forked from Bananymous/banan-os
Kernel: Only save/load sse state when it is used
There is no need to save and load sse state on every interrupt. Instead we can use CR0.TS to make threads trigger an interrupt when they use sse instructions. This can be used to only save and load sse state when needed. Processor now keeps track of its current "sse thread" and the scheduler either enabled or disabled sse based on which thread it is starting up. When a thread dies, it checks if it was the current sse thread to avoid use after free bugs. When load balancing, processor has to save the thread's sse state before sending it to a new processor (if it was the current sse thread). This ensures thread's sse state will be correct when the new processor ends up loading it.
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@@ -29,11 +29,6 @@ namespace Kernel
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return Thread::current().yield_registers().sp;
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}
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extern "C" void load_thread_sse()
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{
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Thread::current().load_sse();
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}
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static pid_t s_next_tid = 1;
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alignas(16) static uint8_t s_default_sse_storage[512];
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@@ -51,6 +46,11 @@ namespace Kernel
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return;
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}
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const auto state = Processor::get_interrupt_state();
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Processor::set_interrupt_state(InterruptState::Disabled);
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Processor::enable_sse();
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const uint32_t mxcsr = 0x1F80;
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asm volatile(
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"finit;"
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@@ -66,6 +66,10 @@ namespace Kernel
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: [mxcsr]"m"(mxcsr)
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);
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Processor::disable_sse();
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Processor::set_interrupt_state(state);
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s_default_sse_storage_initialized = true;
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}
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@@ -261,6 +265,12 @@ namespace Kernel
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Thread::~Thread()
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{
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if (Processor::get_current_sse_thread() == this)
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{
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Processor::set_current_sse_thread(nullptr);
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Processor::disable_sse();
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}
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if (m_delete_process)
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{
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ASSERT(m_process);
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