BAN: Remove unstable hash map and set
These can now be implemented safely with new linked list api
This commit is contained in:
@@ -7,7 +7,7 @@
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namespace BAN
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{
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template<typename Key, typename T, typename HASH = BAN::hash<Key>, bool STABLE = true>
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template<typename Key, typename T, typename HASH = BAN::hash<Key>>
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class HashMap
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{
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public:
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@@ -32,12 +32,12 @@ namespace BAN
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public:
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HashMap() = default;
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HashMap(const HashMap<Key, T, HASH, STABLE>&);
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HashMap(HashMap<Key, T, HASH, STABLE>&&);
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HashMap(const HashMap<Key, T, HASH>&);
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HashMap(HashMap<Key, T, HASH>&&);
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~HashMap();
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HashMap<Key, T, HASH, STABLE>& operator=(const HashMap<Key, T, HASH, STABLE>&);
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HashMap<Key, T, HASH, STABLE>& operator=(HashMap<Key, T, HASH, STABLE>&&);
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HashMap<Key, T, HASH>& operator=(const HashMap<Key, T, HASH>&);
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HashMap<Key, T, HASH>& operator=(HashMap<Key, T, HASH>&&);
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ErrorOr<void> insert(const Key&, const T&);
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ErrorOr<void> insert(const Key&, T&&);
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@@ -74,26 +74,26 @@ namespace BAN
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friend iterator;
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};
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template<typename Key, typename T, typename HASH, bool STABLE>
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HashMap<Key, T, HASH, STABLE>::HashMap(const HashMap<Key, T, HASH, STABLE>& other)
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template<typename Key, typename T, typename HASH>
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HashMap<Key, T, HASH>::HashMap(const HashMap<Key, T, HASH>& other)
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{
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*this = other;
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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HashMap<Key, T, HASH, STABLE>::HashMap(HashMap<Key, T, HASH, STABLE>&& other)
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template<typename Key, typename T, typename HASH>
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HashMap<Key, T, HASH>::HashMap(HashMap<Key, T, HASH>&& other)
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{
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*this = move(other);
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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HashMap<Key, T, HASH, STABLE>::~HashMap()
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template<typename Key, typename T, typename HASH>
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HashMap<Key, T, HASH>::~HashMap()
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{
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clear();
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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HashMap<Key, T, HASH, STABLE>& HashMap<Key, T, HASH, STABLE>::operator=(const HashMap<Key, T, HASH, STABLE>& other)
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template<typename Key, typename T, typename HASH>
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HashMap<Key, T, HASH>& HashMap<Key, T, HASH>::operator=(const HashMap<Key, T, HASH>& other)
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{
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clear();
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m_buckets = other.m_buckets;
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@@ -101,8 +101,8 @@ namespace BAN
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return *this;
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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HashMap<Key, T, HASH, STABLE>& HashMap<Key, T, HASH, STABLE>::operator=(HashMap<Key, T, HASH, STABLE>&& other)
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template<typename Key, typename T, typename HASH>
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HashMap<Key, T, HASH>& HashMap<Key, T, HASH>::operator=(HashMap<Key, T, HASH>&& other)
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{
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clear();
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m_buckets = move(other.m_buckets);
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@@ -111,21 +111,21 @@ namespace BAN
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return *this;
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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ErrorOr<void> HashMap<Key, T, HASH, STABLE>::insert(const Key& key, const T& value)
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template<typename Key, typename T, typename HASH>
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ErrorOr<void> HashMap<Key, T, HASH>::insert(const Key& key, const T& value)
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{
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return insert(key, move(T(value)));
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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ErrorOr<void> HashMap<Key, T, HASH, STABLE>::insert(const Key& key, T&& value)
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template<typename Key, typename T, typename HASH>
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ErrorOr<void> HashMap<Key, T, HASH>::insert(const Key& key, T&& value)
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{
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return emplace(key, move(value));
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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template<typename Key, typename T, typename HASH>
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template<typename... Args>
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ErrorOr<void> HashMap<Key, T, HASH, STABLE>::emplace(const Key& key, Args&&... args)
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ErrorOr<void> HashMap<Key, T, HASH>::emplace(const Key& key, Args&&... args)
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{
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ASSERT(!contains(key));
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TRY(rebucket(m_size + 1));
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@@ -135,15 +135,15 @@ namespace BAN
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return {};
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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ErrorOr<void> HashMap<Key, T, HASH, STABLE>::reserve(size_type size)
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template<typename Key, typename T, typename HASH>
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ErrorOr<void> HashMap<Key, T, HASH>::reserve(size_type size)
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{
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TRY(rebucket(size));
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return {};
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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void HashMap<Key, T, HASH, STABLE>::remove(const Key& key)
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template<typename Key, typename T, typename HASH>
