Kernel: Restructure process and thread termination

When we want to kill a process, we mark its threads as Terminating
or Terminated. If the thread is in critical section that has to be
finished, it will be in Terminating state until done. Once Scheduler
is trying to execute Terminated thread it will instead delete it.

Once processes last thread is marked Terminated, the processes will
turn it into a cleanup thread, that will allow blocks and memory
cleanup to be done.
This commit is contained in:
2023-07-28 18:06:20 +03:00
parent 104894c0c7
commit 3c6be319b1
6 changed files with 185 additions and 99 deletions
+47 -66
View File
@@ -192,32 +192,67 @@ namespace Kernel
return false;
}
void Scheduler::delete_current_process_and_thread()
{
DISABLE_INTERRUPTS();
load_temp_stack();
PageTable::kernel().load();
Thread* thread = m_current_thread->thread;
ASSERT(thread->has_process());
delete &thread->process();
remove_and_advance_current_thread();
delete thread;
execute_current_thread();
}
void Scheduler::execute_current_thread()
{
VERIFY_CLI();
Thread& current = current_thread();
load_temp_stack();
PageTable::kernel().load();
if (current.has_process())
Thread* current = &current_thread();
while (current->state() == Thread::State::Terminated)
{
current.process().page_table().load();
GDT::set_tss_stack(current.interrupt_stack_base() + current.interrupt_stack_size());
Thread* thread = m_current_thread->thread;
if (thread->has_process())
thread->process().on_thread_exit(*thread);
remove_and_advance_current_thread();
delete thread;
current = &current_thread();
}
if (current->has_process())
{
current->process().page_table().load();
GDT::set_tss_stack(current->interrupt_stack_base() + current->interrupt_stack_size());
}
else
PageTable::kernel().load();
switch (current.state())
switch (current->state())
{
case Thread::State::NotStarted:
current.set_started();
start_thread(current.rsp(), current.rip());
current->set_started();
start_thread(current->rsp(), current->rip());
case Thread::State::Executing:
while (current.has_signal_to_execute())
current.handle_next_signal();
continue_thread(current.rsp(), current.rip());
while (current->has_signal_to_execute() && current->state() == Thread::State::Executing)
current->handle_next_signal();
// fall through
case Thread::State::Terminating:
ENABLE_INTERRUPTS();
current.on_exit();
continue_thread(current->rsp(), current->rip());
case Thread::State::Terminated:
ASSERT_NOT_REACHED();
}
@@ -253,60 +288,6 @@ namespace Kernel
ASSERT_NOT_REACHED();
}
void Scheduler::set_current_thread_done()
{
DISABLE_INTERRUPTS();
load_temp_stack();
ASSERT(m_current_thread);
Thread* thread = m_current_thread->thread;
remove_and_advance_current_thread();
delete thread;
execute_current_thread();
ASSERT_NOT_REACHED();
}
#define remove_threads(list, condition) \
for (auto it = list.begin(); it != list.end();) \
{ \
if (condition) \
{ \
delete it->thread; \
it = list.remove(it); \
} \
else \
{ \
it++; \
} \
}
void Scheduler::set_current_process_done()
{
DISABLE_INTERRUPTS();
load_temp_stack();
PageTable::kernel().load();
ASSERT(m_current_thread);
Thread* thread = m_current_thread->thread;
Process* process = &thread->process();
remove_threads(m_blocking_threads, it->thread->process().pid() == process->pid());
remove_threads(m_sleeping_threads, it->thread->process().pid() == process->pid());
remove_threads(m_active_threads, it != m_current_thread && it->thread->process().pid() == process->pid());
remove_and_advance_current_thread();
delete thread;
delete process;
execute_current_thread();
ASSERT_NOT_REACHED();
}
void Scheduler::block_current_thread(Semaphore* semaphore)
{
VERIFY_STI();