Kernel: Add unicode support
This commit is contained in:
parent
6fe0d04f07
commit
f244728d33
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@ -21,15 +21,15 @@ namespace VESA
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static uint32_t s_height = 0;
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static uint8_t s_mode = 0;
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static void GraphicsPutCharAt(uint8_t ch, uint32_t x, uint32_t y, Color fg, Color bg);
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static void GraphicsPutCharAt(uint16_t ch, uint32_t x, uint32_t y, Color fg, Color bg);
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static void GraphicsClear(Color color);
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static void GraphicsScrollLine(uint32_t line);
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static void TextPutCharAt(uint8_t c, uint32_t x, uint32_t y, Color fg, Color bg);
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static void TextPutCharAt(uint16_t ch, uint32_t x, uint32_t y, Color fg, Color bg);
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static void TextClear(Color color);
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static void TextScrollLine(uint32_t line);
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void PutEntryAt(uint8_t ch, uint32_t x, uint32_t y, Color fg, Color bg)
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void PutEntryAt(uint16_t ch, uint32_t x, uint32_t y, Color fg, Color bg)
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{
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if (x >= s_width)
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return;
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@ -138,27 +138,32 @@ namespace VESA
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0x00'FF'FF'FF,
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};
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static void GraphicsPutPixelAt(uint32_t offset, uint32_t color)
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static void GraphicsSetPixel(uint32_t* address, uint32_t color)
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{
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uint32_t* pixel = (uint32_t*)((uint8_t*)s_addr + offset);
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switch (s_bpp)
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{
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case 24:
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*pixel = (*pixel & 0xFF000000) | color;
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*address = (*address & 0xFF000000) | (color & 0x00FFFFFF);
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break;
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case 32:
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*pixel = color;
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*address = color;
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break;
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}
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}
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static void GraphicsPutPixelAt(uint32_t x, uint32_t y, uint32_t color)
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static uint32_t GraphicsGetPixel(uint32_t* address)
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{
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uint32_t offset = y * s_pitch + (x * (s_bpp / 8));
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GraphicsPutPixelAt(offset, color);
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}
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switch (s_bpp)
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{
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case 24:
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return *address & 0x00FFFFFF;
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case 32:
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return *address;
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}
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return 0;
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}
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static void GraphicsPutCharAt(uint8_t ch, uint32_t x, uint32_t y, Color fg, Color bg)
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static void GraphicsPutCharAt(uint16_t ch, uint32_t x, uint32_t y, Color fg, Color bg)
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{
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// find correct bitmap
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uint32_t index = 0;
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@ -176,24 +181,62 @@ namespace VESA
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uint32_t u32_fg = s_graphics_colors[(uint8_t)fg];
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uint32_t u32_bg = s_graphics_colors[(uint8_t)bg];
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for (uint32_t cy = 0; cy < font.Height; cy++)
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if (y * font.Height + cy < s_height)
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for (uint32_t cx = 0; cx < font.Width; cx++)
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if (x * font.Width + cx < s_width)
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GraphicsPutPixelAt(x * font.Width + cx, y * font.Height + cy, glyph[cy] & (1 << (font.Width - cx - 1)) ? u32_fg : u32_bg);
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uint32_t fx = x * font.Width;
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uint32_t fy = y * font.Height;
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uint32_t row_addr = (uint32_t)s_addr + (fy * s_pitch) + (fx * (s_bpp / 8));
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for (uint32_t gy = 0; gy < font.Height; gy++)
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{
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if (fy + gy >= s_height) break;
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uint32_t pixel_addr = row_addr;
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for (uint32_t gx = 0; gx < font.Width; gx++)
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{
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if (fx + gx >= s_width) break;
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GraphicsSetPixel((uint32_t*)pixel_addr, (glyph[gy] & (1 << (font.Width - gx - 1))) ? u32_fg : u32_bg);
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pixel_addr += s_bpp / 8;
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}
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row_addr += s_pitch;
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}
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}
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static void GraphicsClear(Color color)
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{
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uint32_t u32_color = s_graphics_colors[(uint8_t)color];
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uint32_t row_addr = (uint32_t)s_addr;
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for (uint32_t y = 0; y < s_height; y++)
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{
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uint32_t pixel_addr = row_addr;
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for (uint32_t x = 0; x < s_width; x++)
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GraphicsPutPixelAt(x, y, u32_color);
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{
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GraphicsSetPixel((uint32_t*)pixel_addr, u32_color);
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pixel_addr += s_bpp / 8;
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}
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row_addr += s_pitch;
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}
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}
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static void GraphicsScrollLine(uint32_t line)
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{
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(void)line;
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if (line >= s_height / font.Height)
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return;
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uint32_t row_out = (uint32_t)s_addr + (line - 1) * font.Height * s_pitch;
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uint32_t row_in = (uint32_t)s_addr + (line - 0) * font.Height * s_pitch;
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for (uint32_t y = 0; y < font.Height; y++)
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{
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uint32_t pixel_out = row_out;
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uint32_t pixel_in = row_in;
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for (uint32_t x = 0; x < s_width; x++)
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{
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GraphicsSetPixel((uint32_t*)pixel_out, GraphicsGetPixel((uint32_t*)pixel_in));
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pixel_out += s_bpp / 8;
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pixel_in += s_bpp / 8;
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}
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row_out += s_pitch;
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row_in += s_pitch;
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}
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}
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@ -210,7 +253,7 @@ namespace VESA
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return ((uint16_t)color << 8) | ch;
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}
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static void TextPutCharAt(uint8_t ch, uint32_t x, uint32_t y, Color fg, Color bg)
