Terminal: Fix ANSI SGR color invert

This commit is contained in:
Bananymous 2025-04-18 17:32:24 +03:00
parent 85505b0482
commit d9647868cc
2 changed files with 11 additions and 3 deletions

View File

@ -283,16 +283,20 @@ void Terminal::handle_sgr()
case -1: case 0: case -1: case 0:
m_bg_color = s_default_bg_color; m_bg_color = s_default_bg_color;
m_fg_color = s_default_fg_color; m_fg_color = s_default_fg_color;
m_colors_inverted = false;
break; break;
case 1: case 1:
// FIXME: bold // FIXME: bold
break; break;
case 7: case 7:
BAN::swap(m_fg_color, m_bg_color); m_colors_inverted = true;
break; break;
case 10: case 10:
// default font // default font
break; break;
case 27:
m_colors_inverted = false;
break;
case 30: case 31: case 32: case 33: case 34: case 35: case 36: case 37: case 30: case 31: case 32: case 33: case 34: case 35: case 36: case 37:
m_fg_color = s_colors_dark[m_csi_info.fields[0] - 30]; m_fg_color = s_colors_dark[m_csi_info.fields[0] - 30];
break; break;
@ -553,8 +557,11 @@ Rectangle Terminal::putcodepoint(uint32_t codepoint)
const uint32_t cell_x = m_cursor.x * cell_w; const uint32_t cell_x = m_cursor.x * cell_w;
const uint32_t cell_y = m_cursor.y * cell_h; const uint32_t cell_y = m_cursor.y * cell_h;
m_window->fill_rect(cell_x, cell_y, cell_w, cell_h, m_bg_color); const auto fg_color = m_colors_inverted ? m_bg_color : m_fg_color;
m_window->draw_character(codepoint, m_font, cell_x, cell_y, m_fg_color); const auto bg_color = m_colors_inverted ? m_fg_color : m_bg_color;
m_window->fill_rect(cell_x, cell_y, cell_w, cell_h, bg_color);
m_window->draw_character(codepoint, m_font, cell_x, cell_y, fg_color);
m_last_graphic_char = codepoint; m_last_graphic_char = codepoint;
should_invalidate = { cell_x, cell_y, cell_w, cell_h }; should_invalidate = { cell_x, cell_y, cell_w, cell_h };
m_cursor.x++; m_cursor.x++;

View File

@ -97,4 +97,5 @@ private:
Cursor m_saved_cursor { 0, 0 }; Cursor m_saved_cursor { 0, 0 };
uint32_t m_fg_color { 0 }; uint32_t m_fg_color { 0 };
uint32_t m_bg_color { 0 }; uint32_t m_bg_color { 0 };
bool m_colors_inverted { false };
}; };