2023-12-19 22:22:16 +02:00
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#include <BAN/HashSet.h>
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#include <BAN/StringView.h>
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#include <BAN/Vector.h>
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#include <ctype.h>
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#include <inttypes.h>
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#include <stdio.h>
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using i8 = int8_t;
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using i16 = int16_t;
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using i32 = int32_t;
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using i64 = int64_t;
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using u8 = uint8_t;
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using u16 = uint16_t;
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using u32 = uint32_t;
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using u64 = uint64_t;
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enum class Tile { Empty, PositiveMirror, NegativeMirror, HorizontalSplitter, VerticalSplitter };
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enum class Direction { North, South, East, West };
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using Grid = BAN::Vector<BAN::Vector<Tile>>;
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struct Position
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{
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i64 y;
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i64 x;
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Direction dir;
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bool operator==(const Position& other) const
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{
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return x == other.x && y == other.y && dir == other.dir;
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}
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};
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struct PositionHash
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{
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BAN::hash_t operator()(Position position) const
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{
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return BAN::hash<i64>()((position.y << 32) | position.x) ^ BAN::hash<i8>()(static_cast<i8>(position.dir));
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}
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};
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Grid parse_grid(FILE* fp)
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{
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Grid grid;
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auto char_to_tile =
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[](char c)
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{
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if (c == '.')
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return Tile::Empty;
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if (c == '/')
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return Tile::PositiveMirror;
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if (c == '\\')
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return Tile::NegativeMirror;
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if (c == '-')
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return Tile::HorizontalSplitter;
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if (c == '|')
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return Tile::VerticalSplitter;
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ASSERT_NOT_REACHED();
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};
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char buffer[128];
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while (fgets(buffer, sizeof(buffer), fp))
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{
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BAN::StringView line(buffer);
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ASSERT(line.back() == '\n');
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line = line.substring(0, line.size() - 1);
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if (line.empty())
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break;
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2024-01-24 14:43:46 +02:00
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2023-12-19 22:22:16 +02:00
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MUST(grid.emplace_back(line.size()));
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for (size_t i = 0; i < line.size(); i++)
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grid.back()[i] = char_to_tile(line[i]);
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}
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return grid;
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}
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BAN::Vector<Position> get_next_positions(Position position, const Grid& grid)
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{
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auto tile = grid[position.y][position.x];
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BAN::Vector<Position> next_positions;
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switch (tile)
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{
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case Tile::Empty:
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switch (position.dir)
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{
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case Direction::North: MUST(next_positions.emplace_back(position.y - 1, position.x, Direction::North)); break;
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case Direction::South: MUST(next_positions.emplace_back(position.y + 1, position.x, Direction::South)); break;
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case Direction::West: MUST(next_positions.emplace_back(position.y, position.x - 1, Direction::West)); break;
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case Direction::East: MUST(next_positions.emplace_back(position.y, position.x + 1, Direction::East)); break;
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}
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break;
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case Tile::PositiveMirror:
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switch (position.dir)
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{
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case Direction::North: MUST(next_positions.emplace_back(position.y, position.x + 1, Direction::East)); break;
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case Direction::South: MUST(next_positions.emplace_back(position.y, position.x - 1, Direction::West)); break;
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case Direction::West: MUST(next_positions.emplace_back(position.y + 1, position.x, Direction::South)); break;
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case Direction::East: MUST(next_positions.emplace_back(position.y - 1, position.x, Direction::North)); break;
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}
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break;
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case Tile::NegativeMirror:
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switch (position.dir)
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{
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case Direction::North: MUST(next_positions.emplace_back(position.y, position.x - 1, Direction::West)); break;
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case Direction::South: MUST(next_positions.emplace_back(position.y, position.x + 1, Direction::East)); break;
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case Direction::West: MUST(next_positions.emplace_back(position.y - 1, position.x, Direction::North)); break;
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case Direction::East: MUST(next_positions.emplace_back(position.y + 1, position.x, Direction::South)); break;
