Kernel: Per processor information is now stored in class Processor
This allows us to allocate processor stacks, and other per processor structures dynamically in runtime. Giving processor stack to ap_trampoline feels super hacky, but it works for now.
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@@ -50,10 +50,10 @@ namespace Kernel
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InterruptState lock()
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{
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auto id = get_processor_id();
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auto id = Processor::current_id();
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auto state = get_interrupt_state();
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set_interrupt_state(InterruptState::Disabled);
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auto state = Processor::get_interrupt_state();
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Processor::set_interrupt_state(InterruptState::Disabled);
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while (!m_locker.compare_exchange(PROCESSOR_NONE, id, BAN::MemoryOrder::memory_order_acquire))
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__builtin_ia32_pause();
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@@ -64,7 +64,7 @@ namespace Kernel
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void unlock(InterruptState state)
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{
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m_locker.store(PROCESSOR_NONE, BAN::MemoryOrder::memory_order_release);
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set_interrupt_state(state);
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Processor::set_interrupt_state(state);
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}
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bool is_locked() const { return m_locker != PROCESSOR_NONE; }
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