ports: Add tinygb port

This is awesome!
This commit is contained in:
Bananymous 2025-04-23 13:13:08 +03:00
parent 53e9eab0cd
commit 95a80bfe81
2 changed files with 439 additions and 0 deletions

17
ports/tinygb/build.sh Executable file
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@ -0,0 +1,17 @@
#!/bin/bash ../install.sh
NAME='tinygb'
VERSION='git'
DOWNLOAD_URL="https://github.com/jewelcodes/tinygb.git#57fdaff675a6b5b963b2b6624868d9698eabe375"
configure() {
:
}
build() {
make -f Makefile.banan_os -j$(nproc) || exit 1
}
install() {
cp -v tinygb "$BANAN_SYSROOT"/usr/bin || exit 1
}

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From 3e565f7d35e842e246db3371776adae74d02ae62 Mon Sep 17 00:00:00 2001
From: Bananymous <bananymousosq@gmail.com>
Date: Wed, 23 Apr 2025 13:10:38 +0300
Subject: [PATCH] Add support for banan-os
---
Makefile.banan_os | 28 +++
src/platform/banan-os/main.cpp | 365 +++++++++++++++++++++++++++++++
src/platform/banan-os/main.cpp.o | Bin 0 -> 23536 bytes
3 files changed, 393 insertions(+)
create mode 100644 Makefile.banan_os
create mode 100644 src/platform/banan-os/main.cpp
create mode 100644 src/platform/banan-os/main.cpp.o
diff --git a/Makefile.banan_os b/Makefile.banan_os
new file mode 100644
index 0000000..22e191e
--- /dev/null
+++ b/Makefile.banan_os
@@ -0,0 +1,28 @@
+CC = $(BANAN_ARCH)-banan_os-gcc
+CXX = $(BANAN_ARCH)-banan_os-g++
+LD = $(BANAN_ARCH)-banan_os-gcc
+
+CFLAGS = -c -O2 -Isrc/include -Wall
+CXXFLAGS = --std=c++20
+LDFLAGS = -O2 -lgui -linput
+
+SRC := $(shell find src -name "*.c" -not -path 'src/platform/*') $(shell find src/platform/banan-os -name "*.c" -or -name "*.cpp")
+OBJ := $(addsuffix .o,$(SRC))
+
+all: tinygb
+
+clean:
+ @rm -f $(OBJ)
+ @rm -f tinygb
+
+%.c.o: %.c
+ @echo -e "\x1B[0;1;35m [ CC ]\x1B[0m $@"
+ $(CC) -o $@ $(CFLAGS) $<
+
+%.cpp.o: %.cpp
+ @echo -e "\x1B[0;1;35m [ CC ]\x1B[0m $@"
+ $(CXX) -o $@ $(CFLAGS) $(CXXFLAGS) $<
+
+tinygb: $(OBJ)
+ @echo -e "\x1B[0;1;36m [ LD ]\x1B[0m tinygb"
+ $(LD) $(OBJ) -o tinygb $(LDFLAGS)
diff --git a/src/platform/banan-os/main.cpp b/src/platform/banan-os/main.cpp
new file mode 100644
index 0000000..e9c6a02
--- /dev/null
+++ b/src/platform/banan-os/main.cpp
@@ -0,0 +1,365 @@
+
+/* tinygb - a tiny gameboy emulator
+ (c) 2022 by jewel */
+
+extern "C" {
+#include <tinygb.h>
+}
+
+#include <LibGUI/Window.h>
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <time.h>
+
+long rom_size;
+int scaling = 4;
+int frameskip = 0; // no skip
+
+timing_t timing;
+char *rom_filename;
+
+BAN::UniqPtr<LibGUI::Window> s_window;
+
+// Key Config
+LibInput::Key key_a;
+LibInput::Key key_b;
+LibInput::Key key_start;
+LibInput::Key key_select;
+LibInput::Key key_up;
+LibInput::Key key_down;
+LibInput::Key key_left;
+LibInput::Key key_right;
+LibInput::Key key_throttle;
+
+LibInput::Key get_key(const char* keyname)
+{
+ if (keyname == nullptr);
+ else if (!strcmp("a", keyname)) return LibInput::Key::A;
+ else if (!strcmp("b", keyname)) return LibInput::Key::B;
+ else if (!strcmp("c", keyname)) return LibInput::Key::C;
+ else if (!strcmp("d", keyname)) return LibInput::Key::D;
+ else if (!strcmp("e", keyname)) return LibInput::Key::E;
+ else if (!strcmp("f", keyname)) return LibInput::Key::F;
+ else if (!strcmp("g", keyname)) return LibInput::Key::G;
