forked from Bananymous/banan-os
				
			LibGUI: Rework window rendering
Abstract drawing surface to Texture. All windows now contain a texture matching its size.
This commit is contained in:
		
							parent
							
								
									f78c7e7926
								
							
						
					
					
						commit
						f959905adf
					
				|  | @ -1,4 +1,5 @@ | ||||||
| set(LIBGUI_SOURCES | set(LIBGUI_SOURCES | ||||||
|  | 	Texture.cpp | ||||||
| 	Window.cpp | 	Window.cpp | ||||||
| ) | ) | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -1,9 +1,7 @@ | ||||||
| #include "LibGUI/Window.h" | #include <LibGUI/Window.h> | ||||||
| 
 | 
 | ||||||
| #include <BAN/ScopeGuard.h> | #include <BAN/ScopeGuard.h> | ||||||
| 
 | 
 | ||||||
| #include <LibFont/Font.h> |  | ||||||
| 
 |  | ||||||
| #include <fcntl.h> | #include <fcntl.h> | ||||||
| #include <stdlib.h> | #include <stdlib.h> | ||||||
| #include <sys/banan-os.h> | #include <sys/banan-os.h> | ||||||
|  | @ -115,149 +113,13 @@ namespace LibGUI | ||||||
| 		return window; | 		return window; | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
| 	void Window::fill_rect(int32_t x, int32_t y, uint32_t width, uint32_t height, uint32_t color) |  | ||||||
| 	{ |  | ||||||
| 		if (!clamp_to_framebuffer(x, y, width, height)) |  | ||||||
| 			return; |  | ||||||
| 		for (uint32_t y_off = 0; y_off < height; y_off++) |  | ||||||
| 			for (uint32_t x_off = 0; x_off < width; x_off++) |  | ||||||
| 				set_pixel(x + x_off, y + y_off, color); |  | ||||||
| 	} |  | ||||||
| 
 |  | ||||||
| 	void Window::draw_character(uint32_t codepoint, const LibFont::Font& font, int32_t tl_x, int32_t tl_y, uint32_t color) |  | ||||||
| 	{ |  | ||||||
| 		if (tl_y + (int32_t)font.height() < 0 || tl_y >= (int32_t)height()) |  | ||||||
| 			return; |  | ||||||
| 		if (tl_x + (int32_t)font.width() < 0 || tl_x >= (int32_t)width()) |  | ||||||
| 			return; |  | ||||||
| 
 |  | ||||||
| 		auto glyph = font.glyph(codepoint); |  | ||||||
| 		if (glyph == nullptr) |  | ||||||
| 			return; |  | ||||||
| 
 |  | ||||||
| 		for (int32_t off_y = 0; off_y < (int32_t)font.height(); off_y++) |  | ||||||
| 		{ |  | ||||||
| 			if (tl_y + off_y < 0) |  | ||||||
| 				continue; |  | ||||||
| 			uint32_t abs_y = tl_y + off_y; |  | ||||||
| 			if (abs_y >= height()) |  | ||||||
| 				break; |  | ||||||
| 			for (int32_t off_x = 0; off_x < (int32_t)font.width(); off_x++) |  | ||||||
| 			{ |  | ||||||
| 				if (tl_x + off_x < 0) |  | ||||||
| 					continue; |  | ||||||
| 				uint32_t abs_x = tl_x + off_x; |  | ||||||
| 				if (abs_x >= width()) |  | ||||||
| 					break; |  | ||||||
| 				const uint8_t bitmask = 1 << (font.width() - off_x - 1); |  | ||||||
| 				if (glyph[off_y * font.pitch()] & bitmask) |  | ||||||
| 					set_pixel(abs_x, abs_y, color); |  | ||||||
| 			} |  | ||||||
| 		} |  | ||||||
| 	} |  | ||||||
| 
 |  | ||||||
| 	void Window::draw_text(BAN::StringView text, const LibFont::Font& font, int32_t tl_x, int32_t tl_y, uint32_t color) |  | ||||||
| 	{ |  | ||||||
| 		for (size_t i = 0; i < text.size(); i++) |  | ||||||
| 			draw_character(text[i], font, tl_x + (int32_t)(i * font.width()), tl_y, color); |  | ||||||
| 	} |  | ||||||
| 
 |  | ||||||
| 	void Window::shift_vertical(int32_t amount, uint32_t fill_color) |  | ||||||
| 	{ |  | ||||||
| 		const uint32_t amount_abs = BAN::Math::abs(amount); |  | ||||||
| 		if (amount_abs == 0 || amount_abs >= height()) |  | ||||||
| 			return; |  | ||||||
| 
 |  | ||||||
| 		uint32_t* dst = (amount > 0) ? m_framebuffer.data() + width() * amount_abs : m_framebuffer.data(); |  | ||||||
| 		uint32_t* src = (amount < 0) ? m_framebuffer.data() + width() * amount_abs : m_framebuffer.data(); |  | ||||||
