ports/quake2: Clenaup build script and patches

This commit is contained in:
2026-07-20 06:58:30 +03:00
parent 2ddee7016e
commit 63a8f40e67
4 changed files with 73 additions and 99 deletions
+7 -5
View File
@@ -10,8 +10,13 @@ configure() {
} }
build() { build() {
baseq2_tar=../baseq2.tar.gz local cflags='-Dstricmp=strcasecmp -O2 -ffast-math -Wno-incompatible-pointer-types -Wno-pointer-to-int-cast'
baseq2_hash=9660c306d9440ff7d534f165ae4a7f550b9e879d5190830953034ebda10e873a make -j$(nproc) createdirs build/quake2-soft CC="$CC" CFLAGS="$cflags" SDL_PREFIX="$BANAN_SYSROOT/usr/bin/" || exit 1
}
pre_install() {
local baseq2_tar='../baseq2.tar.gz'
local baseq2_hash='9660c306d9440ff7d534f165ae4a7f550b9e879d5190830953034ebda10e873a'
if [ -f $baseq2_tar ]; then if [ -f $baseq2_tar ]; then
if ! echo "$baseq2_hash $baseq2_tar" | sha256sum --check >/dev/null; then if ! echo "$baseq2_hash $baseq2_tar" | sha256sum --check >/dev/null; then
@@ -25,9 +30,6 @@ build() {
echo "File hash does not match" >&2 echo "File hash does not match" >&2
exit 1 exit 1
fi fi
cflags='-Dstricmp=strcasecmp -O3 -ffast-math -Wno-incompatible-pointer-types -Wno-pointer-to-int-cast'
make CC="$CC" CFLAGS="$cflags" SDL_PATH="$BANAN_SYSROOT/usr/bin/" -j$(nproc) createdirs build/quake2-soft || exit 1
} }
install() { install() {
@@ -1,52 +0,0 @@
From fd08d90bb7ee8388a9e005bae23edcccbfc73dbb Mon Sep 17 00:00:00 2001
From: Oskari Alaranta <[email protected]>
Date: Sun, 10 Aug 2025 19:52:20 +0300
Subject: [PATCH] add support for custom SDL path and add sound support
---
Makefile | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/Makefile b/Makefile
index 8edbffa..de2f605 100644
--- a/Makefile
+++ b/Makefile
@@ -1,6 +1,6 @@
-SDL_CFLAGS = `sdl2-config --cflags`
-SDL_LIBS = `sdl2-config --cflags --libs` -lSDL2_mixer
+SDL_CFLAGS = `$(SDL_PATH)sdl2-config --cflags`
+SDL_LIBS = `$(SDL_PATH)sdl2-config --cflags --libs` -lSDL2_mixer
MOUNT_DIR=.
@@ -124,7 +124,7 @@ QUAKE2_OBJS = \
\
$(BUILDDIR)/net/net_unix.o \
\
- $(BUILDDIR)/sound/snddma_null.o \
+ $(BUILDDIR)/sound/snd_sdl.o \
\
$(BUILDDIR)/port_platform_unix.o
@@ -353,7 +353,7 @@ $(BUILDDIR)/client/vid_menu.o : $(OTHER_DIR)/vid_menu.c
$(BUILDDIR)/client/vid_lib.o : $(OTHER_DIR)/vid_lib.c
$(DO_CC)
-$(BUILDDIR)/client/snddma_null.o : $(NULL_DIR)/snddma_null.c
+$(BUILDDIR)/client/snd_sdl.o : $(NULL_DIR)/snd_sdl.c
$(DO_CC)
$(BUILDDIR)/client/q_system.o : $(OTHER_DIR)/q_system.c
@@ -368,7 +368,7 @@ $(BUILDDIR)/net/net_unix.o : $(NET_DIR)/net_unix.c
$(BUILDDIR)/port_platform_unix.o : $(MOUNT_DIR)/port_platform_unix.c
$(DO_CC)
-$(BUILDDIR)/sound/snddma_null.o : $(SOUND_DIR)/snddma_null.c
+$(BUILDDIR)/sound/snd_sdl.o : $(SOUND_DIR)/snd_sdl.c
$(DO_GL_SHLIB_CC)
--
2.50.1
@@ -0,0 +1,66 @@
From e93c43f5c55e67cd3fb79bc890d698492cb5861d Mon Sep 17 00:00:00 2001
From: Oskari Alaranta <[email protected]>
Date: Mon, 13 Jul 2026 23:05:59 +0300
Subject: [PATCH] cleanup-makefile-for-cross-compile
---
Makefile | 16 +++++++++-------
1 file changed, 9 insertions(+), 7 deletions(-)
diff --git a/Makefile b/Makefile
index 8edbffa..88709bd 100644
--- a/Makefile
+++ b/Makefile
@@ -1,6 +1,6 @@
-SDL_CFLAGS = `sdl2-config --cflags`
-SDL_LIBS = `sdl2-config --cflags --libs` -lSDL2_mixer
+SDL_CFLAGS = `$(SDL_PREFIX)sdl2-config --cflags`
+SDL_LIBS = `$(SDL_PREFIX)sdl2-config --cflags --libs` -lSDL2_mixer
MOUNT_DIR=.
