BAN: Cleanup HashSet

I now use BAN::Iterator as the base iterator. Also unstable version
was added.
This commit is contained in:
Bananymous 2023-12-23 16:32:06 +02:00
parent bacc0db778
commit 79a15132da
1 changed files with 55 additions and 151 deletions

View File

@ -2,6 +2,7 @@
#include <BAN/Errors.h>
#include <BAN/Hash.h>
#include <BAN/Iterators.h>
#include <BAN/Math.h>
#include <BAN/Move.h>
#include <BAN/Vector.h>
@ -9,24 +10,22 @@
namespace BAN
{
template<typename T, typename HASH>
class HashSetIterator;
template<typename T, typename HASH = hash<T>>
template<typename T, typename HASH = hash<T>, bool STABLE = true>
class HashSet
{
public:
using value_type = T;
using size_type = hash_t;
using const_iterator = HashSetIterator<T, HASH>;
using size_type = size_t;
using iterator = IteratorDouble<T, Vector, Vector, HashSet>;
using const_iterator = ConstIteratorDouble<T, Vector, Vector, HashSet>;
public:
HashSet() = default;
HashSet(const HashSet<T, HASH>&);
HashSet(HashSet<T, HASH>&&);
HashSet(const HashSet&);
HashSet(HashSet&&);
HashSet<T, HASH>& operator=(const HashSet<T, HASH>&);
HashSet<T, HASH>& operator=(HashSet<T, HASH>&&);
HashSet& operator=(const HashSet&);
HashSet& operator=(HashSet&&);
ErrorOr<void> insert(const T&);
ErrorOr<void> insert(T&&);
@ -35,8 +34,10 @@ namespace BAN
ErrorOr<void> reserve(size_type);
const_iterator begin() const { return const_iterator(this, m_buckets.begin()); }
const_iterator end() const { return const_iterator(this, m_buckets.end()); }
iterator begin() { return iterator(m_buckets.end(), m_buckets.begin()); }
iterator end() { return iterator(m_buckets.end(), m_buckets.end()); }
const_iterator begin() const { return const_iterator(m_buckets.end(), m_buckets.begin()); }
const_iterator end() const { return const_iterator(m_buckets.end(), m_buckets.end()); }
bool contains(const T&) const;
@ -51,57 +52,25 @@ namespace BAN
private:
Vector<Vector<T>> m_buckets;
size_type m_size = 0;
friend class HashSetIterator<T, HASH>;
};
template<typename T, typename HASH>
class HashSetIterator
{
public:
HashSetIterator() = default;
HashSetIterator(const HashSetIterator<T, HASH>&);
HashSetIterator<T, HASH>& operator++();
HashSetIterator<T, HASH> operator++(int);
const T& operator*() const;
const T* operator->() const;
bool operator==(const HashSetIterator<T, HASH>&) const;
bool operator!=(const HashSetIterator<T, HASH>&) const;
operator bool() const { return m_owner && m_current_bucket; }
private:
HashSetIterator(const HashSet<T, HASH>* owner, Vector<Vector<T>>::const_iterator bucket);
void find_next();
private:
const HashSet<T, HASH>* m_owner = nullptr;
Vector<Vector<T>>::const_iterator m_current_bucket;
Vector<T>::const_iterator m_current_key;
friend class HashSet<T, HASH>;
};
template<typename T, typename HASH>
HashSet<T, HASH>::HashSet(const HashSet<T, HASH>& other)
template<typename T, typename HASH, bool STABLE>
HashSet<T, HASH, STABLE>::HashSet(const HashSet& other)
: m_buckets(other.m_buckets)
, m_size(other.m_size)
{
}
template<typename T, typename HASH>
HashSet<T, HASH>::HashSet(HashSet<T, HASH>&& other)
template<typename T, typename HASH, bool STABLE>
HashSet<T, HASH, STABLE>::HashSet(HashSet&& other)
: m_buckets(move(other.m_buckets))
, m_size(other.m_size)
{
other.clear();
}
template<typename T, typename HASH>
HashSet<T, HASH>& HashSet<T, HASH>::operator=(const HashSet<T, HASH>& other)
template<typename T, typename HASH, bool STABLE>
HashSet<T, HASH, STABLE>& HashSet<T, HASH, STABLE>::operator=(const HashSet& other)
{
clear();
m_buckets = other.m_buckets;
@ -109,8 +78,8 @@ namespace BAN
return *this;
}
template<typename T, typename HASH>
HashSet<T, HASH>& HashSet<T, HASH>::operator=(HashSet<T, HASH>&& other)
template<typename T, typename HASH, bool STABLE>
HashSet<T, HASH, STABLE>& HashSet<T, HASH, STABLE>::operator=(HashSet&& other)
{
clear();
m_buckets = move(other.m_buckets);
@ -119,14 +88,14 @@ namespace BAN
return *this;
}
template<typename T, typename HASH>
ErrorOr<void> HashSet<T, HASH>::insert(const T& key)
template<typename T, typename HASH, bool STABLE>
ErrorOr<void> HashSet<T, HASH, STABLE>::insert(const T& key)
{
return insert(move(T(key)));
}
template<typename T, typename HASH>
ErrorOr<void> HashSet<T, HASH>::insert(T&& key)
template<typename T, typename HASH, bool STABLE>
ErrorOr<void> HashSet<T, HASH, STABLE>::insert(T&& key)
{
if (!empty() && get_bucket(key).contains(key))
return {};
@ -137,8 +106,8 @@ namespace BAN
return {};
}
template<typename T, typename HASH>
void HashSet<T, HASH>::remove(const T& key)
template<typename T, typename HASH, bool STABLE>
void HashSet<T, HASH, STABLE>::remove(const T& key)
{
if (empty()) return;
Vector<T>& bucket = get_bucket(key);
@ -153,41 +122,41 @@ namespace BAN
}
}
template<typename T, typename HASH>
void HashSet<T, HASH>::clear()