| 		memmove(dst, src, width() * (height() - amount_abs) * 4); |  | ||||||
| 
 |  | ||||||
| 		const uint32_t y_lo = (amount < 0) ? height() - amount_abs : 0; |  | ||||||
| 		const uint32_t y_hi = (amount < 0) ? height()              : amount_abs; |  | ||||||
| 		for (uint32_t y = y_lo; y < y_hi; y++) |  | ||||||
| 			for (uint32_t x = 0; x < width(); x++) |  | ||||||
| 				set_pixel(x, y, fill_color); |  | ||||||
| 	} |  | ||||||
| 
 |  | ||||||
| 	void Window::copy_horizontal_slice(int32_t dst_y, int32_t src_y, uint32_t uamount, uint32_t fill_color) |  | ||||||
| 	{ |  | ||||||
| 		int32_t amount = uamount; |  | ||||||
| 		if (dst_y < 0) |  | ||||||
| 		{ |  | ||||||
| 			amount -= -dst_y; |  | ||||||
| 			src_y  += -dst_y; |  | ||||||
| 			dst_y   =  0; |  | ||||||
| 		} |  | ||||||
| 
 |  | ||||||
| 		amount = BAN::Math::min<int32_t>(amount, height() - dst_y); |  | ||||||
| 		if (amount <= 0) |  | ||||||
| 			return; |  | ||||||
| 
 |  | ||||||
| 		const int32_t copy_src_y  = BAN::Math::clamp<int32_t>(src_y, 0, height()); |  | ||||||
| 		const int32_t copy_amount = BAN::Math::clamp<int32_t>(src_y + amount, 0, height()) - copy_src_y; |  | ||||||
| 		if (copy_amount > 0) |  | ||||||
| 		{ |  | ||||||
| 			memmove( |  | ||||||
| 				&m_framebuffer[width() * (dst_y + (copy_src_y - src_y))], |  | ||||||
| 				&m_framebuffer[width() * copy_src_y], |  | ||||||
| 				copy_amount * width() * 4 |  | ||||||
| 			); |  | ||||||
| 		} |  | ||||||
| 
 |  | ||||||
| 		const uint32_t fill_y_off = (src_y < copy_src_y) ? 0 : copy_amount; |  | ||||||
| 		const uint32_t fill_amount = amount - copy_amount; |  | ||||||
| 		for (uint32_t i = 0; i < fill_amount; i++) |  | ||||||
| 			for (uint32_t x = 0; x < width(); x++) |  | ||||||
| 				set_pixel(x, dst_y + fill_y_off + i, fill_color); |  | ||||||
| 	} |  | ||||||
| 
 |  | ||||||
| 	void Window::copy_rect(int32_t dst_x, int32_t dst_y, int32_t src_x, int32_t src_y, uint32_t width, uint32_t height, uint32_t fill_color) |  | ||||||
| 	{ |  | ||||||
| 		fill_rect(dst_x, dst_y, width, height, fill_color); |  | ||||||
| 
 |  | ||||||
| 		if (!clamp_to_framebuffer(dst_x, dst_y, width, height)) |  | ||||||
| 			return; |  | ||||||
| 		if (!clamp_to_framebuffer(src_x, src_y, width, height)) |  | ||||||
| 			return; |  | ||||||
| 
 |  | ||||||
| 		const bool copy_dir = dst_y < src_y; |  | ||||||
| 		for (uint32_t i = 0; i < height; i++) |  | ||||||
| 		{ |  | ||||||
| 			const uint32_t y_off = copy_dir ? i : height - i - 1; |  | ||||||
| 			memmove( |  | ||||||
| 				&m_framebuffer[(dst_y + y_off) * this->width()], |  | ||||||
| 				&m_framebuffer[(src_y + y_off) * this->width()], |  | ||||||
| 				width * 4 |  | ||||||
| 			); |  | ||||||
| 		} |  | ||||||
| 	} |  | ||||||
| 
 |  | ||||||
| 	bool Window::clamp_to_framebuffer(int32_t& signed_x, int32_t& signed_y, uint32_t& width, uint32_t& height) const |  | ||||||
| 	{ |  | ||||||
| 		int32_t min_x = BAN::Math::max<int32_t>(signed_x, 0); |  | ||||||
| 		int32_t min_y = BAN::Math::max<int32_t>(signed_y, 0); |  | ||||||
| 		int32_t max_x = BAN::Math::min<int32_t>(this->width(), signed_x + (int32_t)width); |  | ||||||
| 		int32_t max_y = BAN::Math::min<int32_t>(this->height(), signed_y + (int32_t)height); |  | ||||||
| 
 |  | ||||||
| 		if (min_x >= max_x) |  | ||||||
| 			return false; |  | ||||||
| 		if (min_y >= max_y) |  | ||||||
| 			return false; |  | ||||||
| 
 |  | ||||||
| 		signed_x = min_x; |  | ||||||
| 		signed_y = min_y; |  | ||||||
| 		width = max_x - min_x; |  | ||||||
| 		height = max_y - min_y; |  | ||||||
| 		return true; |  | ||||||
| 	} |  | ||||||
| 
 |  | ||||||