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void HashMap<Key, T, HASH>::remove(const Key& key)
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{
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if (empty()) return;
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auto& bucket = get_bucket(key);
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@@ -158,15 +158,15 @@ namespace BAN
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}
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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void HashMap<Key, T, HASH, STABLE>::clear()
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template<typename Key, typename T, typename HASH>
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void HashMap<Key, T, HASH>::clear()
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{
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m_buckets.clear();
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m_size = 0;
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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T& HashMap<Key, T, HASH, STABLE>::operator[](const Key& key)
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template<typename Key, typename T, typename HASH>
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T& HashMap<Key, T, HASH>::operator[](const Key& key)
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{
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ASSERT(!empty());
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auto& bucket = get_bucket(key);
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@@ -176,8 +176,8 @@ namespace BAN
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ASSERT(false);
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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const T& HashMap<Key, T, HASH, STABLE>::operator[](const Key& key) const
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template<typename Key, typename T, typename HASH>
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const T& HashMap<Key, T, HASH>::operator[](const Key& key) const
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{
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ASSERT(!empty());
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const auto& bucket = get_bucket(key);
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@@ -187,8 +187,8 @@ namespace BAN
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ASSERT(false);
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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bool HashMap<Key, T, HASH, STABLE>::contains(const Key& key) const
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template<typename Key, typename T, typename HASH>
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bool HashMap<Key, T, HASH>::contains(const Key& key) const
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{
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if (empty()) return false;
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const auto& bucket = get_bucket(key);
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@@ -198,20 +198,20 @@ namespace BAN
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return false;
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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bool HashMap<Key, T, HASH, STABLE>::empty() const
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template<typename Key, typename T, typename HASH>
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bool HashMap<Key, T, HASH>::empty() const
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{
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return m_size == 0;
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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typename HashMap<Key, T, HASH, STABLE>::size_type HashMap<Key, T, HASH, STABLE>::size() const
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template<typename Key, typename T, typename HASH>
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typename HashMap<Key, T, HASH>::size_type HashMap<Key, T, HASH>::size() const
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{
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return m_size;
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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ErrorOr<void> HashMap<Key, T, HASH, STABLE>::rebucket(size_type bucket_count)
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template<typename Key, typename T, typename HASH>
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ErrorOr<void> HashMap<Key, T, HASH>::rebucket(size_type bucket_count)
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{
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if (m_buckets.size() >= bucket_count)
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return {};
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@@ -222,13 +222,10 @@ namespace BAN
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for (auto& bucket : m_buckets)
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{
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for (Entry& entry : bucket)
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for (auto it = bucket.begin(); it != bucket.end();)
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{
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size_type bucket_index = HASH()(entry.key) % new_buckets.size();
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if constexpr(STABLE)
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TRY(new_buckets[bucket_index].push_back(entry));
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else
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TRY(new_buckets[bucket_index].push_back(move(entry)));
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size_type new_bucket_index = HASH()(it->key) % new_buckets.size();
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it = bucket.move_element_to_other_linked_list(new_buckets[new_bucket_index], new_buckets[new_bucket_index].end(), it);
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}
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}
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@@ -236,27 +233,20 @@ namespace BAN
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return {};
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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LinkedList<typename HashMap<Key, T, HASH, STABLE>::Entry>& HashMap<Key, T, HASH, STABLE>::get_bucket(const Key& key)
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template<typename Key, typename T, typename HASH>
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LinkedList<typename HashMap<Key, T, HASH>::Entry>& HashMap<Key, T, HASH>::get_bucket(const Key& key)
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{
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ASSERT(!m_buckets.empty());
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auto index = HASH()(key) % m_buckets.size();
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return m_buckets[index];
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}
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template<typename Key, typename T, typename HASH, bool STABLE>
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const LinkedList<typename HashMap<Key, T, HASH, STABLE>::Entry>& HashMap<Key, T, HASH, STABLE>::get_bucket(const Key& key) const
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template<typename Key, typename T, typename HASH>
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const LinkedList<typename HashMap<Key, T, HASH>::Entry>& HashMap<Key, T, HASH>::get_bucket(const Key& key) const
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{
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ASSERT(!m_buckets.empty());
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auto index = HASH()(key) % m_buckets.size();
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return m_buckets[index];
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}
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// Unstable hash map moves values between container during rebucketing.
