Kernel: VESA driver has now second buffer for fast scrolling
This allows us to not read from video memory, since it was very slow I also implemented fast path for graphics clearing and scrolling if bpp is 32
This commit is contained in:
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5e2680cade
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3f7a61a4d2
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@ -1,9 +1,13 @@
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#include <kernel/kmalloc.h>
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#include <kernel/multiboot.h>
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#include <kernel/panic.h>
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#include <kernel/Serial.h>
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#include <kernel/VESA.h>
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#include "font.h"
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#include <string.h>
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#define MULTIBOOT_FLAGS_FRAMEBUFFER (1 << 12)
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#define MULTIBOOT_FRAMEBUFFER_TYPE_GRAPHICS 1
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#define MULTIBOOT_FRAMEBUFFER_TYPE_TEXT 2
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@ -14,6 +18,7 @@ extern const struct bitmap_font font;
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namespace VESA
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{
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static void* s_buffer = nullptr;
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static void* s_addr = nullptr;
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static uint8_t s_bpp = 0;
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static uint32_t s_pitch = 0;
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@ -23,11 +28,11 @@ namespace VESA
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static void GraphicsPutCharAt(uint16_t ch, uint32_t x, uint32_t y, Color fg, Color bg);
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static void GraphicsClear(Color color);
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static void GraphicsScrollLine(uint32_t line);
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static void GraphicsScroll();
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static void TextPutCharAt(uint16_t ch, uint32_t x, uint32_t y, Color fg, Color bg);
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static void TextClear(Color color);
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static void TextScrollLine(uint32_t line);
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static void TextScroll();
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void PutEntryAt(uint16_t ch, uint32_t x, uint32_t y, Color fg, Color bg)
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{
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@ -49,14 +54,12 @@ namespace VESA
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return TextClear(color);
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}
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void ScrollLine(uint32_t line)
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void Scroll()
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{
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if (line == 0 || line >= s_height)
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return;
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if (s_mode == MULTIBOOT_FRAMEBUFFER_TYPE_GRAPHICS)
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return GraphicsScrollLine(line);
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return GraphicsScroll();
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if (s_mode == MULTIBOOT_FRAMEBUFFER_TYPE_TEXT)
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return TextScrollLine(line);
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return TextScroll();
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}
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uint32_t GetTerminalWidth()
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@ -77,7 +80,7 @@ namespace VESA
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return 0;
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}
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bool Initialize()
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bool PreInitialize()
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{
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if (!(s_multiboot_info->flags & MULTIBOOT_FLAGS_FRAMEBUFFER))
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return false;
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@ -114,6 +117,18 @@ namespace VESA
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return false;
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}
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void Initialize()
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{
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if (s_mode == MULTIBOOT_FRAMEBUFFER_TYPE_GRAPHICS)
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{
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s_buffer = kmalloc_eternal(s_height * s_pitch);
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if (s_buffer == nullptr)
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kprintln("Could not allocate a buffer for VESA");
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else
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memcpy(s_buffer, s_addr, s_height * s_pitch);
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}
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}
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@ -138,29 +153,37 @@ namespace VESA
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0x00'FF'FF'FF,
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};
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static void GraphicsSetPixel(uint32_t* address, uint32_t color)
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static void GraphicsSetPixel(uint32_t offset, uint32_t color)
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{
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switch (s_bpp)
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{
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case 24:
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*address = (*address & 0xFF000000) | (color & 0x00FFFFFF);
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break;
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case 32:
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*address = color;
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break;
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}
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}
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uint32_t* address = (uint32_t*)((uint32_t)s_addr + offset);
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static uint32_t GraphicsGetPixel(uint32_t* address)
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{
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switch (s_bpp)
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if (s_buffer)
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{
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case 24:
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return *address & 0x00FFFFFF;
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case 32:
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return *address;
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uint32_t* buffer = (uint32_t*)((uint32_t)s_buffer + offset);
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switch (s_bpp)
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{
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case 24:
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*buffer = (*buffer & 0xFF000000) | (color & 0x00FFFFFF);
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*address = *buffer;
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break;
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case 32:
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*buffer = color;
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*address = color;
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break;
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}
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}
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else
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{
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switch (s_bpp)
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{
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case 24:
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*address = (*address & 0xFF000000) | (color & 0x00FFFFFF);
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break;
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case 32:
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*address = color;
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break;
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}
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}
