Kernel: Rewrite whole device structure

We now have DevFileSystem which is derived from RamFileSystem. All
devices are RamInodes. We don't have separate DeviceManager anymore.
To iterate over devices, you can loop througn every inode in devfs.
This commit is contained in:
Bananymous
2023-07-10 23:17:14 +03:00
parent f88b9ae4f2
commit 9bcfb34524
34 changed files with 334 additions and 408 deletions

View File

@@ -12,9 +12,9 @@ namespace Kernel::Input
virtual void on_byte(uint8_t) = 0;
public:
virtual Mode mode() const override { return { Mode::IFCHR | Mode::IRUSR | Mode::IRGRP }; }
virtual uid_t uid() const override { return 0; }
virtual gid_t gid() const override { return 0; }
PS2Device()
: CharacterDevice(Mode::IRUSR | Mode::IRGRP, 0, 0)
{ }
};
class PS2Controller

View File

@@ -60,13 +60,10 @@ namespace Kernel::Input
Semaphore m_semaphore;
public:
virtual BAN::StringView name() const override { return m_name; }
virtual dev_t rdev() const override { return m_rdev; }
virtual BAN::ErrorOr<size_t> read(size_t, void*, size_t) override;
private:
const BAN::String m_name;
const dev_t m_rdev;
};