BAN: Add math to its own namespace
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181478119e
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6f9552d673
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@ -5,7 +5,6 @@
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#include <BAN/String.h>
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#include <BAN/StringView.h>
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#include <assert.h>
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#include <string.h>
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namespace BAN
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@ -200,7 +199,7 @@ namespace BAN
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{
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if (m_capasity >= size)
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return {};
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size_type new_cap = BAN::max<size_type>(size, m_capasity * 1.5f);
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size_type new_cap = BAN::Math::max<size_type>(size, m_capasity * 1.5f);
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void* new_data = BAN::allocator(new_cap);
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if (new_data == nullptr)
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return Error::FromString("String: Could not allocate memory");
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@ -2,7 +2,6 @@
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#include <BAN/StringView.h>
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#include <BAN/Vector.h>
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#include <assert.h>
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#include <string.h>
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namespace BAN
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@ -1,6 +1,7 @@
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#pragma once
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#include <assert.h>
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#include <BAN/Errors.h>
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#include <stddef.h>
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namespace BAN
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@ -1,6 +1,6 @@
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#pragma once
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namespace BAN
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namespace BAN::Math
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{
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template<typename T>
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@ -21,4 +21,23 @@ namespace BAN
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return x < min ? min : x > max ? max : x;
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}
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template<typename T>
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T gcd(T a, T b)
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{
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T t;
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while (b)
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{
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t = b;
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b = a % b;
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a = t;
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}
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return a;
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}
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template<typename T>
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T lcm(T a, T b)
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{
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return a / gcd(a, b) * b;
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}
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}
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@ -9,11 +9,11 @@
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namespace BAN
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{
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#if defined(__is_kernel)
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static constexpr auto& allocator = kmalloc;
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static constexpr auto& deallocator = kfree;
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static constexpr void*(&allocator)(size_t) = kmalloc;
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static constexpr void(&deallocator)(void*) = kfree;
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#else
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static constexpr auto& allocator = malloc;
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static constexpr auto& deallocator = free;
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static constexpr void*(&allocator)(size_t) = malloc;
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static constexpr void(&deallocator)(void*) = free;
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#endif
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template<typename T>
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@ -4,7 +4,6 @@
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#include <BAN/Math.h>
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#include <BAN/Memory.h>
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#include <assert.h>
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#include <stdint.h>
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#include <string.h>
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@ -96,7 +95,7 @@ namespace BAN
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if (m_capacity > size)
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return {};
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size_type new_cap = BAN::max<size_type>(m_capacity * 1.5f, m_capacity + 1);
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size_type new_cap = BAN::Math::max<size_type>(m_capacity * 1.5f, m_capacity + 1);
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void* new_data = BAN::allocator(new_cap * sizeof(T));
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if (new_data == nullptr)
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return Error::FromString("Queue: Could not allocate memory");
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@ -4,7 +4,6 @@
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#include <BAN/Math.h>
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#include <BAN/Memory.h>
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#include <assert.h>
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#include <string.h>
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namespace BAN
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@ -208,7 +207,7 @@ namespace BAN
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{
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if (m_capasity >= size)
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return {};
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size_type new_cap = BAN::max<size_type>(size, m_capasity * 1.5f);
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size_type new_cap = BAN::Math::max<size_type>(size, m_capasity * 1.5f);
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void* new_data = BAN::allocator(new_cap * sizeof(T));
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if (new_data == nullptr)
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return Error::FromString("Vector: Could not allocate memory");
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@ -113,7 +113,6 @@ _start:
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orl $0x80000000, %ecx
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movl %ecx, %cr0
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xchgw %bx, %bx
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# call global constuctors
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call _init
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@ -121,6 +120,7 @@ _start:
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call kernel_main
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system_halt:
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xchgw %bx, %bx
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cli
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1: hlt
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jmp 1b
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@ -282,8 +282,8 @@ namespace Kernel
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{
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m_mouse_pos.exists = true;
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m_tty->RenderFromBuffer(m_mouse_pos.x, m_mouse_pos.y);
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m_mouse_pos.x = clamp<int32_t>(m_mouse_pos.x + event.dx, 0, m_tty->Width() - 1);
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m_mouse_pos.y = clamp<int32_t>(m_mouse_pos.y - event.dy, 0, m_tty->Height() - 1);
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m_mouse_pos.x = Math::clamp<int32_t>(m_mouse_pos.x + event.dx, 0, m_tty->Width() - 1);
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m_mouse_pos.y = Math::clamp<int32_t>(m_mouse_pos.y - event.dy, 0, m_tty->Height() - 1);
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VESA::PutBitmapAt(s_pointer, m_mouse_pos.x, m_mouse_pos.y, VESA::Color::BRIGHT_WHITE);
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}
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