forked from Bananymous/banan-os
				
			
		
			
				
	
	
		
			233 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			233 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
| #include <BAN/HashSet.h>
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| #include <BAN/StringView.h>
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| #include <BAN/Vector.h>
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| 
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| #include <ctype.h>
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| #include <inttypes.h>
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| #include <stdio.h>
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| 
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| using i8  = int8_t;
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| using i16 = int16_t;
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| using i32 = int32_t;
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| using i64 = int64_t;
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| 
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| using u8  = uint8_t;
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| using u16 = uint16_t;
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| using u32 = uint32_t;
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| using u64 = uint64_t;
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| 
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| enum class Tile { Empty, PositiveMirror, NegativeMirror, HorizontalSplitter, VerticalSplitter };
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| enum class Direction { North, South, East, West };
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| 
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| using Grid = BAN::Vector<BAN::Vector<Tile>>;
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| 
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| struct Position
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| {
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| 	i64 y;
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| 	i64 x;
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| 	Direction dir;
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| 
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| 	bool operator==(const Position& other) const
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| 	{
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| 		return x == other.x && y == other.y && dir == other.dir;
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| 	}
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| };
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| 
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| struct PositionHash
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| {
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| 	BAN::hash_t operator()(Position position) const
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| 	{
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| 		return BAN::hash<i64>()((position.y << 32) | position.x) ^ BAN::hash<i8>()(static_cast<i8>(position.dir));
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| 	}
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| };
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| 
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| Grid parse_grid(FILE* fp)
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| {
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| 	Grid grid;
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| 
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| 	auto char_to_tile =
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| 		[](char c)
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| 		{
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| 			if (c == '.')
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| 				return Tile::Empty;
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| 			if (c == '/')
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| 				return Tile::PositiveMirror;
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| 			if (c == '\\')
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| 				return Tile::NegativeMirror;
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| 			if (c == '-')
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| 				return Tile::HorizontalSplitter;
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| 			if (c == '|')
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| 				return Tile::VerticalSplitter;
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| 			ASSERT_NOT_REACHED();
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| 		};
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| 
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| 	char buffer[128];
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| 	while (fgets(buffer, sizeof(buffer), fp))
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| 	{
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| 		BAN::StringView line(buffer);
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| 		ASSERT(line.back() == '\n');
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| 		line = line.substring(0, line.size() - 1);
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| 		if (line.empty())
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| 			break;
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| 
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| 		MUST(grid.emplace_back(line.size()));
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| 		for (size_t i = 0; i < line.size(); i++)
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| 			grid.back()[i] = char_to_tile(line[i]);
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| 	}
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| 
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| 	return grid;
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| }
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| 
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| BAN::Vector<Position> get_next_positions(Position position, const Grid& grid)
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| {
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| 	auto tile = grid[position.y][position.x];
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| 
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| 	BAN::Vector<Position> next_positions;
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| 
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| 	switch (tile)
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| 	{
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| 		case Tile::Empty:
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| 			switch (position.dir)
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| 			{
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| 				case Direction::North:	MUST(next_positions.emplace_back(position.y - 1, position.x,     Direction::North)); break;
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| 				case Direction::South:	MUST(next_positions.emplace_back(position.y + 1, position.x,     Direction::South)); break;
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| 				case Direction::West:	MUST(next_positions.emplace_back(position.y,     position.x - 1, Direction::West)); break;
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| 				case Direction::East:	MUST(next_positions.emplace_back(position.y,     position.x + 1, Direction::East)); break;
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| 			}
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| 			break;
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| 		case Tile::PositiveMirror:
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| 			switch (position.dir)
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| 			{
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| 				case Direction::North:	MUST(next_positions.emplace_back(position.y,     position.x + 1, Direction::East)); break;
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| 				case Direction::South:	MUST(next_positions.emplace_back(position.y,     position.x - 1, Direction::West)); break;
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| 				case Direction::West:	MUST(next_positions.emplace_back(position.y + 1, position.x,     Direction::South)); break;
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| 				case Direction::East:	MUST(next_positions.emplace_back(position.y - 1, position.x,     Direction::North)); break;
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| 			}
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| 			break;
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| 		case Tile::NegativeMirror:
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| 			switch (position.dir)
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| 			{
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| 				case Direction::North:	MUST(next_positions.emplace_back(position.y,     position.x - 1, Direction::West)); break;
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| 				case Direction::South:	MUST(next_positions.emplace_back(position.y,     position.x + 1, Direction::East)); break;
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| 				case Direction::West:	MUST(next_positions.emplace_back(position.y - 1, position.x,     Direction::North)); break;
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| 				case Direction::East:	MUST(next_positions.emplace_back(position.y + 1, position.x,     Direction::South)); break;
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| 			}
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| 			break;