| 	void Window::invalidate(int32_t x, int32_t y, uint32_t width, uint32_t height) | 	void Window::invalidate(int32_t x, int32_t y, uint32_t width, uint32_t height) | ||||||
| 	{ | 	{ | ||||||
| 		if (!clamp_to_framebuffer(x, y, width, height)) | 		if (!m_texture.clamp_to_texture(x, y, width, height)) | ||||||
| 			return; | 			return; | ||||||
| 
 | 
 | ||||||
| 		for (uint32_t i = 0; i < height; i++) | 		for (uint32_t i = 0; i < height; i++) | ||||||
| 			memcpy(&m_framebuffer_smo[(y + i) * m_width + x], &m_framebuffer[(y + i) * m_width + x], width * sizeof(uint32_t)); | 			memcpy(&m_framebuffer_smo[(y + i) * m_width + x], &m_texture.pixels()[(y + i) * m_width + x], width * sizeof(uint32_t)); | ||||||
| 
 | 
 | ||||||
| 		WindowPacket::WindowInvalidate packet; | 		WindowPacket::WindowInvalidate packet; | ||||||
| 		packet.x = x; | 		packet.x = x; | ||||||
|  | @ -364,21 +226,13 @@ namespace LibGUI | ||||||
| 			munmap(m_framebuffer_smo, m_width * m_height * 4); | 			munmap(m_framebuffer_smo, m_width * m_height * 4); | ||||||
| 		m_framebuffer_smo = nullptr; | 		m_framebuffer_smo = nullptr; | ||||||
| 
 | 
 | ||||||
| 		BAN::Vector<uint32_t> framebuffer; | 		TRY(m_texture.resize(event.width, event.height)); | ||||||
| 		TRY(framebuffer.resize(event.width * event.height, m_bg_color)); |  | ||||||
| 
 | 
 | ||||||
| 		void* framebuffer_addr = smo_map(event.smo_key); | 		void* framebuffer_addr = smo_map(event.smo_key); | ||||||
| 		if (framebuffer_addr == nullptr) | 		if (framebuffer_addr == nullptr) | ||||||
| 			return BAN::Error::from_errno(errno); | 			return BAN::Error::from_errno(errno); | ||||||
| 
 | 
 | ||||||
| 		const uint32_t min_x = BAN::Math::min(m_width, event.width); |  | ||||||
| 		const uint32_t min_y = BAN::Math::min(m_height, event.height); |  | ||||||
| 		for (uint32_t y = 0; y < min_y; y++) |  | ||||||
| 			for (uint32_t x = 0; x < min_x; x++) |  | ||||||
| 				framebuffer[y * event.width + x] = m_framebuffer[y * m_width + x]; |  | ||||||
| 
 |  | ||||||
| 		m_framebuffer_smo = static_cast<uint32_t*>(framebuffer_addr); | 		m_framebuffer_smo = static_cast<uint32_t*>(framebuffer_addr); | ||||||
| 		m_framebuffer = BAN::move(framebuffer); |  | ||||||
| 		m_width = event.width; | 		m_width = event.width; | ||||||
| 		m_height = event.height; | 		m_height = event.height; | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -5,6 +5,7 @@ | ||||||
| #include <BAN/UniqPtr.h> | #include <BAN/UniqPtr.h> | ||||||
| 
 | 
 | ||||||
| #include <LibGUI/Packet.h> | #include <LibGUI/Packet.h> | ||||||
|  | #include <LibGUI/Texture.h> | ||||||
| 
 | 
 | ||||||
| namespace LibFont { class Font; } | namespace LibFont { class Font; } | ||||||
| 
 | 
 | ||||||
|  | @ -30,39 +31,8 @@ namespace LibGUI | ||||||
| 
 | 
 | ||||||
| 		static BAN::ErrorOr<BAN::UniqPtr<Window>> create(uint32_t width, uint32_t height, BAN::StringView title, Attributes attributes = default_attributes); | 		static BAN::ErrorOr<BAN::UniqPtr<Window>> create(uint32_t width, uint32_t height, BAN::StringView title, Attributes attributes = default_attributes); | ||||||
| 
 | 
 | ||||||
| 		void set_pixel(uint32_t x, uint32_t y, uint32_t color) | 		Texture& texture() { return m_texture; } | ||||||
| 		{ | 		const Texture& texture() const { return m_texture; } | ||||||
| 			ASSERT(x < m_width); |  | ||||||
| 			ASSERT(y < m_height); |  | ||||||
| 			m_framebuffer[y * m_width + x] = color; |  | ||||||
| 		} |  | ||||||
| 
 |  | ||||||
| 		uint32_t get_pixel(uint32_t x, uint32_t y) const |  | ||||||
| 		{ |  | ||||||
| 			ASSERT(x < m_width); |  | ||||||
| 			ASSERT(y < m_height); |  | ||||||
| 			return m_framebuffer[y * m_width + x]; |  | ||||||
