realpath is implemented as a syscall. This is not really required but it
was the easiest way to get it working as there is already path
canonicalization at kernel level.
These are pretty much dummy functions in the kernel side. Only case that
is handled is SOL_SOCKET with SO_ERROR. This is hard coded to return no
error. Network stack is currently synchronous, so all errors are already
reported through synchronous network functions.
Inode closing is something that needs a complete rework. Currently all
sockets are closed when close() is called, which leads to connection
closing if you fork()/exec() with socket being marked as CLOEXEC.
Inodes should probably only be closed once they are not referenced
anywhere.
When a unix domain socket is closed and it has a connection to another
socket, it will make the other socket readable and recv will return 0.
This allows detection of socket closing
These can allocate memory that can be shared between processes using
a global key. There is currenly no safety checks meaning anyone can
map any shared memory object just by trying to map every possible key.
Only segment 0 is supported, but devices can now be accessed through
mmio.
Adding more segments would require adding argument to every PCI API so
it is left for later.
This fixes a bug where userspace provided address is not fully mapped
and the kernel tries to read/write it while using PageTable fast page.
In the future userspace input should be copied on syscall entry, so
userspace could not modify the input during syscall. Currently there
is change that userspace input passes kernel syscall validation and
after that userspace could modify the input before the value is
actually used.
Remove tree-like structure from AML. This allows more spec compliant
parsing of named objects inside not yet declared devices.
This also allows AML to be run thread safely. All object adds/removes
are now guarded by a mutex.
This patch implements basic support for power button using ACPI
fixed events. I still need to implement general purpose events
and embedded controller for full power button support.
Now global lock uses the actual global lock. Currenly if no lock
can be acquired, we just panic the kernel so that I remember to
implement it properly once AML is running concurrently.
I had forgotten that Processors used to be a different definition
in AML.
I also implemented reads/writes for FieldElement/IndexFieldElement
that fit in 64 bits. Reads and writes to buffer are still a TODO.
Method invocation is starting to come together. This implemenetation
can interpret some of the qemu's functions to enter ACPI mode.
PCI config space access is currently the one thing is between
entering ACPI mode.
Now AML parsing is actually done while respecting namespaces and
scopes. I implemented the minimal functionality to parse qemu's AML.
Next step is to implement AML interpreting and then we can drop lai
as a dependency.
This implements only parsing for AML in qemu. InvokeMethods are not
parsed since number of arguments to Methods is not yet known.
Parsing AML uses multiple kilobytes of stack space, so I increased
boot stack size by a lot :D
I am not sure where my own AML is going, but this is good start if
I decide to implement full ACPI on my own.
This code is very much just ugly macro expansion.
Qemu has 2 DefPackage elements that I am not able to parse. Package
data ends while there should be still multiple elements.
Current context saving was very hacky and dependant on compiler
behaviour that was not consistent. Now we always use iret for
context saving. This makes everything more clean.
This is achieved by rewriting some inline assembly and changing
ProcessorID to be 32 bit value. For some reason if processor id
is 8 bits gcc runs out of 8 bit registers on i386.
Scheduler now has its own data SchedulerQueue which holds active nad
blocking thread lists. This removes need for BAN/Errors.h and making
current thread separate element instead of iterator into linked list.
This makes it possible to have current_thread on each processor
instead of a global one in Scheduler.
This allows us to allocate processor stacks, and other per processor
structures dynamically in runtime. Giving processor stack to
ap_trampoline feels super hacky, but it works for now.