+ else if (!strcmp("h", keyname)) return LibInput::Key::H;
+ else if (!strcmp("i", keyname)) return LibInput::Key::I;
+ else if (!strcmp("j", keyname)) return LibInput::Key::J;
+ else if (!strcmp("k", keyname)) return LibInput::Key::K;
+ else if (!strcmp("l", keyname)) return LibInput::Key::L;
+ else if (!strcmp("m", keyname)) return LibInput::Key::M;
+ else if (!strcmp("n", keyname)) return LibInput::Key::N;
+ else if (!strcmp("o", keyname)) return LibInput::Key::O;
+ else if (!strcmp("p", keyname)) return LibInput::Key::P;
+ else if (!strcmp("q", keyname)) return LibInput::Key::Q;
+ else if (!strcmp("r", keyname)) return LibInput::Key::R;
+ else if (!strcmp("s", keyname)) return LibInput::Key::S;
+ else if (!strcmp("t", keyname)) return LibInput::Key::T;
+ else if (!strcmp("u", keyname)) return LibInput::Key::U;
+ else if (!strcmp("v", keyname)) return LibInput::Key::V;
+ else if (!strcmp("w", keyname)) return LibInput::Key::W;
+ else if (!strcmp("x", keyname)) return LibInput::Key::X;
+ else if (!strcmp("y", keyname)) return LibInput::Key::Y;
+ else if (!strcmp("z", keyname)) return LibInput::Key::Z;
+ else if (!strcmp("0", keyname)) return LibInput::Key::_0;
+ else if (!strcmp("1", keyname)) return LibInput::Key::_1;
+ else if (!strcmp("2", keyname)) return LibInput::Key::_2;
+ else if (!strcmp("3", keyname)) return LibInput::Key::_3;
+ else if (!strcmp("4", keyname)) return LibInput::Key::_4;
+ else if (!strcmp("5", keyname)) return LibInput::Key::_5;
+ else if (!strcmp("6", keyname)) return LibInput::Key::_6;
+ else if (!strcmp("7", keyname)) return LibInput::Key::_7;
+ else if (!strcmp("8", keyname)) return LibInput::Key::_8;
+ else if (!strcmp("9", keyname)) return LibInput::Key::_9;
+ else if (!strcmp("up", keyname)) return LibInput::Key::ArrowUp;
+ else if (!strcmp("down", keyname)) return LibInput::Key::ArrowDown;
+ else if (!strcmp("left", keyname)) return LibInput::Key::ArrowLeft;
+ else if (!strcmp("right", keyname)) return LibInput::Key::ArrowRight;
+ else if (!strcmp("space", keyname)) return LibInput::Key::Space;
+ else if (!strcmp("rshift", keyname)) return LibInput::Key::RightShift;
+ else if (!strcmp("lshift", keyname)) return LibInput::Key::LeftShift;
+ else if (!strcmp("backspace", keyname)) return LibInput::Key::Backspace;
+ else if (!strcmp("delete", keyname)) return LibInput::Key::Delete;
+ else if (!strcmp("tab", keyname)) return LibInput::Key::Tab;
+ else if (!strcmp("escape", keyname)) return LibInput::Key::Escape;
+ else if (!strcmp("exclamation", keyname)) return LibInput::Key::ExclamationMark;
+ else if (!strcmp("at", keyname)) return LibInput::Key::AtSign;
+ else if (!strcmp("hash", keyname)) return LibInput::Key::Hashtag;
+ else if (!strcmp("dollar", keyname)) return LibInput::Key::Dollar;
+ else if (!strcmp("percent", keyname)) return LibInput::Key::Percent;
+ else if (!strcmp("caret", keyname)) return LibInput::Key::Caret;
+ else if (!strcmp("ampersand", keyname)) return LibInput::Key::Ampersand;
+ else if (!strcmp("asterisk", keyname)) return LibInput::Key::Asterix;
+ else if (!strcmp("leftparenthesis", keyname)) return LibInput::Key::OpenParenthesis;
+ else if (!strcmp("rightparenthesis", keyname)) return LibInput::Key::CloseParenthesis;
+
+ return LibInput::Key::None;
+}
+
+static void load_keys()
+{
