Files
banan-os/kernel/kernel/Memory/kmalloc.cpp
T
Bananymous 93e1091252 Kernel: Rewrite kmalloc
Kmalloc is now a bitmap allocator with dynamic resizing and we dont need
to allocate 64 MiB static block of memory reserved for kmalloc :^)
2026-05-04 20:26:02 +03:00

293 lines
7.7 KiB
C++

#include <kernel/Memory/Heap.h>
#include <kernel/Memory/kmalloc.h>
#include <kernel/Memory/PageTable.h>
static constexpr size_t s_allocator_chunk_size { 64 };
static constexpr size_t s_allocator_align { alignof(max_align_t) };
static constexpr size_t s_max_allocator_count { 128 };
static constexpr size_t s_allocator_default_size { 128 * 1024 };
static constexpr size_t s_allocator_dynamic_size { 16 * 1024 * 1024 };
alignas(s_allocator_align) static uint8_t s_default_allocator_memory[s_allocator_default_size] {};
// NOTE: 128 KiB + 127 * 16 MiB ~= 2 GiB
// This is should be more than enough for kmalloc :^)
struct BitmapAllocator
{
struct Header
{
size_t chunks { 0 };
uint8_t padding[s_allocator_align - sizeof(chunks)];
};
uint32_t bitmap_chunks { 0 };
uint32_t total_chunks { 0 };
uint32_t free_chunks { 0 };
uint32_t allocations { 0 };
uint8_t* base { nullptr };
static size_t needed_chunks(size_t size)
{
return BAN::Math::div_round_up(sizeof(BitmapAllocator::Header) + size, s_allocator_chunk_size);
}
void initialize_default()
{
constexpr size_t bitmap_bytes = BAN::Math::div_round_up(s_allocator_default_size, s_allocator_chunk_size * 8);
constexpr size_t bitmap_chunks = BAN::Math::div_round_up(bitmap_bytes, s_allocator_chunk_size);
constexpr size_t usable_chunks = s_allocator_default_size / s_allocator_chunk_size - bitmap_chunks;
this->bitmap_chunks = bitmap_chunks;
this->total_chunks = usable_chunks;
this->free_chunks = usable_chunks;
this->base = s_default_allocator_memory;
memset(this->base, 0, bitmap_chunks * s_allocator_chunk_size);
}
bool initialize_dynamic()
{
using namespace Kernel;
const size_t page_count = s_allocator_dynamic_size / PAGE_SIZE;
const vaddr_t vaddr = PageTable::kernel().reserve_free_contiguous_pages(page_count, KERNEL_OFFSET);
if (vaddr == 0)
return false;
for (size_t i = 0; i < page_count; i++)
{
const paddr_t paddr = Heap::get().take_free_page();
if (paddr == 0)
{
for (size_t j = 0; j < i; j++)
Heap::get().release_page(PageTable::kernel().physical_address_of(vaddr + j * PAGE_SIZE));
PageTable::kernel().unmap_range(vaddr, page_count * PAGE_SIZE);
return false;
}
PageTable::kernel().map_page_at(paddr, vaddr + i * PAGE_SIZE, PageTable::ReadWrite | PageTable::Present);
}
constexpr size_t bitmap_bytes = BAN::Math::div_round_up(s_allocator_dynamic_size, s_allocator_chunk_size * 8);
constexpr size_t bitmap_chunks = BAN::Math::div_round_up(bitmap_bytes, s_allocator_chunk_size);
constexpr size_t usable_chunks = s_allocator_dynamic_size / s_allocator_chunk_size - bitmap_chunks;
this->bitmap_chunks = bitmap_chunks;
this->total_chunks = usable_chunks;
this->free_chunks = usable_chunks;
this->base = reinterpret_cast<uint8_t*>(vaddr);
memset(this->base, 0, bitmap_chunks * s_allocator_chunk_size);
return true;
}
uint8_t* data_start() { return base + bitmap_chunks * s_allocator_chunk_size; }
const uint8_t* data_start() const { return base + bitmap_chunks * s_allocator_chunk_size; }
size_t get_first_chunk(void* ptr) const
{
return (static_cast<uint8_t*>(ptr) - sizeof(Header) - data_start()) / s_allocator_chunk_size;
}
bool contains(void* ptr) const
{
if (ptr < data_start() + sizeof(Header))
return false;
return get_first_chunk(ptr) < total_chunks;
}
bool get_bit(size_t index) const
{
ASSERT(index < total_chunks);
const size_t byte = index / 8;
const size_t bit = index % 8;
return (base[byte] >> bit) & 1;
}
void set_bit(size_t index, bool value)
{
ASSERT(index < total_chunks);
const size_t byte = index / 8;