template<typename T, typename HASH, bool STABLE>
void HashSet<T, HASH, STABLE>::clear()
{
m_buckets.clear();
m_size = 0;
}
template<typename T, typename HASH>
ErrorOr<void> HashSet<T, HASH>::reserve(size_type size)
template<typename T, typename HASH, bool STABLE>
ErrorOr<void> HashSet<T, HASH, STABLE>::reserve(size_type size)
{
TRY(rebucket(size));
return {};
}
template<typename T, typename HASH>
bool HashSet<T, HASH>::contains(const T& key) const
template<typename T, typename HASH, bool STABLE>
bool HashSet<T, HASH, STABLE>::contains(const T& key) const
{
if (empty()) return false;
return get_bucket(key).contains(key);
}
template<typename T, typename HASH>
typename HashSet<T, HASH>::size_type HashSet<T, HASH>::size() const
template<typename T, typename HASH, bool STABLE>
typename HashSet<T, HASH, STABLE>::size_type HashSet<T, HASH, STABLE>::size() const
{
return m_size;
}
template<typename T, typename HASH>
bool HashSet<T, HASH>::empty() const
template<typename T, typename HASH, bool STABLE>
bool HashSet<T, HASH, STABLE>::empty() const
{
return m_size == 0;
}
template<typename T, typename HASH>
ErrorOr<void> HashSet<T, HASH>::rebucket(size_type bucket_count)
template<typename T, typename HASH, bool STABLE>
ErrorOr<void> HashSet<T, HASH, STABLE>::rebucket(size_type bucket_count)
{
if (m_buckets.size() >= bucket_count)
return {};
@ -196,16 +165,16 @@ namespace BAN
Vector<Vector<T>> new_buckets;
if (new_buckets.resize(new_bucket_count).is_error())
return Error::from_errno(ENOMEM);
// NOTE: We have to copy the old keys to the new keys and not move
// since we might run out of memory half way through.
for (Vector<T>& bucket : m_buckets)
for (auto& bucket : m_buckets)
{
for (T& key : bucket)
{
size_type bucket_index = HASH()(key) % new_buckets.size();
if (new_buckets[bucket_index].push_back(key).is_error())
return Error::from_errno(ENOMEM);
if constexpr(STABLE)
TRY(new_buckets[bucket_index].push_back(key));
else
TRY(new_buckets[bucket_index].push_back(move(key)));
}
}
@ -213,92 +182,27 @@ namespace BAN
return {};
}
template<typename T, typename HASH>
Vector<T>& HashSet<T, HASH>::get_bucket(const T& key)
template<typename T, typename HASH, bool STABLE>
Vector<T>& HashSet<T, HASH, STABLE>::get_bucket(const T& key)
{
ASSERT(!m_buckets.empty());
size_type index = HASH()(key) % m_buckets.size();
return m_buckets[index];
}
template<typename T, typename HASH>
const Vector<T>& HashSet<T, HASH>::get_bucket(const T& key) const
template<typename T, typename HASH, bool STABLE>
const Vector<T>& HashSet<T, HASH, STABLE>::get_bucket(const T& key) const
{
ASSERT(!m_buckets.empty());
size_type index = HASH()(key) % m_buckets.size();
return m_buckets[index];
}
template<typename T, typename HASH>
HashSetIterator<T, HASH>& HashSetIterator<T, HASH>::operator++()
{
ASSERT(*this);
if (m_current_key == m_current_bucket->end())
m_current_bucket++;
else
m_current_key++;
find_next();
return *this;
}
template<typename T, typename HASH>
HashSetIterator<T, HASH> HashSetIterator<T, HASH>::operator++(int)
{
auto temp = *this;
++(*this);
return temp;
}
template<typename T, typename HASH>
const T& HashSetIterator<T, HASH>::operator*() const
{
ASSERT(m_owner && m_current_bucket && m_current_key);
return *m_current_key;
}
template<typename T, typename HASH>
const T* HashSetIterator<T, HASH>::operator->() const
{
return &**this;
}
template<typename T, typename HASH>
bool HashSetIterator<T, HASH>::operator==(const HashSetIterator<T, HASH>& other) const
{
if (!m_owner || m_owner != other.m_owner)
return false;
return m_current_bucket == other.m_current_bucket
&& m_current_key == other.m_current_key;
}
template<typename T, typename HASH>
bool HashSetIterator<T, HASH>::operator!=(const HashSetIterator<T, HASH>& other) const
{
return !(*this == other);
}
template<typename T, typename HASH>
HashSetIterator<T, HASH>::HashSetIterator(const HashSet<T, HASH>* owner, Vector<Vector<T>>::const_iterator bucket)
: m_owner(owner)
, m_current_bucket(bucket)
{
if (m_current_bucket != m_owner->m_buckets.end())
m_current_key = m_current_bucket->begin();
find_next();
}
template<typename T, typename HASH>
void HashSetIterator<T, HASH>::find_next()
{
ASSERT(m_owner && m_current_bucket);
while (m_current_bucket != m_owner->m_buckets.end())
{
if (m_current_key && m_current_key != m_current_bucket->end())
return;
m_current_bucket++;
m_current_key = m_current_bucket->begin();
}
m_current_key = typename Vector<T>::const_iterator();
}
// Unstable hash set moves values between container during rebucketing.
// This means that if insertion to set fails, elements could be in invalid state
// and that container is no longer usable. This is better if either way you are
// going to stop using the hash set after insertion fails.
template<typename T, typename HASH = BAN::hash<T>>
using HashSetUnstable = HashSet<T, HASH, false>;
}