Bananymous
ac5c77ee2c
Kernel: Implement USB Keyboard
...
This is kinda hacky, as I had disable the PS/2 initialization so that
usb keyboard gets /dev/keyboard0. I should add device hot plugging
support for TTY and GUI...
2024-07-14 02:09:18 +03:00
Bananymous
1efc6a1385
Kernel: Implement simple USB HID driver
...
This should be easily expandable to add HID devices
2024-07-14 02:04:48 +03:00
Bananymous
a97a574718
Kernel: Rewrite the whole input system
...
PS/2 code is now kind of messed up, but it works. Keyboards and mice are
now an abstract class that is automatically exposed to userspace. This
will make adding USB input much nicer.
2024-07-14 01:53:50 +03:00
Bananymous
14dce1abac
Kernel: Start work on USB stack
...
Current code can enumerate all xHCI devices and detect their type based
on the class code on device or interface descriptors.
2024-07-10 12:06:00 +03:00
Bananymous
9e1b5cbaab
BuildSystem: Cleanup CMake code to allow libc only installation
...
There was no way to just install libc which is required for stdlibc++
2024-06-21 01:45:14 +03:00
Bananymous
ad6d95ba52
BuildSystem: Rework the whole cmake build system
...
Now files are installed using the install() command instead of manually
copying files to their destinations. This allows automatic recompilation
of headers that did not work previously
2024-06-19 09:40:03 +03:00
Bananymous
318ce5dec8
All: Fix a lot of compiler warnings from header files
...
While reworking build system, header files started to report warnings.
2024-06-18 23:02:10 +03:00
Bananymous
c69919738b
BuildSystem: Move all userpace libraries under the userspace directory
...
As the number of libraries is increasing, root directory starts to
expand. This adds better organization for libraries
2024-06-18 13:14:35 +03:00
Bananymous
ea7fc7f6c4
Kernel: Implement read-only FAT12/16/32 driver with long name support
...
You can now mount FAT filesystems! This code might not work perfectly
but my quick testing seemed to work on all (FAT12/16/32) variants.
2024-06-14 01:04:12 +03:00
Bananymous
766439db6d
Kernel: Start work on adding support for new filesystems
...
Old code tried to create ext2 filesystem from all devices.
2024-06-11 10:50:26 +03:00
Bananymous
ffacff67cf
LibFont: Move PSF code to separate file
2024-06-10 16:10:05 +03:00
Bananymous
0501f3bd99
Kernel: Move font code to its own library LibFont
2024-05-31 10:47:05 +03:00
Bananymous
d4d530e6c8
Kernel: Implement basic shared memory objects
...
These can allocate memory that can be shared between processes using
a global key. There is currenly no safety checks meaning anyone can
map any shared memory object just by trying to map every possible key.
2024-05-29 15:58:46 +03:00
Bananymous
8bc6c2eb20
Kernel: Move KeyEvent/MouseEvent from kernel to LibInput
2024-05-28 23:30:08 +03:00
Bananymous
06f4b0b29a
BAN: Make String and StringView header only
...
This allows linking with libc without having to link ban
2024-05-23 15:43:26 +03:00
Bananymous
693f90449f
Kernel: Rework AML package and implement indexing in to packages
2024-04-19 11:26:48 +03:00
Bananymous
89c4abc07a
Kernel: Cleanup AML device initialization
...
_STA and _INI are now properly called on call devices
2024-04-12 02:00:30 +03:00
Bananymous
0184e5beb5
Kernel: AML tries to initialize processors when entering ACPI mode
...
I had forgotten that Processors used to be a different definition
in AML.
I also implemented reads/writes for FieldElement/IndexFieldElement
that fit in 64 bits. Reads and writes to buffer are still a TODO.
2024-04-11 01:48:46 +03:00
Bananymous
cdbdc1a822
Kernel: Remove lai as a dependecy
...
I don't think lai is needed anymore, since my own AML interpreter
can do ACPI poweroff which was all that lai was used for.
2024-04-10 04:39:48 +03:00
Bananymous
b16e65168f
Kernel: Rewrite whole AML parser
...
Now AML parsing is actually done while respecting namespaces and
scopes. I implemented the minimal functionality to parse qemu's AML.
Next step is to implement AML interpreting and then we can drop lai
as a dependency.
2024-04-09 01:16:07 +03:00
Bananymous
e7ef7a9e55
Kernel: Implement barebones AML parser
...
This implements only parsing for AML in qemu. InvokeMethods are not
parsed since number of arguments to Methods is not yet known.
Parsing AML uses multiple kilobytes of stack space, so I increased
boot stack size by a lot :D
I am not sure where my own AML is going, but this is good start if
I decide to implement full ACPI on my own.
This code is very much just ugly macro expansion.
Qemu has 2 DefPackage elements that I am not able to parse. Package
data ends while there should be still multiple elements.