| 		} |  | ||||||
| 
 |  | ||||||
| 		BAN::Span<uint32_t> pixels() { return m_framebuffer.span(); } |  | ||||||
| 
 |  | ||||||
| 		void fill_rect(int32_t x, int32_t y, uint32_t width, uint32_t height, uint32_t color); |  | ||||||
| 		void fill(uint32_t color) { return fill_rect(0, 0, width(), height(), color); } |  | ||||||
| 
 |  | ||||||
| 		void draw_character(uint32_t codepoint, const LibFont::Font& font, int32_t x, int32_t y, uint32_t color); |  | ||||||
| 		void draw_text(BAN::StringView text, const LibFont::Font& font, int32_t x, int32_t y, uint32_t color); |  | ||||||
| 
 |  | ||||||
| 		// shift whole vertically by amount pixels, sign determines the direction
 |  | ||||||
| 		// fill_color is used to fill "new" data
 |  | ||||||
| 		void shift_vertical(int32_t amount, uint32_t fill_color); |  | ||||||
| 
 |  | ||||||
| 		// copy horizontal slice [src_y, src_y + amount[ to [dst_y, dst_y + amount[
 |  | ||||||
| 		// fill_color is used when copying data outside of window bounds
 |  | ||||||
| 		void copy_horizontal_slice(int32_t dst_y, int32_t src_y, uint32_t amount, uint32_t fill_color); |  | ||||||
| 
 |  | ||||||
| 		// copy rect (src_x, src_y, width, height) to (dst_x, dst_y, width, height)
 |  | ||||||
| 		// fill_color is used when copying data outside of window bounds
 |  | ||||||
| 		void copy_rect(int32_t dst_x, int32_t dst_y, int32_t src_x, int32_t src_y, uint32_t width, uint32_t height, uint32_t fill_color); |  | ||||||
| 
 | 
 | ||||||
| 		void invalidate(int32_t x, int32_t y, uint32_t width, uint32_t height); | 		void invalidate(int32_t x, int32_t y, uint32_t width, uint32_t height); | ||||||
| 		void invalidate() { return invalidate(0, 0, width(), height()); } | 		void invalidate() { return invalidate(0, 0, width(), height()); } | ||||||
|  | @ -85,9 +55,6 @@ namespace LibGUI | ||||||
| 		uint32_t width() const { return m_width; } | 		uint32_t width() const { return m_width; } | ||||||
| 		uint32_t height() const { return m_height; } | 		uint32_t height() const { return m_height; } | ||||||
| 
 | 
 | ||||||
| 		// used on resize to fill empty space
 |  | ||||||
| 		void set_bg_color(uint32_t bg_color) { m_bg_color = bg_color; } |  | ||||||
| 
 |  | ||||||
| 		void wait_events(); | 		void wait_events(); | ||||||
| 		void poll_events(); | 		void poll_events(); | ||||||
| 
 | 
 | ||||||
|  | @ -107,8 +74,6 @@ namespace LibGUI | ||||||
| 			, m_attributes(attributes) | 			, m_attributes(attributes) | ||||||
| 		{ } | 		{ } | ||||||
| 
 | 
 | ||||||
| 		bool clamp_to_framebuffer(int32_t& x, int32_t& y, uint32_t& width, uint32_t& height) const; |  | ||||||
| 
 |  | ||||||
| 		void on_socket_error(BAN::StringView function); | 		void on_socket_error(BAN::StringView function); | ||||||
| 		void cleanup(); | 		void cleanup(); | ||||||
| 
 | 
 | ||||||
|  | @ -121,12 +86,11 @@ namespace LibGUI | ||||||
| 
 | 
 | ||||||
| 		Attributes m_attributes; | 		Attributes m_attributes; | ||||||
| 
 | 
 | ||||||
| 		BAN::Vector<uint32_t> m_framebuffer; |  | ||||||
| 		uint32_t* m_framebuffer_smo { nullptr }; | 		uint32_t* m_framebuffer_smo { nullptr }; | ||||||
| 		uint32_t m_width { 0 }; | 		uint32_t m_width { 0 }; | ||||||
| 		uint32_t m_height { 0 }; | 		uint32_t m_height { 0 }; | ||||||
| 
 | 
 | ||||||
| 		uint32_t m_bg_color { 0xFFFFFFFF }; | 		Texture m_texture; | ||||||
| 
 | 
 | ||||||
| 		BAN::Function<void()>                                       m_socket_error_callback; | 		BAN::Function<void()>                                       m_socket_error_callback; | ||||||
| 		BAN::Function<void()>                                       m_close_window_event_callback; | 		BAN::Function<void()>                                       m_close_window_event_callback; | ||||||
