LibGUI: Add background color for windows
This is used when resizing a window to fill the empty space
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@ -355,7 +355,7 @@ namespace LibGUI
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m_framebuffer_smo = nullptr;
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BAN::Vector<uint32_t> framebuffer;
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TRY(framebuffer.resize(event.width * event.height, 0xFFFFFFFF));
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TRY(framebuffer.resize(event.width * event.height, m_bg_color));
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void* framebuffer_addr = smo_map(event.smo_key);
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if (framebuffer_addr == nullptr)
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@ -82,6 +82,9 @@ namespace LibGUI
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uint32_t width() const { return m_width; }
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uint32_t height() const { return m_height; }
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// used on resize to fill empty space
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void set_bg_color(uint32_t bg_color) { m_bg_color = bg_color; }
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void poll_events();
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void set_socket_error_callback(BAN::Function<void()> callback) { m_socket_error_callback = callback; }
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void set_close_window_event_callback(BAN::Function<void()> callback) { m_close_window_event_callback = callback; }
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@ -118,6 +121,8 @@ namespace LibGUI
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uint32_t m_width { 0 };
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uint32_t m_height { 0 };
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uint32_t m_bg_color { 0xFFFFFFFF };
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BAN::Function<void()> m_socket_error_callback;
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BAN::Function<void()> m_close_window_event_callback;
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BAN::Function<void()> m_resize_window_event_callback;
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