LibGUI: Client window now exits if it loses connection from server
This can be prevented by installing callback for socket errors.
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cf21eb4b39
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6bd51ac345
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@ -59,8 +59,7 @@ namespace LibGUI
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Window::~Window()
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{
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munmap(m_framebuffer_smo, m_width * m_height * 4);
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close(m_server_fd);
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clear();
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}
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BAN::ErrorOr<BAN::UniqPtr<Window>> Window::create(uint32_t width, uint32_t height, BAN::StringView title)
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@ -244,10 +243,10 @@ namespace LibGUI
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return true;
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}
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bool Window::invalidate(int32_t x, int32_t y, uint32_t width, uint32_t height)
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void Window::invalidate(int32_t x, int32_t y, uint32_t width, uint32_t height)
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{
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if (!clamp_to_framebuffer(x, y, width, height))
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return true;
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return;
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for (uint32_t i = 0; i < height; i++)
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memcpy(&m_framebuffer_smo[(y + i) * m_width + x], &m_framebuffer[(y + i) * m_width + x], width * sizeof(uint32_t));
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@ -259,56 +258,59 @@ namespace LibGUI
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packet.height = height;
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if (auto ret = packet.send_serialized(m_server_fd); ret.is_error())
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{
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dprintln("failed to invalidate window: {}", ret.error());
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return false;
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}
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return true;
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return on_socket_error(__FUNCTION__);
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}
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bool Window::set_mouse_capture(bool captured)
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void Window::set_mouse_capture(bool captured)
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{
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WindowPacket::WindowSetMouseCapture packet;
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packet.captured = captured;
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if (auto ret = packet.send_serialized(m_server_fd); ret.is_error())
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{
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dprintln("failed to set mouse capture: {}", ret.error());
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return false;
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}
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return true;
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return on_socket_error(__FUNCTION__);
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}
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bool Window::set_position(int32_t x, int32_t y)
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void Window::set_position(int32_t x, int32_t y)
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{
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WindowPacket::WindowSetPosition packet;
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packet.x = x;
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packet.y = y;
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if (auto ret = packet.send_serialized(m_server_fd); ret.is_error())
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{
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dprintln("failed to set window position: {}", ret.error());
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return false;
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}
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return true;
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return on_socket_error(__FUNCTION__);
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}
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bool Window::set_attributes(Attributes attributes)
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void Window::set_attributes(Attributes attributes)
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{
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WindowPacket::WindowSetAttributes packet;
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packet.attributes = attributes;
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if (auto ret = packet.send_serialized(m_server_fd); ret.is_error())
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{
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dprintln("failed to set window attributes: {}", ret.error());
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return false;
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}
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return on_socket_error(__FUNCTION__);
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m_attributes = attributes;
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return true;
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}
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void Window::on_socket_error(BAN::StringView function)
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{
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if (m_handling_socket_error)
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return;
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m_handling_socket_error = true;
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dprintln("Socket error while running Window::{}", function);
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if (!m_socket_error_callback)
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exit(1);
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m_socket_error_callback();
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clear();
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}
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void Window::clear()
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{
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munmap(m_framebuffer_smo, m_width * m_height * 4);
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close(m_server_fd);
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m_server_fd = -1;
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}
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#define TRY_OR_BREAK(...) ({ auto&& e = (__VA_ARGS__); if (e.is_error()) break; e.release_value(); })
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@ -328,7 +330,7 @@ namespace LibGUI
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auto packet_or_error = recv_packet(m_server_fd);
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if (packet_or_error.is_error())
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break;
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return on_socket_error(__FUNCTION__);
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const auto [packet_type, packet_data] = packet_or_error.release_value();
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switch (packet_type)
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@ -57,20 +57,21 @@ namespace LibGUI
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// fill_color is used when copying data outside of window bounds
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void copy_horizontal_slice(int32_t dst_y, int32_t src_y, uint32_t amount, uint32_t fill_color);
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bool invalidate(int32_t x, int32_t y, uint32_t width, uint32_t height);
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bool invalidate() { return invalidate(0, 0, width(), height()); }
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void invalidate(int32_t x, int32_t y, uint32_t width, uint32_t height);
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void invalidate() { return invalidate(0, 0, width(), height()); }
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bool set_mouse_capture(bool captured);
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void set_mouse_capture(bool captured);
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bool set_position(int32_t x, int32_t y);
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void set_position(int32_t x, int32_t y);
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Attributes get_attributes() const { return m_attributes; }
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bool set_attributes(Attributes attributes);
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void set_attributes(Attributes attributes);
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uint32_t width() const { return m_width; }
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uint32_t height() const { return m_height; }
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void poll_events();
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void set_socket_error_callback(BAN::Function<void()> callback) { m_socket_error_callback = callback; }
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void set_close_window_event_callback(BAN::Function<void()> callback) { m_close_window_event_callback = callback; }
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void set_key_event_callback(BAN::Function<void(EventPacket::KeyEvent::event_t)> callback) { m_key_event_callback = callback; }
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void set_mouse_button_event_callback(BAN::Function<void(EventPacket::MouseButtonEvent::event_t)> callback) { m_mouse_button_event_callback = callback; }
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@ -90,9 +91,14 @@ namespace LibGUI
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bool clamp_to_framebuffer(int32_t& x, int32_t& y, uint32_t& width, uint32_t& height) const;
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void on_socket_error(BAN::StringView function);
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void clear();
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private:
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int m_server_fd;
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bool m_handling_socket_error { false };
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Attributes m_attributes;
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BAN::Vector<uint32_t> m_framebuffer;
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@ -100,6 +106,7 @@ namespace LibGUI
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uint32_t m_width;
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uint32_t m_height;
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BAN::Function<void()> m_socket_error_callback;
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BAN::Function<void()> m_close_window_event_callback;
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BAN::Function<void(EventPacket::KeyEvent::event_t)> m_key_event_callback;
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BAN::Function<void(EventPacket::MouseButtonEvent::event_t)> m_mouse_button_event_callback;
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@ -53,8 +53,7 @@ int main()
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window->fill_rect(text_x, text_y, text_w, text_h, bg_color);
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window->draw_text(text, font, text_x, text_y, fg_color);
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if (!window->invalidate(text_x, text_y, text_w, text_h))
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is_running = false;
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window->invalidate(text_x, text_y, text_w, text_h);
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};
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while (is_running)
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