|  |  | ||||||
|  | @ -90,7 +90,7 @@ int main() | ||||||
| 
 | 
 | ||||||
| 	window->set_position(0, 0); | 	window->set_position(0, 0); | ||||||
| 
 | 
 | ||||||
| 	window->fill(bg_color); | 	window->texture().fill(bg_color); | ||||||
| 	window->invalidate(); | 	window->invalidate(); | ||||||
| 
 | 
 | ||||||
| 	bool is_running = true; | 	bool is_running = true; | ||||||
|  | @ -108,8 +108,9 @@ int main() | ||||||
| 			const uint32_t text_x = window->width() - text_w - padding; | 			const uint32_t text_x = window->width() - text_w - padding; | ||||||
| 			const uint32_t text_y = padding; | 			const uint32_t text_y = padding; | ||||||
| 
 | 
 | ||||||
| 			window->fill_rect(text_x, text_y, text_w, text_h, bg_color); | 			auto& texture = window->texture(); | ||||||
| 			window->draw_text(text, font, text_x, text_y, fg_color); | 			texture.fill_rect(text_x, text_y, text_w, text_h, bg_color); | ||||||
|  | 			texture.draw_text(text, font, text_x, text_y, fg_color); | ||||||
| 			window->invalidate(text_x, text_y, text_w, text_h); | 			window->invalidate(text_x, text_y, text_w, text_h); | ||||||
| 		}; | 		}; | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -119,9 +119,9 @@ void Terminal::run() | ||||||
| 	attributes.resizable = true; | 	attributes.resizable = true; | ||||||
| 
 | 
 | ||||||
| 	m_window = MUST(LibGUI::Window::create(600, 400, "Terminal"_sv, attributes)); | 	m_window = MUST(LibGUI::Window::create(600, 400, "Terminal"_sv, attributes)); | ||||||
| 	m_window->fill(m_bg_color); | 	m_window->texture().fill(m_bg_color); | ||||||
|  | 	m_window->texture().set_bg_color(m_bg_color); | ||||||
| 	m_window->invalidate(); | 	m_window->invalidate(); | ||||||
| 	m_window->set_bg_color(m_bg_color); |  | ||||||
| 
 | 
 | ||||||
| 	m_font = MUST(LibFont::Font::load("/usr/share/fonts/lat0-16.psfu"_sv)); | 	m_font = MUST(LibFont::Font::load("/usr/share/fonts/lat0-16.psfu"_sv)); | ||||||
| 
 | 
 | ||||||
|  | @ -149,13 +149,13 @@ void Terminal::run() | ||||||
| 	m_window->set_resize_window_event_callback([&] { | 	m_window->set_resize_window_event_callback([&] { | ||||||
| 		if (const auto rem = m_window->height() % m_font.height()) | 		if (const auto rem = m_window->height() % m_font.height()) | ||||||
| 		{ | 		{ | ||||||
| 			m_window->fill_rect(0, m_window->height() - rem, m_window->width(), rem, m_bg_color); | 			m_window->texture().fill_rect(0, m_window->height() - rem, m_window->width(), rem, m_bg_color); | ||||||
| 			m_window->invalidate(0, m_window->height() - rem, m_window->width(), rem); | 			m_window->invalidate(0, m_window->height() - rem, m_window->width(), rem); | ||||||
| 		} | 		} | ||||||
| 
 | 
 | ||||||
| 		if (const auto rem = m_window->width() % m_font.width()) | 		if (const auto rem = m_window->width() % m_font.width()) | ||||||
| 		{ | 		{ | ||||||
| 			m_window->fill_rect(m_window->width() - rem, 0, rem, m_window->height(), m_bg_color); | 			m_window->texture().fill_rect(m_window->width() - rem, 0, rem, m_window->height(), m_bg_color); | ||||||
| 			m_window->invalidate(m_window->width() - rem, 0, rem, m_window->height()); | 			m_window->invalidate(m_window->width() - rem, 0, rem, m_window->height()); | ||||||
| 		} | 		} | ||||||
| 
 | 
 | ||||||
|  | @ -235,11 +235,12 @@ void Terminal::hide_cursor() | ||||||
| { | { | ||||||
| 	if (m_cursor.x == cols()) | 	if (m_cursor.x == cols()) | ||||||
| 		return; | 		return; | ||||||
|  | 	auto& texture = m_window->texture(); | ||||||
| 	const uint32_t cursor_base_x = m_cursor.x * m_font.width(); | 	const uint32_t cursor_base_x = m_cursor.x * m_font.width(); | ||||||
