userspace: Add `audio` utility to play audio files

This commit is contained in:
Bananymous 2025-07-10 17:40:00 +03:00
parent 3aea2c007d
commit 6b9dbf625d
3 changed files with 46 additions and 0 deletions

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@ -1,4 +1,5 @@
set(USERSPACE_PROGRAMS set(USERSPACE_PROGRAMS
audio
AudioServer AudioServer
bananfetch bananfetch
basename basename

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@ -0,0 +1,9 @@
set(SOURCES
main.cpp
)
add_executable(audio ${SOURCES})
banan_link_library(audio libc)
banan_link_library(audio libaudio)
install(TARGETS audio OPTIONAL)

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#include <LibAudio/Audio.h>
#include <stdio.h>
#include <unistd.h>
int main(int argc, char** argv)
{
if (argc != 2)
{
fprintf(stderr, "usage: %s FILE\n", argv[0]);
return 1;
}
auto audio_or_error = LibAudio::Audio::load(argv[1]);
if (audio_or_error.is_error())
{
fprintf(stderr, "failed to load %s: %s\n", argv[1], audio_or_error.error().get_message());
return 1;
}
auto audio = audio_or_error.release_value();
if (auto ret = audio.start(); ret.is_error())
{
fprintf(stderr, "failed start playing audio: %s\n", ret.error().get_message());
return 1;
}
while (audio.is_playing())
{
usleep(10'000);
audio.update();
}
return 0;
}