LibAudio: Use floats instead of doubles for samples

This commit is contained in:
2026-04-03 16:15:02 +03:00
parent 675c215e6a
commit bf1d9662d7

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@@ -11,7 +11,7 @@ namespace LibAudio
struct AudioBuffer
{
using sample_t = double;
using sample_t = float;
uint32_t sample_rate;
uint32_t channels;