BuildSystem: Move all userpace libraries under the userspace directory

As the number of libraries is increasing, root directory starts to
expand. This adds better organization for libraries
This commit is contained in:
2024-06-18 13:14:35 +03:00
parent 1b5a01a6c9
commit c69919738b
157 changed files with 46 additions and 30 deletions

View File

@@ -0,0 +1,163 @@
#pragma once
#include <BAN/Function.h>
#include <BAN/StringView.h>
#include <BAN/UniqPtr.h>
#include <LibInput/KeyEvent.h>
#include <LibInput/MouseEvent.h>
#include <limits.h>
#include <stdint.h>
namespace LibFont { class Font; }
namespace LibGUI
{
static constexpr BAN::StringView s_window_server_socket = "/tmp/window-server.socket"sv;
enum WindowPacketType : uint8_t
{
INVALID,
CreateWindow,
Invalidate,
COUNT
};
struct WindowCreatePacket
{
WindowPacketType type = WindowPacketType::CreateWindow;
uint32_t width;
uint32_t height;
char title[52];
};
struct WindowInvalidatePacket
{
WindowPacketType type = WindowPacketType::Invalidate;
uint32_t x;
uint32_t y;
uint32_t width;
uint32_t height;
};
struct WindowCreateResponse
{
long framebuffer_smo_key;
};
struct WindowPacket
{
WindowPacket()
: type(WindowPacketType::INVALID)
{ }
union
{
WindowPacketType type;
WindowCreatePacket create;
WindowInvalidatePacket invalidate;
};
};
struct EventPacket
{
enum class Type : uint8_t
{
DestroyWindow,
CloseWindow,
KeyEvent,
MouseButtonEvent,
MouseMoveEvent,
MouseScrollEvent,
};
using KeyEvent = LibInput::KeyEvent;
using MouseButton = LibInput::MouseButton;
struct MouseButtonEvent
{
MouseButton button;
bool pressed;
int32_t x;
int32_t y;
};
struct MouseMoveEvent
{
int32_t x;
int32_t y;
};
using MouseScrollEvent = LibInput::MouseScrollEvent;
Type type;
union
{
KeyEvent key_event;
MouseButtonEvent mouse_button_event;
MouseMoveEvent mouse_move_event;
MouseScrollEvent mouse_scroll_event;
};
};
class Window
{
public:
~Window();
static BAN::ErrorOr<BAN::UniqPtr<Window>> create(uint32_t width, uint32_t height, BAN::StringView title);
void set_pixel(uint32_t x, uint32_t y, uint32_t color)
{
ASSERT(x < m_width);
ASSERT(y < m_height);
m_framebuffer[y * m_width + x] = color;
}
void fill_rect(int32_t x, int32_t y, uint32_t width, uint32_t height, uint32_t color);
void fill(uint32_t color) { return fill_rect(0, 0, width(), height(), color); }
void draw_character(uint32_t codepoint, const LibFont::Font& font, int32_t x, int32_t y, uint32_t color);
void draw_text(BAN::StringView text, const LibFont::Font& font, int32_t x, int32_t y, uint32_t color);
void shift_vertical(int32_t amount);
bool invalidate(int32_t x, int32_t y, uint32_t width, uint32_t height);
bool invalidate() { return invalidate(0, 0, width(), height()); }
uint32_t width() const { return m_width; }
uint32_t height() const { return m_height; }
void poll_events();
void set_close_window_event_callback(BAN::Function<void()> callback) { m_close_window_event_callback = callback; }
void set_key_event_callback(BAN::Function<void(EventPacket::KeyEvent)> callback) { m_key_event_callback = callback; }
void set_mouse_button_event_callback(BAN::Function<void(EventPacket::MouseButtonEvent)> callback) { m_mouse_button_event_callback = callback; }
void set_mouse_move_event_callback(BAN::Function<void(EventPacket::MouseMoveEvent)> callback) { m_mouse_move_event_callback = callback; }
void set_mouse_scroll_event_callback(BAN::Function<void(EventPacket::MouseScrollEvent)> callback) { m_mouse_scroll_event_callback = callback; }
int server_fd() const { return m_server_fd; }
private:
Window(int server_fd, uint32_t* framebuffer, uint32_t width, uint32_t height)
: m_server_fd(server_fd)
, m_framebuffer(framebuffer)
, m_width(width)
, m_height(height)
{ }
bool clamp_to_framebuffer(int32_t& x, int32_t& y, uint32_t& width, uint32_t& height) const;
private:
int m_server_fd;
uint32_t* m_framebuffer;
uint32_t m_width;
uint32_t m_height;
BAN::Function<void()> m_close_window_event_callback;
BAN::Function<void(EventPacket::KeyEvent)> m_key_event_callback;
BAN::Function<void(EventPacket::MouseButtonEvent)> m_mouse_button_event_callback;
BAN::Function<void(EventPacket::MouseMoveEvent)> m_mouse_move_event_callback;
BAN::Function<void(EventPacket::MouseScrollEvent)> m_mouse_scroll_event_callback;
friend class BAN::UniqPtr<Window>;
};
}