@@ -28,10 +28,9 @@ RELEASE_CFLAGS=$(BASE_CFLAGS) -O6 -ffast-math -funroll-loops \
DEBUG_CFLAGS=$(BASE_CFLAGS) -g
LDFLAGS=-ldl -lm
-XCFLAGS=-I/opt/X11/include
+XCFLAGS=
-GLLDFLAGS=-L/usr/X11/lib -L/usr/local/lib \
- $(SDL_LIBS) -lGL
+GLLDFLAGS=$(SDL_LIBS) -lGL
GLCFLAGS=$(SDL_CFLAGS)
SHLIBEXT=so
@@ -124,7 +123,7 @@ QUAKE2_OBJS = \
\
$(BUILDDIR)/net/net_unix.o \
\
- $(BUILDDIR)/sound/snddma_null.o \
+ $(BUILDDIR)/sound/snd_sdl.o \
\
$(BUILDDIR)/port_platform_unix.o
@@ -227,7 +226,7 @@ REF_GL_OBJS = \
$(BUILDDIR)/quake2-soft : $(QUAKE2_OBJS) $(GAME_OBJS) $(REF_SOFT_OBJS) $(REF_SOFT_SDL_OBJS)
- $(CC) $(CFLAGS) -o $@ $(QUAKE2_OBJS) $(GAME_OBJS) $(REF_SOFT_OBJS) $(REF_SOFT_SDL_OBJS) $(LDFLAGS) $(GLLDFLAGS)
+ $(CC) $(CFLAGS) -o $@ $(QUAKE2_OBJS) $(GAME_OBJS) $(REF_SOFT_OBJS) $(REF_SOFT_SDL_OBJS) $(LDFLAGS) $(SDL_LIBS)
$(BUILDDIR)/quake2-gl : $(QUAKE2_OBJS) $(GAME_OBJS) $(REF_GL_OBJS)
$(CC) $(CFLAGS) -o $@ $(QUAKE2_OBJS) $(GAME_OBJS) $(REF_GL_OBJS) $(LDFLAGS) $(GLLDFLAGS)
@@ -368,6 +367,9 @@ $(BUILDDIR)/net/net_unix.o : $(NET_DIR)/net_unix.c
$(BUILDDIR)/port_platform_unix.o : $(MOUNT_DIR)/port_platform_unix.c
$(DO_CC)
+$(BUILDDIR)/sound/snd_sdl.o : $(SOUND_DIR)/snd_sdl.c
+ $(DO_GL_SHLIB_CC)
+
$(BUILDDIR)/sound/snddma_null.o : $(SOUND_DIR)/snddma_null.c
$(DO_GL_SHLIB_CC)
--
2.55.0
@@ -1,42 +0,0 @@
From fbdf3e7c40c1de83a2361bb904d8dbd3464ccebd Mon Sep 17 00:00:00 2001
From: Oskari Alaranta <[email protected]>
Date: Sun, 10 Aug 2025 19:54:38 +0300
Subject: [PATCH 2/2] fix socket creation
---
net/net_unix.c | 10 +---------
1 file changed, 1 insertion(+), 9 deletions(-)
diff --git a/net/net_unix.c b/net/net_unix.c
index a92e57c..f297dff 100644
--- a/net/net_unix.c
+++ b/net/net_unix.c
@@ -451,24 +451,16 @@ int NET_Socket (char *net_interface, int port)
qboolean _true = true;
int i = 1;
- if ((newsocket = socket (PF_INET, SOCK_DGRAM, IPPROTO_UDP)) == -1)
+ if ((newsocket = socket (PF_INET, SOCK_DGRAM | SOCK_NONBLOCK, IPPROTO_UDP)) == -1)
{
Com_Printf ("ERROR: UDP_OpenSocket: socket:", NET_ErrorString());
return 0;
}
- // make it non-blocking
- if (ioctl (newsocket, FIONBIO, &_true) == -1)
- {
- Com_Printf ("ERROR: UDP_OpenSocket: ioctl FIONBIO:%s\n", NET_ErrorString());
- return 0;
- }
-
// make it broadcast capable
if (setsockopt(newsocket, SOL_SOCKET, SO_BROADCAST, (char *)&i, sizeof(i)) == -1)
{
Com_Printf ("ERROR: UDP_OpenSocket: setsockopt SO_BROADCAST:%s\n", NET_ErrorString());
- return 0;
}
if (!net_interface || !net_interface[0] || !stricmp(net_interface, "localhost"))
--
2.50.1