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| 		case Tile::HorizontalSplitter:
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| 			switch (position.dir)
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| 			{
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| 				case Direction::North:
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| 				case Direction::South:
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| 					MUST(next_positions.emplace_back(position.y, position.x - 1, Direction::West));
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| 					MUST(next_positions.emplace_back(position.y, position.x + 1, Direction::East));
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| 					break;
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| 				case Direction::West:	MUST(next_positions.emplace_back(position.y, position.x - 1, Direction::West)); break;
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| 				case Direction::East:	MUST(next_positions.emplace_back(position.y, position.x + 1, Direction::East)); break;
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| 			}
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| 			break;
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| 		case Tile::VerticalSplitter:
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| 			switch (position.dir)
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| 			{
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| 				case Direction::North:	MUST(next_positions.emplace_back(position.y - 1, position.x, Direction::North)); break;
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| 				case Direction::South:	MUST(next_positions.emplace_back(position.y + 1, position.x, Direction::South)); break;
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| 				case Direction::West:
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| 				case Direction::East:
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| 					MUST(next_positions.emplace_back(position.y - 1, position.x, Direction::North));
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| 					MUST(next_positions.emplace_back(position.y + 1, position.x, Direction::South));
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| 					break;
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| 			}
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| 			break;
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| 	}
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| 
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| 	for (size_t i = 0; i < next_positions.size();)
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| 	{
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| 		if (next_positions[i].y < 0 || next_positions[i].y >= (i64)grid.size())
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| 			next_positions.remove(i);
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| 		else if (next_positions[i].x < 0 || next_positions[i].x >= (i64)grid.front().size())
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| 			next_positions.remove(i);
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| 		else
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| 			i++;
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| 	}
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| 
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| 	return next_positions;
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| }
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| 
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| i64 count_energized_tiles(const Grid& grid, Position start)
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| {
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| 	BAN::HashSet<Position, PositionHash> visited;
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| 	BAN::HashSet<Position, PositionHash> energized;
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| 
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| 	BAN::Vector<Position> current_positions;
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| 	MUST(current_positions.push_back(start));
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| 	MUST(visited.insert(current_positions.front()));
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| 
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| 	while (!current_positions.empty())
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| 	{
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| 		auto position = current_positions.back();
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| 		current_positions.pop_back();
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| 
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| 		MUST(energized.insert({ position.y, position.x, Direction::North }));
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| 
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| 		auto next_positions = get_next_positions(position, grid);
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| 		for (auto next : next_positions)
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| 		{
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| 			if (visited.contains(next))
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| 				continue;
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| 			MUST(visited.insert(next));
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| 			MUST(current_positions.push_back(next));
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| 		}
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| 	}
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| 
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| 	return energized.size();
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| }
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| 
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| i64 puzzle1(FILE* fp)
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| {
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| 	auto grid = parse_grid(fp);
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| 	return count_energized_tiles(grid, { 0, 0, Direction::East });
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| }
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| 
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| i64 puzzle2(FILE* fp)
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| {
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| 	auto grid = parse_grid(fp);
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| 
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| 	i64 max_energized = 0;
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| 
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| 	for (i64 y = 0; y < (i64)grid.size(); y++)
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| 	{
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| 		max_energized = BAN::Math::max(max_energized, count_energized_tiles(grid, { y, 0, Direction::East }));
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| 		max_energized = BAN::Math::max(max_energized, count_energized_tiles(grid, { y, (i64)grid.front().size() - 1, Direction::West }));
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| 	}
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| 
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| 	for (i64 x = 0; x < (i64)grid.front().size(); x++)
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| 	{
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| 		max_energized = BAN::Math::max(max_energized, count_energized_tiles(grid, { 0, x, Direction::South }));
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| 		max_energized = BAN::Math::max(max_energized, count_energized_tiles(grid, { (i64)grid.size() - 1, x, Direction::North }));
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| 	}
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| 
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| 	return max_energized;
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| }
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| 
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| int main(int argc, char** argv)
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| {
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| 	const char* file_path = "/usr/share/aoc2023/day16_input.txt";
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| 
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| 	if (argc >= 2)
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| 		file_path = argv[1];
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| 
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| 	FILE* fp = fopen(file_path, "r");
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| 	if (fp == nullptr)
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| 	{
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| 		perror("fopen");
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| 		return 1;
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| 	}
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| 
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| 	printf("puzzle1: %" PRId64 "\n", puzzle1(fp));
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| 
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| 	fseek(fp, 0, SEEK_SET);
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| 
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| 	printf("puzzle2: %" PRId64 "\n", puzzle2(fp));
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| 
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| 	fclose(fp);
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| }
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