffer.sample_frames_queued = 0;
}
update();
}
void AudioServer::send_samples()
{
// FIXME: don't assume kernel uses 16 bit PCM
using kernel_sample_t = int16_t;
if (m_samples_sent >= m_samples.size())
return;
while (m_samples_sent < m_samples.size())
{
const size_t samples_to_send = BAN::Math::min(m_send_buffer.size() / sizeof(kernel_sample_t), m_samples.size() - m_samples_sent);
auto buffer = BAN::ByteSpan(m_send_buffer.data(), samples_to_send * sizeof(kernel_sample_t));
{
auto sample_buffer = buffer.as_span<kernel_sample_t>();
for (size_t i = 0; i < samples_to_send; i++)
{
sample_buffer[i] = BAN::Math::clamp<double>(
m_samples[m_samples_sent + i] * BAN::numeric_limits<kernel_sample_t>::max(),
BAN::numeric_limits<kernel_sample_t>::min(),
BAN::numeric_limits<kernel_sample_t>::max()
);
}
}
size_t nwritten = 0;
while (nwritten < buffer.size())
{
const ssize_t nwrite = write(
m_audio_device_fd,
buffer.data() + nwritten,
buffer.size() - nwritten
);
if (nwrite == -1)
{
if (errno != EAGAIN && errno != EWOULDBLOCK)
dwarnln("write: {}", strerror(errno));
break;
}
nwritten += nwrite;
}
m_samples_sent += nwritten / sizeof(kernel_sample_t);
if (nwritten < buffer.size())
break;
}
}