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static void TextPutCharAt(uint16_t ch, uint32_t x, uint32_t y, Color fg, Color bg)
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{
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uint32_t index = y * s_width + x;
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((uint16_t*)s_addr)[index] = TextEntry(ch, TextColor(fg, bg));
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@ -73,6 +73,53 @@ namespace TTY
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update_cursor();
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}
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static uint16_t handle_unicode(uint8_t ch)
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{
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static uint8_t unicode_left = 0;
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static uint16_t codepoint = 0;
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if (unicode_left)
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{
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if ((ch >> 6) == 0b10)
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{
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codepoint = (codepoint << 6) | ch;
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unicode_left--;
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if (unicode_left > 0)
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return 0xFFFF;
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return codepoint;
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}
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else
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{
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// invalid utf-8
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unicode_left = 0;
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return 0x00;
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}
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}
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else
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{
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if ((ch >> 3) == 0b11110)
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{
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unicode_left = 3;
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codepoint = ch & 0b00000111;
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return 0xFFFF;
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}
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if ((ch >> 4) == 0b1110)
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{
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unicode_left = 2;
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codepoint = ch & 0b00001111;
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return 0xFFFF;
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}
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if ((ch >> 5) == 0b110)
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{
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unicode_left = 1;
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codepoint = ch & 0b00011111;
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return 0xFFFF;
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}
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}
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return ch & 0x7F;
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}
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static void reset_ansi_escape()
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{
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s_ansi_escape_mode = '\0';
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@ -111,7 +158,7 @@ namespace TTY
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}
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}
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static void handle_ansi_escape(char c)
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static void handle_ansi_escape(uint16_t c)
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{
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switch (s_ansi_escape_mode)
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{
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@ -228,13 +275,17 @@ namespace TTY
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}
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}
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void putchar(char c)
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void putchar(char _c)
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{
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uint16_t cp = handle_unicode(_c);
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if (cp == 0xFFFF)
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return;
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if (s_ansi_escape_mode)
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return handle_ansi_escape(c);
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return handle_ansi_escape(cp);
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// https://en.wikipedia.org/wiki/ANSI_escape_code
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switch (c)
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switch (cp)
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{
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case BEL: // TODO
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break;
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@ -261,7 +312,7 @@ namespace TTY
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s_ansi_escape_mode = '\1';
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break;
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default:
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VESA::PutEntryAt(c, terminal_col, terminal_row, terminal_fg, terminal_bg);
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VESA::PutEntryAt(cp, terminal_col, terminal_row, terminal_fg, terminal_bg);
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terminal_col++;
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break;
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}
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@ -42,7 +42,7 @@ namespace Keyboard
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void register_key_event_callback(void(*callback)(KeyEvent));
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char key_event_to_ascii(KeyEvent);
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const char* key_event_to_utf8(KeyEvent);
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void led_disco();
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@ -26,7 +26,7 @@ namespace VESA
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};
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bool Initialize();
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void PutEntryAt(uint8_t, uint32_t, uint32_t, Color, Color);
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void PutEntryAt(uint16_t, uint32_t, uint32_t, Color, Color);
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void Clear(Color);
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void ScrollLine(uint32_t line);
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@ -85,30 +85,53 @@ namespace Keyboard
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static void (*s_key_event_callback)(KeyEvent) = nullptr;
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static char s_key_to_char[]
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static const char* s_key_to_utf8_lower[]
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{
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'\0', '\0',
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'0', '1', '2', '3', '4', '5', '6', '7', '8', '9',
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'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
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'A', 'A', 'O',
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nullptr, nullptr,
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"0", "1", "2", "3", "4", "5", "6", "7", "8", "9",
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"a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z",
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"å", "ä", "ö",
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',', ':', '.', ';', '-', '_', '\'', '*', '^', '~',
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'!', '?', '"', '#', '%', '&', '/', '\\', '+', '=',
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'(', ')', '[', ']', '{', '}',
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'$', '\0', '\0', '\0', '\n', ' ', '\t', '\b', '<', '>', '\0', '`', '\0', '\0', '@', '|',
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'\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0',
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",", ":", ".", ";", "-", "_", "'", "*", "^", "~",
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"!", "?", "\"", "#", "%", "&", "/", "\\", "+", "=",
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"(", ")", "[", "]", "{", "}",
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"$", "£", "€", "¤", "\n", " ", "\t", nullptr, "<", ">", "´", "`", "§", "½", "@", "|",
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nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr,
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'\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0',
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nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr,
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'0', '1', '2', '3', '4', '5', '6', '7', '8', '9',
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',', '+', '*', '/', '-', '\n',
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"0", "1", "2", "3", "4", "5", "6", "7", "8", "9",
