BuildSystem: Rework the whole cmake build system

Now files are installed using the install() command instead of manually
copying files to their destinations. This allows automatic recompilation
of headers that did not work previously
This commit is contained in:
2024-06-19 04:20:23 +03:00
parent 318ce5dec8
commit ad6d95ba52
90 changed files with 546 additions and 1074 deletions

View File

@@ -1,22 +1,9 @@
cmake_minimum_required(VERSION 3.26)
project(aoc2023_day25 CXX)
set(SOURCES
main.cpp
)
add_executable(aoc2023_day25 ${SOURCES})
target_compile_options(aoc2023_day25 PUBLIC -O2 -g)
target_link_libraries(aoc2023_day25 PUBLIC libc ban)
banan_link_library(aoc2023_day25 ban)
banan_link_library(aoc2023_day25 libc)
add_dependencies(aoc2023_day25 libc-install ban-install)
add_custom_target(aoc2023_day25-install
COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_BINARY_DIR}/aoc2023_day25 ${BANAN_AOC2023_BIN}/day25
DEPENDS aoc2023_day25
DEPENDS aoc2023_always
)
add_dependencies(aoc2023 aoc2023_day25)
add_dependencies(aoc2023-install aoc2023_day25-install)
install(TARGETS aoc2023_day25)

View File

@@ -21,6 +21,9 @@ using u64 = uint64_t;
struct Component
{
Component(BAN::String name)
: name(BAN::move(name))
{}
BAN::String name;
BAN::Vector<BAN::String> connections;
};