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return 0;
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}
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static void GraphicsPutCharAt(uint16_t ch, uint32_t x, uint32_t y, Color fg, Color bg)
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@ -184,58 +207,90 @@ namespace VESA
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uint32_t fx = x * font.Width;
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uint32_t fy = y * font.Height;
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uint32_t row_addr = (uint32_t)s_addr + (fy * s_pitch) + (fx * (s_bpp / 8));
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uint32_t row_offset = (fy * s_pitch) + (fx * (s_bpp / 8));
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for (uint32_t gy = 0; gy < font.Height; gy++)
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{
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if (fy + gy >= s_height) break;
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uint32_t pixel_addr = row_addr;
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uint32_t pixel_offset = row_offset;
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for (uint32_t gx = 0; gx < font.Width; gx++)
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{
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if (fx + gx >= s_width) break;
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GraphicsSetPixel((uint32_t*)pixel_addr, (glyph[gy] & (1 << (font.Width - gx - 1))) ? u32_fg : u32_bg);
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pixel_addr += s_bpp / 8;
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GraphicsSetPixel(pixel_offset, (glyph[gy] & (1 << (font.Width - gx - 1))) ? u32_fg : u32_bg);
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pixel_offset += s_bpp / 8;
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}
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row_addr += s_pitch;
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row_offset += s_pitch;
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}
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}
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static void GraphicsClear(Color color)
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{
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uint32_t u32_color = s_graphics_colors[(uint8_t)color];
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uint32_t row_addr = (uint32_t)s_addr;
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if (s_bpp == 32)
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{
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uint32_t bytes_per_row = s_pitch / (s_bpp / 8);
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for (uint32_t y = 0; y < s_height; y++)
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for (uint32_t x = 0; x < s_width; x++)
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((uint32_t*)s_addr)[y * bytes_per_row + x] = u32_color;
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if (s_buffer)
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for (uint32_t y = 0; y < s_height; y++)
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for (uint32_t x = 0; x < s_width; x++)
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((uint32_t*)s_buffer)[y * bytes_per_row + x] = u32_color;
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return;
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}
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uint32_t row_offset = 0;
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for (uint32_t y = 0; y < s_height; y++)
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{
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uint32_t pixel_addr = row_addr;
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uint32_t pixel_offset = row_offset;
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for (uint32_t x = 0; x < s_width; x++)
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{
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GraphicsSetPixel((uint32_t*)pixel_addr, u32_color);
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pixel_addr += s_bpp / 8;
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GraphicsSetPixel(pixel_offset, u32_color);
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pixel_offset += s_bpp / 8;
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}
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row_addr += s_pitch;
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row_offset += s_pitch;
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}
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}
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static void GraphicsScrollLine(uint32_t line)
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static void GraphicsScroll()
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{
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if (line >= s_height / font.Height)
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return;
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uint32_t row_out = (uint32_t)s_addr + (line - 1) * font.Height * s_pitch;
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uint32_t row_in = (uint32_t)s_addr + (line - 0) * font.Height * s_pitch;
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for (uint32_t y = 0; y < font.Height; y++)
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if (s_bpp == 32)
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{
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uint32_t pixel_out = row_out;
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uint32_t pixel_in = row_in;
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for (uint32_t x = 0; x < s_width; x++)
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uint32_t bytes_per_row = s_pitch / (s_bpp / 8);
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for (uint32_t y = 0; y < s_height - font.Height; y++)
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{
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GraphicsSetPixel((uint32_t*)pixel_out, GraphicsGetPixel((uint32_t*)pixel_in));
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pixel_out += s_bpp / 8;
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pixel_in += s_bpp / 8;
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for (uint32_t x = 0; x < s_width; x++)
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{
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if (s_buffer)
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{
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((uint32_t*)s_buffer)[y * bytes_per_row + x] = ((uint32_t*)s_buffer)[(y + font.Height) * bytes_per_row + x];
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((uint32_t*)s_addr )[y * bytes_per_row + x] = ((uint32_t*)s_buffer)[(y + font.Height) * bytes_per_row + x];
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}
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else
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{
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((uint32_t*)s_addr )[y * bytes_per_row + x] = ((uint32_t*)s_addr )[(y + font.Height) * bytes_per_row + x];
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}
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}
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}
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row_out += s_pitch;
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row_in += s_pitch;
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return;
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}
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uint32_t row_offset_out = 0;
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uint32_t row_offset_in = font.Height * s_pitch;
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for (uint32_t y = 0; y < s_height - 1; y++)
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{
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if (s_buffer)
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{
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memcpy((void*)((uint32_t)s_buffer + row_offset_out), (void*)((uint32_t)s_buffer + row_offset_in), s_width * s_bpp);
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memcpy((void*)((uint32_t)s_addr + row_offset_out), (void*)((uint32_t)s_buffer + row_offset_in), s_width * s_bpp);
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}
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else
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{
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memcpy((void*)((uint32_t)s_addr + row_offset_out), (void*)((uint32_t)s_addr + row_offset_in), s_width * s_bpp);
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}
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row_offset_out += s_pitch;
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row_offset_in += s_pitch;
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}
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}
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@ -266,13 +321,16 @@ namespace VESA
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TextPutCharAt(' ', x, y, Color::BRIGHT_WHITE, color);