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}
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break;
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case Tile::HorizontalSplitter:
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switch (position.dir)
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{
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case Direction::North:
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case Direction::South:
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MUST(next_positions.emplace_back(position.y, position.x - 1, Direction::West));
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MUST(next_positions.emplace_back(position.y, position.x + 1, Direction::East));
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break;
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case Direction::West: MUST(next_positions.emplace_back(position.y, position.x - 1, Direction::West)); break;
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case Direction::East: MUST(next_positions.emplace_back(position.y, position.x + 1, Direction::East)); break;
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}
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break;
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case Tile::VerticalSplitter:
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switch (position.dir)
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{
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case Direction::North: MUST(next_positions.emplace_back(position.y - 1, position.x, Direction::North)); break;
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case Direction::South: MUST(next_positions.emplace_back(position.y + 1, position.x, Direction::South)); break;
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case Direction::West:
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case Direction::East:
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MUST(next_positions.emplace_back(position.y - 1, position.x, Direction::North));
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MUST(next_positions.emplace_back(position.y + 1, position.x, Direction::South));
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break;
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}
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break;
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}
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for (size_t i = 0; i < next_positions.size();)
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{
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if (next_positions[i].y < 0 || next_positions[i].y >= (i64)grid.size())
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next_positions.remove(i);
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else if (next_positions[i].x < 0 || next_positions[i].x >= (i64)grid.front().size())
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next_positions.remove(i);
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else
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i++;
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}
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return next_positions;
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}
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i64 count_energized_tiles(const Grid& grid, Position start)
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{
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BAN::HashSet<Position, PositionHash> visited;
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BAN::HashSet<Position, PositionHash> energized;
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BAN::Vector<Position> current_positions;
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MUST(current_positions.push_back(start));
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MUST(visited.insert(current_positions.front()));
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while (!current_positions.empty())
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{
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auto position = current_positions.back();
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current_positions.pop_back();
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MUST(energized.insert({ position.y, position.x, Direction::North }));
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auto next_positions = get_next_positions(position, grid);
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for (auto next : next_positions)
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{
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if (visited.contains(next))
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continue;
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MUST(visited.insert(next));
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MUST(current_positions.push_back(next));
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}
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}
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return energized.size();
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}
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i64 puzzle1(FILE* fp)
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{
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auto grid = parse_grid(fp);
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return count_energized_tiles(grid, { 0, 0, Direction::East });
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}
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i64 puzzle2(FILE* fp)
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{
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auto grid = parse_grid(fp);
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i64 max_energized = 0;
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for (i64 y = 0; y < (i64)grid.size(); y++)
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{
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max_energized = BAN::Math::max(max_energized, count_energized_tiles(grid, { y, 0, Direction::East }));
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max_energized = BAN::Math::max(max_energized, count_energized_tiles(grid, { y, (i64)grid.front().size() - 1, Direction::West }));
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}
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for (i64 x = 0; x < (i64)grid.front().size(); x++)
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{
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max_energized = BAN::Math::max(max_energized, count_energized_tiles(grid, { 0, x, Direction::South }));
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max_energized = BAN::Math::max(max_energized, count_energized_tiles(grid, { (i64)grid.size() - 1, x, Direction::North }));
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}
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return max_energized;
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}
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int main(int argc, char** argv)
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{
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const char* file_path = "/usr/share/aoc2023/day16_input.txt";
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if (argc >= 2)
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file_path = argv[1];
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FILE* fp = fopen(file_path, "r");
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if (fp == nullptr)
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{
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perror("fopen");
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return 1;
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}
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printf("puzzle1: %" PRId64 "\n", puzzle1(fp));
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fseek(fp, 0, SEEK_SET);
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printf("puzzle2: %" PRId64 "\n", puzzle2(fp));
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fclose(fp);
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}
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