+ key_a = get_key(config_file.a);
+ if (key_a == LibInput::Key::None)
+ key_a = LibInput::Key::Z;
+
+ key_b = get_key(config_file.b);
+ if (key_b == LibInput::Key::None)
+ key_b = LibInput::Key::X;
+
+ key_start = get_key(config_file.start);
+ if (key_start == LibInput::Key::None)
+ key_start = LibInput::Key::Enter;
+
+ key_select = get_key(config_file.select);
+ if (key_select == LibInput::Key::None)
+ key_select = LibInput::Key::RightShift;
+
+ key_up = get_key(config_file.up);
+ if (key_up == LibInput::Key::None)
+ key_up = LibInput::Key::ArrowUp;
+
+ key_down = get_key(config_file.down);
+ if (key_down == LibInput::Key::None)
+ key_down = LibInput::Key::ArrowDown;
+
+ key_left = get_key(config_file.left);
+ if (key_left == LibInput::Key::None)
+ key_left = LibInput::Key::ArrowLeft;
+
+ key_right = get_key(config_file.right);
+ if (key_right == LibInput::Key::None)
+ key_right = LibInput::Key::ArrowRight;
+
+ key_throttle = get_key(config_file.throttle);
+ if (key_throttle == LibInput::Key::None)
+ key_throttle = LibInput::Key::Space;
+}
+
+void delay(int ms)
+{
+ const timespec ts {
+ .tv_sec = static_cast<time_t>(ms / 1000),
+ .tv_nsec = (ms % 1000) * 1000000
+ };
+ nanosleep(&ts, nullptr);
+}
+
+void destroy_window()
+{
+ s_window.clear();
+}
+
+void update_window(uint32_t *framebuffer)
+{
+ for (int i = 0; i < scaled_h; i++)
+ {
+ uint32_t* src = &framebuffer[i * scaled_w];
+ uint32_t* dst = using_sgb_border
+ ? &s_window->pixels()[(i + gb_y) * s_window->width() + gb_x]
+ : &s_window->pixels()[i * s_window->width()];
+ memcpy(dst, src, scaled_w * 4);
+ }
+
+ if (framecount > frameskip)
+ {
+ s_window->invalidate();
+ framecount = 0;
+ drawn_frames++;
+ }
+}
+
+void update_border(uint32_t *framebuffer)
+{
+ for (int i = 0; i < sgb_scaled_h; i++)
+ {
+ uint32_t* src = &framebuffer[i * sgb_scaled_w];
+ uint32_t* dst = &s_window->pixels()[i * s_window->width()];
+ memcpy(dst, src, sgb_scaled_w*4);
+ }
+}
+
+void resize_sgb_window()
+{
+ s_window->request_resize(SGB_WIDTH * scaling, SGB_HEIGHT * scaling);
+
+ bool resized { false };
+ s_window->set_resize_window_event_callback([&]() { resized = true; });
+ while (!resized)
+ s_window->poll_events();
+ s_window->set_resize_window_event_callback({});
+
+ ASSERT(s_window->width() == static_cast<uint32_t>(SGB_WIDTH * scaling));
+ ASSERT(s_window->height() == static_cast<uint32_t>(SGB_HEIGHT * scaling));
+}
+
+int main(int argc, char **argv)
+{
+ if(argc != 2)
+ {
+ fprintf(stdout, "usage: %s rom_name\n", argv[0]);
+ return 1;
+ }
+
+ rom_filename = argv[1];
+
+ open_log();
+ open_config();
+ load_keys();
+
+ // open the rom
+ FILE* rom_file = fopen(rom_filename, "r");
+ if (rom_file == nullptr)
+ {
+ write_log("unable to open %s for reading: %s\n", rom_filename, strerror(errno));
+ return 1;
+ }
+
+ fseek(rom_file, 0L, SEEK_END);
+ rom_size = ftell(rom_file);
+ fseek(rom_file, 0L, SEEK_SET);
+
+ write_log("loading rom from file %s, %d KiB\n", rom_filename, rom_size / 1024);
+
+ rom = malloc(rom_size);
+ if (rom == nullptr)
+ {
+ write_log("unable to allocate memory\n");
+ fclose(rom_file);
+ return 1;
+ }
+
+ if (fread(rom, 1, rom_size, rom_file) <= 0)
+ {
+ write_log("an error occured while reading from rom file: %s\n", strerror(errno));
+ fclose(rom_file);
+ free(rom);
+ return 1;
+ }
+
+ fclose(rom_file);
