Kernel: TTY now handles keeping terminal buffer

VESA Driver cannot scroll anymore, this is handled by tty
This commit is contained in:
2022-12-27 17:06:33 +02:00
parent f7eb85babd
commit 2535eb1c4c
4 changed files with 64 additions and 112 deletions

View File

@@ -18,7 +18,7 @@ extern const struct bitmap_font font;
namespace VESA
{
static void* s_buffer = nullptr;
static void* s_addr = nullptr;
static uint8_t s_bpp = 0;
static uint32_t s_pitch = 0;
@@ -28,11 +28,9 @@ namespace VESA
static void GraphicsPutCharAt(uint16_t ch, uint32_t x, uint32_t y, Color fg, Color bg);
static void GraphicsClear(Color color);
static void GraphicsScroll();
static void TextPutCharAt(uint16_t ch, uint32_t x, uint32_t y, Color fg, Color bg);
static void TextClear(Color color);
static void TextScroll();
void PutEntryAt(uint16_t ch, uint32_t x, uint32_t y, Color fg, Color bg)
{
@@ -54,14 +52,6 @@ namespace VESA
return TextClear(color);
}
void Scroll()
{
if (s_mode == MULTIBOOT_FRAMEBUFFER_TYPE_GRAPHICS)
return GraphicsScroll();
if (s_mode == MULTIBOOT_FRAMEBUFFER_TYPE_TEXT)
return TextScroll();
}
uint32_t GetTerminalWidth()
{
if (s_mode == MULTIBOOT_FRAMEBUFFER_TYPE_GRAPHICS)
@@ -138,33 +128,14 @@ namespace VESA
static void GraphicsSetPixel(uint32_t offset, uint32_t color)
{
uint32_t* address = (uint32_t*)((uint32_t)s_addr + offset);
if (s_buffer)
switch (s_bpp)
{
uint32_t* buffer = (uint32_t*)((uint32_t)s_buffer + offset);
switch (s_bpp)
{
case 24:
*buffer = (*buffer & 0xFF000000) | (color & 0x00FFFFFF);
*address = *buffer;
break;
case 32:
*buffer = color;
*address = color;
break;
}
}
else
{
switch (s_bpp)
{
case 24:
*address = (*address & 0xFF000000) | (color & 0x00FFFFFF);
break;
case 32:
*address = color;
break;
}
case 24:
*address = (*address & 0xFF000000) | (color & 0x00FFFFFF);
break;
case 32:
*address = color;
break;
}
}
@@ -214,10 +185,6 @@ namespace VESA
for (uint32_t y = 0; y < s_height; y++)
for (uint32_t x = 0; x < s_width; x++)
((uint32_t*)s_addr)[y * bytes_per_row + x] = u32_color;
if (s_buffer)
for (uint32_t y = 0; y < s_height; y++)
for (uint32_t x = 0; x < s_width; x++)
((uint32_t*)s_buffer)[y * bytes_per_row + x] = u32_color;
return;
}
@@ -234,52 +201,6 @@ namespace VESA
}
}
static void GraphicsScroll()
{
if (s_bpp == 32)
{
uint32_t bytes_per_row = s_pitch / 4;
for (uint32_t y = 0; y < s_height - font.Height; y++)
{
for (uint32_t x = 0; x < s_width; x++)
{
if (s_buffer)
{
((uint32_t*)s_buffer)[y * bytes_per_row + x] = ((uint32_t*)s_buffer)[(y + font.Height) * bytes_per_row + x];
((uint32_t*)s_addr )[y * bytes_per_row + x] = ((uint32_t*)s_buffer)[(y + font.Height) * bytes_per_row + x];
}
else
{
((uint32_t*)s_addr )[y * bytes_per_row + x] = ((uint32_t*)s_addr )[(y + font.Height) * bytes_per_row + x];
}
}
}
return;
}
uint32_t row_offset_out = 0;
uint32_t row_offset_in = font.Height * s_pitch;
for (uint32_t y = 0; y < s_height - 1; y++)
{
if (s_buffer)
{
memcpy((void*)((uint32_t)s_buffer + row_offset_out), (void*)((uint32_t)s_buffer + row_offset_in), s_width * s_bpp);
memcpy((void*)((uint32_t)s_addr + row_offset_out), (void*)((uint32_t)s_buffer + row_offset_in), s_width * s_bpp);
}
else
{
memcpy((void*)((uint32_t)s_addr + row_offset_out), (void*)((uint32_t)s_addr + row_offset_in), s_width * s_bpp);
}
row_offset_out += s_pitch;
row_offset_in += s_pitch;
}
}
static inline uint8_t TextColor(Color fg, Color bg)
{
return (((uint8_t)bg & 0x0F) << 4) | ((uint8_t)fg & 0x0F);
@@ -303,17 +224,4 @@ namespace VESA
TextPutCharAt(' ', x, y, Color::BRIGHT_WHITE, color);
}
static void TextScroll()
{
for (uint32_t y = 1; y < s_height; y++)
{
for (uint32_t x = 0; x < s_width; x++)
{
uint32_t index1 = (y - 0) * s_width + x;
uint32_t index2 = (y - 1) * s_width + x;
((uint16_t*)s_addr)[index2] = ((uint16_t*)s_addr)[index1];
}
}
}
}