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// This means that if insertion to map fails, elements could be in invalid state
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// and that container is no longer usable. This is better if either way you are
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// going to stop using the hash map after insertion fails.
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template<typename Key, typename T, typename HASH = BAN::hash<Key>>
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using HashMapUnstable = HashMap<Key, T, HASH, false>;
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}
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@@ -11,7 +11,7 @@
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namespace BAN
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{
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template<typename T, typename HASH = hash<T>, bool STABLE = true>
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template<typename T, typename HASH = hash<T>>
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class HashSet
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{
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public:
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@@ -55,23 +55,23 @@ namespace BAN
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size_type m_size = 0;
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};
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template<typename T, typename HASH, bool STABLE>
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HashSet<T, HASH, STABLE>::HashSet(const HashSet& other)
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template<typename T, typename HASH>
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HashSet<T, HASH>::HashSet(const HashSet& other)
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: m_buckets(other.m_buckets)
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, m_size(other.m_size)
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{
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}
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template<typename T, typename HASH, bool STABLE>
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HashSet<T, HASH, STABLE>::HashSet(HashSet&& other)
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template<typename T, typename HASH>
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HashSet<T, HASH>::HashSet(HashSet&& other)
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: m_buckets(move(other.m_buckets))
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, m_size(other.m_size)
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{
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other.clear();
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}
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template<typename T, typename HASH, bool STABLE>
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HashSet<T, HASH, STABLE>& HashSet<T, HASH, STABLE>::operator=(const HashSet& other)
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template<typename T, typename HASH>
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HashSet<T, HASH>& HashSet<T, HASH>::operator=(const HashSet& other)
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{
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clear();
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m_buckets = other.m_buckets;
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@@ -79,8 +79,8 @@ namespace BAN
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return *this;
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}
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template<typename T, typename HASH, bool STABLE>
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HashSet<T, HASH, STABLE>& HashSet<T, HASH, STABLE>::operator=(HashSet&& other)
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template<typename T, typename HASH>
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HashSet<T, HASH>& HashSet<T, HASH>::operator=(HashSet&& other)
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{
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clear();
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m_buckets = move(other.m_buckets);
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@@ -89,14 +89,14 @@ namespace BAN
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return *this;
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}
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template<typename T, typename HASH, bool STABLE>
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ErrorOr<void> HashSet<T, HASH, STABLE>::insert(const T& key)
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template<typename T, typename HASH>
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ErrorOr<void> HashSet<T, HASH>::insert(const T& key)
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{
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return insert(move(T(key)));
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}
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template<typename T, typename HASH, bool STABLE>
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ErrorOr<void> HashSet<T, HASH, STABLE>::insert(T&& key)
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template<typename T, typename HASH>
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ErrorOr<void> HashSet<T, HASH>::insert(T&& key)
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{
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if (!empty() && get_bucket(key).contains(key))
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return {};
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@@ -107,8 +107,8 @@ namespace BAN
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return {};
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}
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template<typename T, typename HASH, bool STABLE>
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void HashSet<T, HASH, STABLE>::remove(const T& key)
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template<typename T, typename HASH>
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void HashSet<T, HASH>::remove(const T& key)
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{
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if (empty()) return;
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auto& bucket = get_bucket(key);
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@@ -123,41 +123,41 @@ namespace BAN
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}
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}
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template<typename T, typename HASH, bool STABLE>
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void HashSet<T, HASH, STABLE>::clear()
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template<typename T, typename HASH>
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void HashSet<T, HASH>::clear()
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{
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m_buckets.clear();