2024-04-07 17:03:30 +03:00
Bananymous
e0011d22f2
Kernel: Move ACPI to its own directory and namespace
2024-04-04 15:00:13 +03:00
Bananymous
1943c3e7a1
Kernel: Unify IDT and GDT code between x86_64 and x86_32
...
The code is pretty much the same, so there are just couple macros
differiating initialization.
2024-03-26 16:42:02 +02:00
Bananymous
99e30a4d7d
Kernel: Replace i386 with i686
...
I don't really want to be working with i386 since it doesn't support
compare exchange instruction
2024-03-26 02:48:26 +02:00
Bananymous
097d9a6479
Kernel: Implement dummy IDT and GDT for i386
2024-03-26 00:10:42 +02:00
Bananymous
26585bb1d9
Kernel: Implement signal trampoline for i386
2024-03-22 15:41:15 +02:00
Bananymous
0d92719433
Kernel: Remove old i386 spinlock code
2024-03-22 15:41:15 +02:00
Bananymous
1ab2722850
Kernel: Add PageTable stub to progress linking
2024-03-22 15:41:15 +02:00
Bananymous
0424082e7b
Kernel: Only compile lai for x86_64 targets
...
I will be dropping lai entirely soon. Once I get to writing AML
interpreter.
2024-03-22 15:41:15 +02:00
Bananymous
45cea14165
Kernel: Move sys_fork trampolines to kernel/arch/ directory
2024-03-22 12:48:54 +02:00
Bananymous
26ed689d30
Kernel: Remove old GDT, IDT and MMU code from i386
...
It will be easier to just rewrite them
2024-03-22 12:47:34 +02:00
Bananymous
f0105cb7fb
Kernel: Move Interruptable from InterruptController.h to its own file
2024-03-06 00:47:02 +02:00
Bananymous
418bc54f2b
Kernel: Move SpinLock definition to header and fix Scheduler locking
...
This patch allows inlining of spinlocks :)
2024-03-04 22:36:41 +02:00
Bananymous
9c36d7c338
BAN/Kernel: Rework assertion/panic system
...
BAN/Assert.h does not need any includes meaning it can be included
anywhere without problems.
2024-03-04 11:41:54 +02:00
Bananymous
8141b9977d
Kernel: Per processor information is now stored in class Processor
...
This allows us to allocate processor stacks, and other per processor
structures dynamically in runtime. Giving processor stack to
ap_trampoline feels super hacky, but it works for now.
2024-03-03 22:30:06 +02:00
Bananymous
d94f6388b7
Kernel: Fix all broken locks from new mutexes
2024-02-28 22:45:34 +02:00
Bananymous
198dde8365
Kernel: Add klibc for kernel
...
Now building same source as libc is not needed and libc doesn't
have to do hacks to allow kernel compilation
2024-02-14 15:00:04 +02:00
Bananymous
435636a655
Kernel: Implement super simple TCP stack
...
No SACK support and windows are fixed size
2024-02-12 04:45:42 +02:00
Bananymous
b45d27593f
Kernel: Implement super simple PRNG
2024-02-12 04:25:06 +02:00
Bananymous
e7dd03e551
Kernel: Implement basic connection-mode unix domain sockets
2024-02-08 02:28:19 +02:00
Bananymous
5da59c9151
Kernel: Make better abstractions for networking
2024-02-06 16:45:39 +02:00
Bananymous
692cec8458
Kernel/Userspace/LibC: Implement basic dprintln for userspace
2024-02-05 01:24:09 +02:00
Bananymous
a0138955cd
Kernel: Implement barebones arp table
2024-02-03 01:50:10 +02:00
Bananymous
ec2f21bb9f
Kernel/LibC: Implement SYS_SENDTO
2024-02-02 03:16:01 +02:00
Bananymous
99eed9c37a
Kernel: Start work on network stack
2024-02-01 23:38:06 +02:00
Bananymous
f4e86028d0
Kernel: Write simple working E1000 and E1000E drivers
2024-02-01 22:08:59 +02:00
Bananymous
54a92293da
Kernel: Implement NVMe driver
...
I'm actually able to boot this os fine on own laptop now!
2024-01-17 08:26:58 +01:00
Bananymous
8f89519bcf
Kernel: Keymaps can now be loaded from files
2024-01-10 14:43:19 +02:00
Bananymous
961ab9768a
Kernel: KeyEvent is now well known keycode
...
Keycodes are easier to handle as you need only one keyboard layout
for keycodes. Otherwise you would need to implement keyboard layout
for every keyboard driver in every language.
2024-01-10 12:51:24 +02:00
Bananymous
e45b544a39
Kernel: Implement PS/2 mouse driver
...
This is realtively simple driver that queries extensions (scroll +
extra buttons) from mouse and reads mouse packages.
2024-01-04 12:17:55 +02:00