| 	const uint32_t cursor_base_y = m_cursor.y * m_font.height(); | 	const uint32_t cursor_base_y = m_cursor.y * m_font.height(); | ||||||
| 	for (uint32_t y = 0; y < m_font.height(); y++) | 	for (uint32_t y = 0; y < m_font.height(); y++) | ||||||
| 		for (uint32_t x = 0; x < m_font.width(); x++) | 		for (uint32_t x = 0; x < m_font.width(); x++) | ||||||
| 			m_window->set_pixel(cursor_base_x + x, cursor_base_y + y, m_cursor_buffer[y * m_font.width() + x]); | 			texture.set_pixel(cursor_base_x + x, cursor_base_y + y, m_cursor_buffer[y * m_font.width() + x]); | ||||||
| 	m_window->invalidate(cursor_base_x, cursor_base_y, m_font.width(), m_font.height()); | 	m_window->invalidate(cursor_base_x, cursor_base_y, m_font.width(), m_font.height()); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | @ -247,16 +248,17 @@ void Terminal::show_cursor() | ||||||
| { | { | ||||||
| 	if (m_cursor.x == cols()) | 	if (m_cursor.x == cols()) | ||||||
| 		return; | 		return; | ||||||
|  | 	auto& texture = m_window->texture(); | ||||||
| 	const uint32_t cursor_base_x = m_cursor.x * m_font.width(); | 	const uint32_t cursor_base_x = m_cursor.x * m_font.width(); | ||||||
| 	const uint32_t cursor_base_y = m_cursor.y * m_font.height(); | 	const uint32_t cursor_base_y = m_cursor.y * m_font.height(); | ||||||
| 	for (uint32_t y = 0; y < m_font.height(); y++) | 	for (uint32_t y = 0; y < m_font.height(); y++) | ||||||
| 		for (uint32_t x = 0; x < m_font.width(); x++) | 		for (uint32_t x = 0; x < m_font.width(); x++) | ||||||
| 			m_cursor_buffer[y * m_font.width() + x] = m_window->get_pixel(cursor_base_x + x, cursor_base_y + y); | 			m_cursor_buffer[y * m_font.width() + x] = texture.get_pixel(cursor_base_x + x, cursor_base_y + y); | ||||||
| 	if (m_cursor_shown && m_cursor_blink_shown) | 	if (m_cursor_shown && m_cursor_blink_shown) | ||||||
| 	{ | 	{ | ||||||
| 		for (uint32_t y = m_font.height() * 13 / 16; y < m_font.height() - 1; y++) | 		for (uint32_t y = m_font.height() * 13 / 16; y < m_font.height() - 1; y++) | ||||||
| 			for (uint32_t x = 0; x < m_font.width(); x++) | 			for (uint32_t x = 0; x < m_font.width(); x++) | ||||||
| 				m_window->set_pixel(cursor_base_x + x, cursor_base_y + y, 0xFFFFFFFF); | 				texture.set_pixel(cursor_base_x + x, cursor_base_y + y, 0xFFFFFFFF); | ||||||
| 		m_window->invalidate(cursor_base_x, cursor_base_y, m_font.width(), m_font.height()); | 		m_window->invalidate(cursor_base_x, cursor_base_y, m_font.width(), m_font.height()); | ||||||
| 	} | 	} | ||||||
| } | } | ||||||
|  | @ -306,7 +308,7 @@ bool Terminal::read_shell() | ||||||
| 		{ | 		{ | ||||||
| 			const uint32_t scroll = m_cursor.y + newline_count - rows() + 1; | 			const uint32_t scroll = m_cursor.y + newline_count - rows() + 1; | ||||||
| 			m_cursor.y -= scroll; | 			m_cursor.y -= scroll; | ||||||
| 			m_window->shift_vertical(-scroll * (int32_t)m_font.height(), m_bg_color); | 			m_window->texture().shift_vertical(-scroll * (int32_t)m_font.height(), m_bg_color); | ||||||
| 			should_invalidate = { 0, 0, m_window->width(), m_window->height() }; | 			should_invalidate = { 0, 0, m_window->width(), m_window->height() }; | ||||||
| 		} | 		} | ||||||
| 
 | 
 | ||||||
|  | @ -434,6 +436,8 @@ Rectangle Terminal::handle_csi(char ch) | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
| 	Rectangle should_invalidate; | 	Rectangle should_invalidate; | ||||||
|  | 
 | ||||||
|  | 	auto& texture = m_window->texture(); | ||||||
| 	switch (ch) | 	switch (ch) | ||||||
| 	{ | 	{ | ||||||
| 		case 'A': | 		case 'A': | ||||||
|  | @ -508,7 +512,7 @@ Rectangle Terminal::handle_csi(char ch) | ||||||
| 
 | 
 | ||||||
