forked from Bananymous/banan-os
				
			
		
			
				
	
	
		
			62 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			62 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
| #include <BAN/Debug.h>
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| 
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| #include <LibGUI/Window.h>
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| 
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| #include <stdlib.h>
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| #include <unistd.h>
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| 
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| void randomize_color(BAN::UniqPtr<LibGUI::Window>& window)
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| {
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| 	auto& texture = window->texture();
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| 	uint32_t color = ((rand() % 255) << 16) | ((rand() % 255) << 8) | ((rand() % 255) << 0);
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| 	for (uint32_t y = 0; y < window->height(); y++)
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| 		for (uint32_t x = 0; x < window->width(); x++)
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| 			texture.set_pixel(x, y, 0xFF000000 | color);
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| 	window->invalidate();
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| }
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| 
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| int main()
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| {
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| 	timespec ts;
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| 	clock_gettime(CLOCK_MONOTONIC, &ts);
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| 	srand(ts.tv_nsec);
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| 
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| 	auto window_or_error = LibGUI::Window::create(300, 200, "test-window");
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| 	if (window_or_error.is_error())
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| 	{
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| 		dprintln("{}", window_or_error.error());
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| 		return 1;
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| 	}
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| 
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| 	bool running = true;
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| 
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| 	auto window = window_or_error.release_value();
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| 	window->set_close_window_event_callback([&] { running = false; });
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| 	window->set_mouse_button_event_callback(
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| 		[&](LibGUI::EventPacket::MouseButtonEvent::event_t event)
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| 		{
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| 			if (event.pressed && event.button == LibInput::MouseButton::Left)
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| 				randomize_color(window);
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| 
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| 			const char* button;
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| 			switch (event.button)
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| 			{
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| 				case LibInput::MouseButton::Left: button = "left"; break;
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| 				case LibInput::MouseButton::Right: button = "right"; break;
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| 				case LibInput::MouseButton::Middle: button = "middle"; break;
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| 				case LibInput::MouseButton::Extra1: button = "extra1"; break;
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| 				case LibInput::MouseButton::Extra2: button = "extra2"; break;
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| 			}
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| 			dprintln("mouse button '{}' {} at {}, {}", button, event.pressed ? "pressed" : "released", event.x, event.y);
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| 		}
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| 	);
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| 
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| 	randomize_color(window);
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| 
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| 	while (running)
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| 	{
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| 		window->wait_events();
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| 		window->poll_events();
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| 	}
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| }
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