All block functions now take an optional mutex parameter that is
atomically unlocked instead of having the user unlock it before hand.
This prevents a ton of race conditions everywhere in the code!
Add "fast page" to KERNEL_OFFSET. This is always present in page
tables and only requires changing the page table entry to map. This
requires no interrupts since it should only be for very operations
like memcpy.
I used to map all temporary mappings to vaddr 0, but this is much
better. C++ standard always says that nullptr access is undefined
and this gets rid of it.
Fixed some bugs I found along the way
DiskCache now consists of PageCaches which are caches of contiguous
sectors. This allows the disk cache to be ordered and faster traversal.
We seem to have a problem somewhere during reading. The stack gets
corrupted.
We now load ELF files to VirtualRanges instead of using kmalloc.
We have only a fixed 1 MiB kmalloc for big allocations and this
allows loading files even when they don't fit in there.
This caused me to rewrite the whole ELF loading process since the
loaded ELF is not in memory mapped by every process.
Virtual ranges allow you to zero out the memory and to copy into
them from arbitary byte buffers.