| 			for (size_t i = 0; i < rect_count; i++) | 			for (size_t i = 0; i < rect_count; i++) | ||||||
| 			{ | 			{ | ||||||
| 				m_window->fill_rect(rects[i].x, rects[i].y, rects[i].width, rects[i].height, m_bg_color); | 				texture.fill_rect(rects[i].x, rects[i].y, rects[i].width, rects[i].height, m_bg_color); | ||||||
| 				should_invalidate = should_invalidate.get_bounding_box(rects[i]); | 				should_invalidate = should_invalidate.get_bounding_box(rects[i]); | ||||||
| 			} | 			} | ||||||
| 
 | 
 | ||||||
|  | @ -524,7 +528,7 @@ Rectangle Terminal::handle_csi(char ch) | ||||||
| 			rect.width  = (m_csi_info.fields[0] == 1) ? m_cursor.x * m_font.width() : m_window->width() - rect.x; | 			rect.width  = (m_csi_info.fields[0] == 1) ? m_cursor.x * m_font.width() : m_window->width() - rect.x; | ||||||
| 			rect.height = m_font.height(); | 			rect.height = m_font.height(); | ||||||
| 
 | 
 | ||||||
| 			m_window->fill_rect(rect.x, rect.y, rect.width, rect.height, m_bg_color); | 			texture.fill_rect(rect.x, rect.y, rect.width, rect.height, m_bg_color); | ||||||
| 			should_invalidate = rect; | 			should_invalidate = rect; | ||||||
| 
 | 
 | ||||||
| 			break; | 			break; | ||||||
|  | @ -535,8 +539,8 @@ Rectangle Terminal::handle_csi(char ch) | ||||||
| 			const uint32_t src_y = m_cursor.y * m_font.height(); | 			const uint32_t src_y = m_cursor.y * m_font.height(); | ||||||
| 			const uint32_t dst_y = src_y + count * m_font.height(); | 			const uint32_t dst_y = src_y + count * m_font.height(); | ||||||
| 
 | 
 | ||||||
| 			m_window->copy_horizontal_slice(dst_y, src_y, m_window->height() - dst_y, m_bg_color); | 			texture.copy_horizontal_slice(dst_y, src_y, m_window->height() - dst_y, m_bg_color); | ||||||
| 			m_window->fill_rect(0, src_y, m_window->width(), count * m_font.height(), m_bg_color); | 			texture.fill_rect(0, src_y, m_window->width(), count * m_font.height(), m_bg_color); | ||||||
| 			should_invalidate = { | 			should_invalidate = { | ||||||
| 				0, | 				0, | ||||||
| 				src_y, | 				src_y, | ||||||
|  | @ -552,8 +556,8 @@ Rectangle Terminal::handle_csi(char ch) | ||||||
| 			const uint32_t dst_y = m_cursor.y * m_font.height(); | 			const uint32_t dst_y = m_cursor.y * m_font.height(); | ||||||
| 			const uint32_t src_y = dst_y + count * m_font.height(); | 			const uint32_t src_y = dst_y + count * m_font.height(); | ||||||
| 
 | 
 | ||||||
| 			m_window->copy_horizontal_slice(dst_y, src_y, m_window->height() - dst_y, m_bg_color); | 			texture.copy_horizontal_slice(dst_y, src_y, m_window->height() - dst_y, m_bg_color); | ||||||
| 			m_window->fill_rect(0, m_window->height() - count * m_font.height(), m_window->width(), count * m_font.height(), m_bg_color); | 			texture.fill_rect(0, m_window->height() - count * m_font.height(), m_window->width(), count * m_font.height(), m_bg_color); | ||||||
| 			should_invalidate = { | 			should_invalidate = { | ||||||
| 				0, | 				0, | ||||||
| 				src_y, | 				src_y, | ||||||
|  | @ -570,8 +574,8 @@ Rectangle Terminal::handle_csi(char ch) | ||||||
| 			const uint32_t src_x = m_cursor.x * m_font.width(); | 			const uint32_t src_x = m_cursor.x * m_font.width(); | ||||||
| 			const uint32_t y = m_cursor.y * m_font.height(); | 			const uint32_t y = m_cursor.y * m_font.height(); | ||||||
| 
 | 
 | ||||||
| 			m_window->copy_rect(dst_x, y, src_x, y, m_window->width() - dst_x, m_font.height(), m_bg_color); | 			texture.copy_rect(dst_x, y, src_x, y, m_window->width() - dst_x, m_font.height(), m_bg_color); | ||||||
| 			m_window->fill_rect(src_x, y, count * m_font.width(), m_font.height(), m_bg_color); | 			texture.fill_rect(src_x, y, count * m_font.width(), m_font.height(), m_bg_color); | ||||||
