banan-os/kernel/kernel/Scheduler.cpp

214 lines
4.5 KiB
C++

#include <kernel/Arch.h>
#include <kernel/Attributes.h>
#include <kernel/InterruptController.h>
#include <kernel/Scheduler.h>
#include <kernel/PCI.h>
#define DISABLE_INTERRUPTS() asm volatile("cli")
#define ENABLE_INTERRUPTS() asm volatile("sti")
#if 1
#define VERIFY_CLI() ASSERT(interrupts_disabled())
#else
#define VERIFY_CLI()
#endif
namespace Kernel
{
extern "C" void start_thread(const BAN::Function<void()>* function, uintptr_t rsp, uintptr_t rip);
extern "C" void continue_thread(uintptr_t rsp, uintptr_t rip);
extern "C" uintptr_t read_rip();
static Scheduler* s_instance = nullptr;
static bool interrupts_disabled()
{
uintptr_t flags;
asm volatile("pushf; pop %0" : "=r"(flags));
return !(flags & (1 << 9));
}
BAN::ErrorOr<void> Scheduler::initialize()
{
ASSERT(s_instance == nullptr);
s_instance = new Scheduler();
ASSERT(s_instance);
s_instance->m_idle_thread = TRY(Thread::create([] { for (;;) asm volatile("hlt"); }));
return {};
}
Scheduler& Scheduler::get()
{
ASSERT(s_instance);
return *s_instance;
}
void Scheduler::start()
{
VERIFY_CLI();
ASSERT(!m_active_threads.empty());
m_current_thread = m_active_threads.begin();
execute_current_thread();
ASSERT_NOT_REACHED();
}
BAN::RefCounted<Thread> Scheduler::current_thread()
{
return m_current_thread ? m_current_thread->thread : m_idle_thread;
}
void Scheduler::reschedule()
{
ASSERT(InterruptController::get().is_in_service(PIT_IRQ));
InterruptController::get().eoi(PIT_IRQ);
if (PIT::ms_since_boot() <= m_last_reschedule)
return;
m_last_reschedule = PIT::ms_since_boot();
if (!m_sleeping_threads.empty())
m_sleeping_threads.front().wake_delta--;
wake_threads();
if (save_current_thread())
return;
get_next_thread();
execute_current_thread();
ASSERT_NOT_REACHED();
}
void Scheduler::wake_threads()
{
VERIFY_CLI();
while (!m_sleeping_threads.empty() && m_sleeping_threads.front().wake_delta == 0)
{
auto thread = m_sleeping_threads.front().thread;
m_sleeping_threads.remove(m_sleeping_threads.begin());
// This should work as we released enough memory from sleeping thread
static_assert(sizeof(ActiveThread) == sizeof(SleepingThread));
MUST(m_active_threads.push_back({ thread, 0 }));
}
}
BAN::ErrorOr<void> Scheduler::add_thread(BAN::RefCounted<Thread> thread)
{
if (interrupts_disabled())
{
TRY(m_active_threads.push_back({ thread, 0 }));
}
else
{
DISABLE_INTERRUPTS();
TRY(m_active_threads.push_back({ thread, 0 }));
ENABLE_INTERRUPTS();
}
return {};
}
void Scheduler::get_next_thread()
{
VERIFY_CLI();
if (m_active_threads.empty())
{
m_current_thread = {};
return;
}
if (!m_current_thread || ++m_current_thread == m_active_threads.end())
m_current_thread = m_active_threads.begin();
}
// NOTE: this is declared always inline, so we don't corrupt the stack
// after getting the rsp
ALWAYS_INLINE bool Scheduler::save_current_thread()
{
VERIFY_CLI();
uintptr_t rsp, rip;
push_callee_saved();
if (!(rip = read_rip()))
{
pop_callee_saved();
return true;
}
read_rsp(rsp);
auto current = current_thread();
current->set_rip(rip);
current->set_rsp(rsp);
return false;
}
void Scheduler::execute_current_thread()
{
VERIFY_CLI();
auto current = current_thread();
if (current->started())
{
continue_thread(current->rsp(), current->rip());
}
else
{
current->set_started();
start_thread(current->function(), current->rsp(), current->rip());
}
ASSERT_NOT_REACHED();
}
void Scheduler::set_current_thread_sleeping(uint64_t wake_delta)
{
DISABLE_INTERRUPTS();
ASSERT(m_current_thread);
auto current = m_current_thread->thread;
auto temp = m_current_thread;
if (save_current_thread())
return;
get_next_thread();
m_active_threads.remove(temp);
auto it = m_sleeping_threads.begin();
for (; it != m_sleeping_threads.end(); it++)
{
if (wake_delta <= it->wake_delta)
break;
wake_delta -= it->wake_delta;
}
if (it != m_sleeping_threads.end())
it->wake_delta -= wake_delta;
// This should work as we released enough memory from active thread
static_assert(sizeof(ActiveThread) == sizeof(SleepingThread));
MUST(m_sleeping_threads.insert(it, { current, wake_delta }));
execute_current_thread();
ASSERT_NOT_REACHED();
}
void Scheduler::set_current_thread_done()
{
DISABLE_INTERRUPTS();
ASSERT(m_current_thread);
auto temp = m_current_thread;
get_next_thread();
m_active_threads.remove(temp);
execute_current_thread();
ASSERT_NOT_REACHED();
}
}