WindowServer: Block without timeout when there is no damaged regions
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@@ -60,6 +60,7 @@ public:
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void remove_client_fd(int fd);
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ClientData& get_client_data(int fd);
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bool is_damaged() const { return m_damaged_area_count > 0 || m_is_bouncing_window; }
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bool is_stopped() const { return m_is_stopped; }
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private:
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