banan-os/kernel/include/kernel/Lock/SpinLock.h

92 lines
1.7 KiB
C++

#pragma once
#include <BAN/Assert.h>
#include <BAN/Atomic.h>
#include <BAN/NoCopyMove.h>
#include <kernel/Processor.h>
#include <sys/types.h>
namespace Kernel
{
class SpinLock
{
BAN_NON_COPYABLE(SpinLock);
BAN_NON_MOVABLE(SpinLock);
public:
SpinLock() = default;
InterruptState lock();
bool try_lock_interrupts_disabled();
void unlock(InterruptState state);
uint32_t lock_depth() const { return current_processor_has_lock(); }
bool current_processor_has_lock() const
{
return m_locker.load(BAN::MemoryOrder::memory_order_relaxed) == Processor::current_id().as_u32();
}
private:
BAN::Atomic<ProcessorID::value_type> m_locker { PROCESSOR_NONE.as_u32() };
};
class RecursiveSpinLock
{
BAN_NON_COPYABLE(RecursiveSpinLock);
BAN_NON_MOVABLE(RecursiveSpinLock);
public:
RecursiveSpinLock() = default;
InterruptState lock();
bool try_lock_interrupts_disabled();
void unlock(InterruptState state);
uint32_t lock_depth() const { return m_lock_depth; }
bool current_processor_has_lock() const
{
return m_locker.load(BAN::MemoryOrder::memory_order_relaxed) == Processor::current_id().as_u32();
}
private:
BAN::Atomic<ProcessorID::value_type> m_locker { PROCESSOR_NONE.as_u32() };
uint32_t m_lock_depth { 0 };
};
template<typename Lock>
class SpinLockGuardAsMutex;
template<typename Lock>
class SpinLockGuard
{
BAN_NON_COPYABLE(SpinLockGuard);
BAN_NON_MOVABLE(SpinLockGuard);
public:
SpinLockGuard(Lock& lock)
: m_lock(lock)
{
m_state = m_lock.lock();
}
~SpinLockGuard()
{
m_lock.unlock(m_state);
}
private:
Lock& m_lock;
InterruptState m_state;
friend class SpinLockGuardAsMutex<Lock>;
};
}