+
+ if (auto ret = LibGUI::Window::create(GB_WIDTH * scaling, GB_HEIGHT * scaling, "tinygb"_sv); !ret.is_error())
+ s_window = ret.release_value();
+ else
+ {
+ write_log("couldn't create SDL window: %s\n", ret.error().get_message());
+ free(rom);
+ return 1;
+ }
+
+ s_window->set_key_event_callback([](LibGUI::EventPacket::KeyEvent::event_t event) {
+ int key = 0;
+ if (event.key == key_left)
+ key = JOYPAD_LEFT;
+ else if (event.key == key_right)
+ key = JOYPAD_RIGHT;
+ else if (event.key == key_up)
+ key = JOYPAD_UP;
+ else if (event.key == key_down)
+ key = JOYPAD_DOWN;
+ else if (event.key == key_a)
+ key = JOYPAD_A;
+ else if (event.key == key_b)
+ key = JOYPAD_B;
+ else if (event.key == key_start)
+ key = JOYPAD_START;
+ else if (event.key == key_select)
+ key = JOYPAD_SELECT;
+ else if (event.key == key_throttle)
+ throttle_enabled = event.released();
+ else if (event.pressed() && (event.key == LibInput::Key::Plus || event.key == LibInput::Key::Equals))
+ next_palette();
+ else if (event.pressed() && (event.key == LibInput::Key::Hyphen))
+ prev_palette();
+
+ if (key)
+ joypad_handle(event.pressed(), key);
+ });
+
+ // start emulation
+ memory_start();
+ cpu_start();
+ display_start();
+ timer_start();
+ sound_start();
+
+ time_t rawtime;
+ struct tm *timeinfo;
+ int sec = 500; // any invalid number
+ int percentage;
+ int throttle_underflow = 0;
+ int throttle_target = throttle_lo + SPEED_ALLOWANCE;
+
+ for (;;)
+ {
+ s_window->poll_events();
+
+ for (timing.current_cycles = 0; timing.current_cycles < timing.main_cycles;)
+ {
+ cpu_cycle();
+ display_cycle();
+ timer_cycle();
+ }
+
+ time(&rawtime);
+ timeinfo = localtime(&rawtime);
+
+ if (sec != timeinfo->tm_sec)
+ {
+ sec = timeinfo->tm_sec;
+ percentage = (drawn_frames * 1000) / 597;
+
+ // adjust cpu throttle according to acceptable fps (98%-102%)
+ if (throttle_enabled){
+ if(percentage < throttle_lo) {
+ // emulation is too slow
+ if(!throttle_time) {
+ // throttle_time--;
+
+ if(!throttle_underflow) {
+ throttle_underflow = 1;
+ write_log("WARNING: CPU throttle interval has underflown, emulation may be too slow\n");
+ }
+ } else {
+ //write_log("too slow; decreasing throttle time: %d\n", throttle_time);
+
+ // this will speed up the speed adjustments for a more natural feel
+ if(percentage < (throttle_target/3)) throttle_time /= 3;
+ else if(percentage < (throttle_target/2)) throttle_time /= 2;
+ else throttle_time--;
+ }
+
+ // prevent this from going too low
+ if(throttle_time <= (THROTTLE_THRESHOLD/3)) {
+ cycles_per_throttle += (cycles_per_throttle/5); // delay 20% less often
+ throttle_time = (THROTTLE_THRESHOLD/3);
+ }
+ } else if(percentage > throttle_hi) {
+ // emulation is too fast
+ //write_log("too fast; increasing throttle time: %d\n", throttle_time);
+
+ if(throttle_time) {
+ // to make sure we're not multiplying zero
+ if(percentage > (throttle_target*3)) throttle_time *= 3;
+ else if(percentage > (throttle_target*2)) throttle_time *= 2;
+ else throttle_time++;
+ }
+ else {
+ throttle_time++;
+ }
+
+ // prevent unnecessary lag
+ if(throttle_time > THROTTLE_THRESHOLD) {
+ cycles_per_throttle -= (cycles_per_throttle/5); // delay 20% more often
+ throttle_time = THROTTLE_THRESHOLD;
+ }
+ }
+ }
+
+ drawn_frames = 0;
+ }
+ }
+
+ die(0, "");
+ return 0;
+}
--
2.49.0