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",", "+", "*", "/", "-", "\n",
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'\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0',
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nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr,
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'\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0',
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nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr,
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};
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static_assert(sizeof(s_key_to_char) == static_cast<int>(Key::Count));
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static_assert(sizeof(s_key_to_utf8_lower) == static_cast<int>(Key::Count) * sizeof(*s_key_to_utf8_lower));
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static const char* s_key_to_utf8_upper[]
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{
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nullptr, nullptr,
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"0", "1", "2", "3", "4", "5", "6", "7", "8", "9",
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"A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z",
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"Å", "Ä", "Ö",
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",", ":", ".", ";", "-", "_", "'", "*", "^", "~",
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"!", "?", "\"", "#", "%", "&", "/", "\\", "+", "=",
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"(", ")", "[", "]", "{", "}",
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"$", "£", "€", "¤", "\n", " ", "\t", nullptr, "<", ">", "´", "`", "§", "½", "@", "|",
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nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr,
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nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr,
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"0", "1", "2", "3", "4", "5", "6", "7", "8", "9",
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",", "+", "*", "/", "-", "\n",
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nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr,
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nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr,
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};
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static_assert(sizeof(s_key_to_utf8_upper) == static_cast<int>(Key::Count) * sizeof(*s_key_to_utf8_upper));
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static uint8_t wait_and_read()
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{
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@ -436,15 +459,13 @@ namespace Keyboard
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s_key_event_callback = callback;
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}
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char key_event_to_ascii(KeyEvent event)
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const char* key_event_to_utf8(KeyEvent event)
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{
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char res = s_key_to_char[static_cast<uint8_t>(event.key)];
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if (!(event.modifiers & (MOD_SHIFT | MOD_CAPS)))
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if (res >= 'A' && res <= 'Z')
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res = res - 'A' + 'a';
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return res;
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bool shift = event.modifiers & MOD_SHIFT;
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bool caps = event.modifiers & MOD_CAPS;
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if (shift ^ caps)
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return s_key_to_utf8_upper[static_cast<uint8_t>(event.key)];
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return s_key_to_utf8_lower[static_cast<uint8_t>(event.key)];
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}
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void led_disco()
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@ -6,6 +6,7 @@
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#include <kernel/PIT.h>
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#include <kernel/RTC.h>
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#include <kernel/Shell.h>
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#include <kernel/Serial.h>
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#include <kernel/tty.h>
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namespace Kernel
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@ -172,6 +173,47 @@ namespace Kernel
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kprintln("unrecognized command '{}'", arguments.Front());
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}
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static uint8_t GetLastLength(const BAN::String& string)
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{
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if (string.Empty())
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return 0;
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if (!(string[string.Size() - 1] & 0x80))
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return 1;
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if (string.Size() < 2)
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return 1;
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if (((uint8_t)string[string.Size() - 2] >> 5) == 0b110 &&
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((uint8_t)string[string.Size() - 1] >> 6) == 0b10)
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{
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return 2;
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}
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if (string.Size() < 3)
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return 1;
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if (((uint8_t)string[string.Size() - 3] >> 4) == 0b1110 &&
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((uint8_t)string[string.Size() - 2] >> 6) == 0b10 &&
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((uint8_t)string[string.Size() - 1] >> 6) == 0b10)
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{
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return 3;
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}
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if (string.Size() < 4)
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return 1;
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if ((string[string.Size() - 4] >> 3) == 0b11110 &&
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(string[string.Size() - 3] >> 6) == 0b10 &&
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(string[string.Size() - 2] >> 6) == 0b10 &&
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(string[string.Size() - 1] >> 6) == 0b10)
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{
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return 3;
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}
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return 1;
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}
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void Shell::KeyEventCallback(Keyboard::KeyEvent event)
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{
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if (!event.pressed)
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@ -184,7 +226,10 @@ namespace Kernel
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if (!m_buffer.Empty())
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{
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kprint("\b \b", 3);
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m_buffer.PopBack();
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uint8_t last_len = GetLastLength(m_buffer);
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for (uint8_t i = 0; i < last_len; i++)
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m_buffer.PopBack();
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}
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break;
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}
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@ -200,21 +245,19 @@ namespace Kernel
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}
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case Keyboard::Key::Tab:
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event.key = Keyboard::Key::Space;
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// fall through
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break;
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default:
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{
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char ascii = Keyboard::key_event_to_ascii(event);
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if (ascii)
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const char* utf8 = Keyboard::key_event_to_utf8(event);
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if (utf8)
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{
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kprint("{}", ascii);
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m_buffer.PushBack(ascii);
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kprint("{}", utf8);
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m_buffer.Append(utf8);
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}
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break;
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}
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}
|
||||
}
|
||||
|
||||
|
||||
}
|
Loading…
Reference in New Issue