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}
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static void TextScrollLine(uint32_t line)
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static void TextScroll()
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{
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for (uint32_t x = 0; x < s_width; x++)
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for (uint32_t y = 1; y < s_height; y++)
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{
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uint32_t index1 = (line - 0) * s_width + x;
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uint32_t index2 = (line - 1) * s_width + x;
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((uint16_t*)s_addr)[index2] = ((uint16_t*)s_addr)[index1];
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for (uint32_t x = 0; x < s_width; x++)
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{
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uint32_t index1 = (y - 0) * s_width + x;
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uint32_t index2 = (y - 1) * s_width + x;
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((uint16_t*)s_addr)[index2] = ((uint16_t*)s_addr)[index1];
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}
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}
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}
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@ -325,8 +325,7 @@ namespace TTY
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while (terminal_row >= terminal_height)
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{
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for (size_t line = 1; line < terminal_height; line++)
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VESA::ScrollLine(line);
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VESA::Scroll();
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clear_line(terminal_height - 1);
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terminal_col = 0;
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@ -25,10 +25,11 @@ namespace VESA
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BRIGHT_WHITE = 15,
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};
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bool Initialize();
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bool PreInitialize();
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void Initialize();
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void PutEntryAt(uint16_t, uint32_t, uint32_t, Color, Color);
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void Clear(Color);
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void ScrollLine(uint32_t line);
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void Scroll();
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uint32_t GetTerminalWidth();
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uint32_t GetTerminalHeight();
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@ -5,6 +5,7 @@
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void kmalloc_initialize();
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void kmalloc_dump_nodes();
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void* kmalloc_eternal(size_t);
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void* kmalloc(size_t);
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void kfree(void*);
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@ -52,7 +52,7 @@ extern "C" void kernel_main(multiboot_info_t* mbi, uint32_t magic)
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s_multiboot_info = mbi;
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if (!VESA::Initialize())
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if (!VESA::PreInitialize())
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{
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dprintln("Could not initialize VESA");
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return;
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@ -61,6 +61,7 @@ extern "C" void kernel_main(multiboot_info_t* mbi, uint32_t magic)
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kmalloc_initialize();
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VESA::Initialize();
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ParsedCommandLine cmdline;
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if (mbi->flags & 0x02)
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@ -7,6 +7,10 @@
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#define MB (1 << 20)
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/*
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#### KMALLOC ################
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*/
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struct kmalloc_node
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{
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uint8_t* addr = nullptr;
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@ -25,6 +29,17 @@ static uint8_t* const s_kmalloc_end = s_kmalloc_base + s_kmalloc_size;
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static size_t s_kmalloc_available = 0;
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static size_t s_kmalloc_allocated = 0;
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/*
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#### KMALLOC ETERNAL ########
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*/
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static uint8_t* s_kmalloc_eternal_ptr = nullptr;
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static uint8_t* const s_kmalloc_eternal_base = s_kmalloc_end;
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static constexpr size_t s_kmalloc_eternal_size = 2 * MB;
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static uint8_t* const s_kmalloc_eternal_end = s_kmalloc_eternal_base + s_kmalloc_eternal_size;
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/*
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#############################
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*/
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void kmalloc_initialize()
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{
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if (mmmt->type == 1)
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{
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if (mmmt->base_addr <= (uint64_t)s_kmalloc_base && (uint64_t)s_kmalloc_end <= mmmt->base_addr + mmmt->length)
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if (mmmt->base_addr <= (uint64_t)s_kmalloc_base && (uint64_t)s_kmalloc_eternal_end <= mmmt->base_addr + mmmt->length)
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{
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dprintln("Total usable RAM: {} MB", (float)mmmt->length / MB);
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valid = true;
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}
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if (!valid)
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Kernel::panic("Kmalloc: Could not find 1 MB of memory");
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Kernel::panic("Kmalloc: Could not find {} MB of memory", (double)(s_kmalloc_eternal_end - s_kmalloc_base));
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s_kmalloc_node_count = 1;
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s_kmalloc_node_head = (kmalloc_node*)s_kmalloc_node_base;
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head.addr = s_kmalloc_base;
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head.size = s_kmalloc_size;
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head.free = true;
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s_kmalloc_eternal_ptr = s_kmalloc_eternal_base;
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}
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void kmalloc_dump_nodes()
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}
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}
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void* kmalloc_eternal(size_t size)
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{
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if (s_kmalloc_eternal_ptr + size > s_kmalloc_eternal_end)
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{
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dprintln("\e[33mKmalloc eternal: Could not allocate {} bytes\e[0m", size);
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return nullptr;
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}
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void* result = (void*)s_kmalloc_eternal_ptr;
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s_kmalloc_eternal_ptr += size;
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return result;
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}
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void* kmalloc(size_t size)
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{
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// Search for node with free memory and big enough size
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