| 			should_invalidate = { | 			should_invalidate = { | ||||||
| 				src_x, | 				src_x, | ||||||
| 				y, | 				y, | ||||||
|  | @ -647,6 +651,7 @@ Rectangle Terminal::putcodepoint(uint32_t codepoint) | ||||||
| { | { | ||||||
| 	Rectangle should_invalidate; | 	Rectangle should_invalidate; | ||||||
| 
 | 
 | ||||||
|  | 	auto& texture = m_window->texture(); | ||||||
| 	switch (codepoint) | 	switch (codepoint) | ||||||
| 	{ | 	{ | ||||||
| 		case '\e': | 		case '\e': | ||||||
|  | @ -675,7 +680,7 @@ Rectangle Terminal::putcodepoint(uint32_t codepoint) | ||||||
| 			{ | 			{ | ||||||
| 				const uint32_t scroll = m_cursor.y - rows() + 1; | 				const uint32_t scroll = m_cursor.y - rows() + 1; | ||||||
| 				m_cursor.y -= scroll; | 				m_cursor.y -= scroll; | ||||||
| 				m_window->shift_vertical(-scroll * (int32_t)m_font.height(), m_bg_color); | 				texture.shift_vertical(-scroll * (int32_t)m_font.height(), m_bg_color); | ||||||
| 				should_invalidate = { 0, 0, m_window->width(), m_window->height() }; | 				should_invalidate = { 0, 0, m_window->width(), m_window->height() }; | ||||||
| 			} | 			} | ||||||
| 
 | 
 | ||||||
|  | @ -687,8 +692,8 @@ Rectangle Terminal::putcodepoint(uint32_t codepoint) | ||||||
| 			const auto fg_color = m_colors_inverted ? m_bg_color : m_fg_color; | 			const auto fg_color = m_colors_inverted ? m_bg_color : m_fg_color; | ||||||
| 			const auto bg_color = m_colors_inverted ? m_fg_color : m_bg_color; | 			const auto bg_color = m_colors_inverted ? m_fg_color : m_bg_color; | ||||||
| 
 | 
 | ||||||
| 			m_window->fill_rect(cell_x, cell_y, cell_w, cell_h, bg_color); | 			texture.fill_rect(cell_x, cell_y, cell_w, cell_h, bg_color); | ||||||
| 			m_window->draw_character(codepoint, m_font, cell_x, cell_y, fg_color); | 			texture.draw_character(codepoint, m_font, cell_x, cell_y, fg_color); | ||||||
| 			m_last_graphic_char = codepoint; | 			m_last_graphic_char = codepoint; | ||||||
| 			should_invalidate = { cell_x, cell_y, cell_w, cell_h }; | 			should_invalidate = { cell_x, cell_y, cell_w, cell_h }; | ||||||
| 			m_cursor.x++; | 			m_cursor.x++; | ||||||
|  | @ -700,7 +705,7 @@ Rectangle Terminal::putcodepoint(uint32_t codepoint) | ||||||
| 	{ | 	{ | ||||||
| 		const uint32_t scroll = m_cursor.y - rows() + 1; | 		const uint32_t scroll = m_cursor.y - rows() + 1; | ||||||
| 		m_cursor.y -= scroll; | 		m_cursor.y -= scroll; | ||||||
| 		m_window->shift_vertical(-scroll * (int32_t)m_font.height(), m_bg_color); | 		texture.shift_vertical(-scroll * (int32_t)m_font.height(), m_bg_color); | ||||||
| 		should_invalidate = { 0, 0, m_window->width(), m_window->height() }; | 		should_invalidate = { 0, 0, m_window->width(), m_window->height() }; | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -7,10 +7,11 @@ | ||||||
| 
 | 
 | ||||||
| void randomize_color(BAN::UniqPtr<LibGUI::Window>& window) | void randomize_color(BAN::UniqPtr<LibGUI::Window>& window) | ||||||
| { | { | ||||||
|  | 	auto& texture = window->texture(); | ||||||
| 	uint32_t color = ((rand() % 255) << 16) | ((rand() % 255) << 8) | ((rand() % 255) << 0); | 	uint32_t color = ((rand() % 255) << 16) | ((rand() % 255) << 8) | ((rand() % 255) << 0); | ||||||
| 	for (uint32_t y = 0; y < window->height(); y++) | 	for (uint32_t y = 0; y < window->height(); y++) | ||||||
| 		for (uint32_t x = 0; x < window->width(); x++) | 		for (uint32_t x = 0; x < window->width(); x++) | ||||||
| 			window->set_pixel(x, y, 0xFF000000 | color); | 			texture.set_pixel(x, y, 0xFF000000 | color); | ||||||
| 	window->invalidate(); | 	window->invalidate(); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
		Loading…
	
		Reference in New Issue