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m_size = 0;
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}
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template<typename T, typename HASH, bool STABLE>
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ErrorOr<void> HashSet<T, HASH, STABLE>::reserve(size_type size)
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template<typename T, typename HASH>
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ErrorOr<void> HashSet<T, HASH>::reserve(size_type size)
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{
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TRY(rebucket(size));
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return {};
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}
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template<typename T, typename HASH, bool STABLE>
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bool HashSet<T, HASH, STABLE>::contains(const T& key) const
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template<typename T, typename HASH>
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bool HashSet<T, HASH>::contains(const T& key) const
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{
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if (empty()) return false;
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return get_bucket(key).contains(key);
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}
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template<typename T, typename HASH, bool STABLE>
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typename HashSet<T, HASH, STABLE>::size_type HashSet<T, HASH, STABLE>::size() const
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template<typename T, typename HASH>
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typename HashSet<T, HASH>::size_type HashSet<T, HASH>::size() const
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{
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return m_size;
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}
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template<typename T, typename HASH, bool STABLE>
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bool HashSet<T, HASH, STABLE>::empty() const
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template<typename T, typename HASH>
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bool HashSet<T, HASH>::empty() const
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{
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return m_size == 0;
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}
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template<typename T, typename HASH, bool STABLE>
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ErrorOr<void> HashSet<T, HASH, STABLE>::rebucket(size_type bucket_count)
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template<typename T, typename HASH>
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ErrorOr<void> HashSet<T, HASH>::rebucket(size_type bucket_count)
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{
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if (m_buckets.size() >= bucket_count)
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return {};
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@@ -169,13 +169,10 @@ namespace BAN
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for (auto& bucket : m_buckets)
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{
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for (T& key : bucket)
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for (auto it = bucket.begin(); it != bucket.end();)
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{
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size_type bucket_index = HASH()(key) % new_buckets.size();
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if constexpr(STABLE)
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TRY(new_buckets[bucket_index].push_back(key));
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else
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TRY(new_buckets[bucket_index].push_back(move(key)));
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size_type new_bucket_index = HASH()(*it) % new_buckets.size();
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it = bucket.move_element_to_other_linked_list(new_buckets[new_bucket_index], new_buckets[new_bucket_index].end(), it);
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}
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}
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@@ -183,27 +180,20 @@ namespace BAN
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return {};
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}
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template<typename T, typename HASH, bool STABLE>
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LinkedList<T>& HashSet<T, HASH, STABLE>::get_bucket(const T& key)
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template<typename T, typename HASH>
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LinkedList<T>& HashSet<T, HASH>::get_bucket(const T& key)
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{
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ASSERT(!m_buckets.empty());
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size_type index = HASH()(key) % m_buckets.size();
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return m_buckets[index];
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}
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template<typename T, typename HASH, bool STABLE>
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const LinkedList<T>& HashSet<T, HASH, STABLE>::get_bucket(const T& key) const
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template<typename T, typename HASH>
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const LinkedList<T>& HashSet<T, HASH>::get_bucket(const T& key) const
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{
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ASSERT(!m_buckets.empty());
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size_type index = HASH()(key) % m_buckets.size();
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return m_buckets[index];
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}
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// Unstable hash set moves values between container during rebucketing.
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// This means that if insertion to set fails, elements could be in invalid state
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// and that container is no longer usable. This is better if either way you are
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// going to stop using the hash set after insertion fails.
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template<typename T, typename HASH = hash<T>>
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using HashSetUnstable = HashSet<T, HASH, false>;
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}
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