userspace: Use SOCK_STREAM instead of SOCK_SEQPACKET for WindowServer
This makes more sense if we have longer packages
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@@ -4,100 +4,13 @@
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#include <BAN/StringView.h>
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#include <BAN/UniqPtr.h>
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#include <LibInput/KeyEvent.h>
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#include <LibInput/MouseEvent.h>
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#include <limits.h>
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#include <stdint.h>
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#include <LibGUI/Packet.h>
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namespace LibFont { class Font; }
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namespace LibGUI
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{
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static constexpr BAN::StringView s_window_server_socket = "/tmp/window-server.socket"_sv;
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enum WindowPacketType : uint8_t
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{
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INVALID,
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CreateWindow,
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Invalidate,
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COUNT
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};
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struct WindowCreatePacket
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{
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WindowPacketType type = WindowPacketType::CreateWindow;
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uint32_t width;
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uint32_t height;
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char title[52];
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};
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struct WindowInvalidatePacket
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{
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WindowPacketType type = WindowPacketType::Invalidate;
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uint32_t x;
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uint32_t y;
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uint32_t width;
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uint32_t height;
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};
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struct WindowCreateResponse
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{
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long framebuffer_smo_key;
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};
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struct WindowPacket
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{
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WindowPacket()
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: type(WindowPacketType::INVALID)
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{ }
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union
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{
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WindowPacketType type;
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WindowCreatePacket create;
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WindowInvalidatePacket invalidate;
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};
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};
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struct EventPacket
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{
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enum class Type : uint8_t
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{
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DestroyWindow,
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CloseWindow,
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KeyEvent,
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MouseButtonEvent,
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MouseMoveEvent,
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MouseScrollEvent,
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};
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using KeyEvent = LibInput::KeyEvent;
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using MouseButton = LibInput::MouseButton;
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struct MouseButtonEvent
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{
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MouseButton button;
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bool pressed;
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int32_t x;
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int32_t y;
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};
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struct MouseMoveEvent
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{
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int32_t x;
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int32_t y;
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};
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using MouseScrollEvent = LibInput::MouseScrollEvent;
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Type type;
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union
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{
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KeyEvent key_event;
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MouseButtonEvent mouse_button_event;
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MouseMoveEvent mouse_move_event;
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MouseScrollEvent mouse_scroll_event;
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};
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};
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class Window
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{
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public:
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@@ -140,11 +53,11 @@ namespace LibGUI
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uint32_t height() const { return m_height; }
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void poll_events();
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void set_close_window_event_callback(BAN::Function<void()> callback) { m_close_window_event_callback = callback; }
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void set_key_event_callback(BAN::Function<void(EventPacket::KeyEvent)> callback) { m_key_event_callback = callback; }
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void set_mouse_button_event_callback(BAN::Function<void(EventPacket::MouseButtonEvent)> callback) { m_mouse_button_event_callback = callback; }
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void set_mouse_move_event_callback(BAN::Function<void(EventPacket::MouseMoveEvent)> callback) { m_mouse_move_event_callback = callback; }
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void set_mouse_scroll_event_callback(BAN::Function<void(EventPacket::MouseScrollEvent)> callback) { m_mouse_scroll_event_callback = callback; }
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void set_close_window_event_callback(BAN::Function<void()> callback) { m_close_window_event_callback = callback; }
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void set_key_event_callback(BAN::Function<void(EventPacket::KeyEvent::event_t)> callback) { m_key_event_callback = callback; }
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void set_mouse_button_event_callback(BAN::Function<void(EventPacket::MouseButtonEvent::event_t)> callback) { m_mouse_button_event_callback = callback; }
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void set_mouse_move_event_callback(BAN::Function<void(EventPacket::MouseMoveEvent::event_t)> callback) { m_mouse_move_event_callback = callback; }
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void set_mouse_scroll_event_callback(BAN::Function<void(EventPacket::MouseScrollEvent::event_t)> callback) { m_mouse_scroll_event_callback = callback; }
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int server_fd() const { return m_server_fd; }
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@@ -167,11 +80,11 @@ namespace LibGUI
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uint32_t m_width;
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uint32_t m_height;
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BAN::Function<void()> m_close_window_event_callback;
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BAN::Function<void(EventPacket::KeyEvent)> m_key_event_callback;
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BAN::Function<void(EventPacket::MouseButtonEvent)> m_mouse_button_event_callback;
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BAN::Function<void(EventPacket::MouseMoveEvent)> m_mouse_move_event_callback;
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BAN::Function<void(EventPacket::MouseScrollEvent)> m_mouse_scroll_event_callback;
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BAN::Function<void()> m_close_window_event_callback;
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BAN::Function<void(EventPacket::KeyEvent::event_t)> m_key_event_callback;
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BAN::Function<void(EventPacket::MouseButtonEvent::event_t)> m_mouse_button_event_callback;
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BAN::Function<void(EventPacket::MouseMoveEvent::event_t)> m_mouse_move_event_callback;
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BAN::Function<void(EventPacket::MouseScrollEvent::event_t)> m_mouse_scroll_event_callback;
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friend class BAN::UniqPtr<Window>;
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};
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