const size_t bit = index % 8;
if (value)
base[byte] |= 1 << bit;
else
base[byte] &= ~(1 << bit);
}
size_t find_unset_bit(size_t index) const
{
// NOTE: We could optimize other bitmap functions than this
// but this one is the bottle neck so it doesn't matter
static_assert(sizeof(unsigned long long) == sizeof(uint64_t));
if (index >= total_chunks)
return index;
if (const auto rem = index % 64)
{
const uint64_t qword = *reinterpret_cast<const uint64_t*>(base + (index - rem) / 8) >> rem;
if (qword != (1ull << (64 - rem)) - 1)
return index + __builtin_ctzll(~qword);
index += 64 - rem;
}
while (index < total_chunks)
{
const uint64_t qword = *reinterpret_cast<const uint64_t*>(base + index / 8);
if (qword != UINT64_MAX)
return index + __builtin_ctzll(~qword);
index += 64;
}
return index;
}
size_t count_unset_bits(size_t index, size_t wanted) const
{
size_t count = 0;
for (; index + count < total_chunks && count < wanted; count++)
if (get_bit(index + count))
break;
return count;
}
Header& header_from_chunk(size_t index)
{
return *reinterpret_cast<Header*>(data_start() + index * s_allocator_chunk_size);
}
Header& header_from_ptr(void* ptr)
{
return *reinterpret_cast<Header*>(static_cast<uint8_t*>(ptr) - sizeof(Header));
}
void* allocate(size_t needed_chunks)
{
ASSERT(needed_chunks > 0);
if (needed_chunks > free_chunks)
return nullptr;
for (size_t i = find_unset_bit(0); i <= total_chunks - needed_chunks; i = find_unset_bit(i))
{
if (const size_t count = count_unset_bits(i, needed_chunks); count < needed_chunks)
{
i += count + 1;
continue;
}
for (size_t j = 0; j < needed_chunks; j++)
set_bit(i + j, true);
auto& header = header_from_chunk(i);
header.chunks = needed_chunks;
free_chunks -= header.chunks;
allocations++;
return &header + 1;
}
return nullptr;
}
void free(void* ptr)
{
ASSERT(contains(ptr));
const size_t first_chunk = get_first_chunk(ptr);
auto& header = header_from_ptr(ptr);
for (size_t i = 0; i < header.chunks; i++)
set_bit(first_chunk + i, false);
free_chunks += header.chunks;
allocations--;
}
};
static uint8_t s_allocator_storage[s_max_allocator_count * sizeof(BitmapAllocator)];
static BitmapAllocator* s_allocators[s_max_allocator_count] {};
static Kernel::SpinLock s_kmalloc_lock;
void kmalloc_initialize()
{
auto& allocator = reinterpret_cast<BitmapAllocator*>(s_allocator_storage)[0];
new (&allocator) BitmapAllocator();
allocator.initialize_default();
s_allocators[0] = &allocator;
}
static void kmalloc_dump_info()
{
ASSERT(s_kmalloc_lock.current_processor_has_lock());
dwarnln("kmalloc info");
for (size_t i = 0; i < s_max_allocator_count && s_allocators[i]; i++)
{
dwarnln(" allocator {}", i);
dwarnln(" total size: {}", s_allocators[i]->total_chunks * s_allocator_chunk_size);
dwarnln(" free size: {}", s_allocators[i]->free_chunks * s_allocator_chunk_size);
dwarnln(" allocations: {}", s_allocators[i]->allocations);
}
}
void* kmalloc(size_t size)
{
const size_t needed_chunks = BitmapAllocator::needed_chunks(size);
Kernel::SpinLockGuard _(s_kmalloc_lock);
for (size_t i = 0; i < s_max_allocator_count; i++)
{
if (auto* allocator = s_allocators[i])
{
if (void* result = allocator->allocate(needed_chunks))
return result;
continue;
}
auto& new_allocator = reinterpret_cast<BitmapAllocator*>(s_allocator_storage)[i];
new (&new_allocator) BitmapAllocator();
if (!new_allocator.initialize_dynamic())
{
new_allocator.~BitmapAllocator();
break;
}
s_allocators[i] = &new_allocator;
if (void* result = new_allocator.allocate(needed_chunks))
return result;
break;
}
dwarnln("failed to allocate {} bytes", size);
kmalloc_dump_info();
return nullptr;
}
void kfree(void* ptr)
{
if (ptr == nullptr)
return;
Kernel::SpinLockGuard _(s_kmalloc_lock);
for (size_t i = 0; i < s_max_allocator_count && s_allocators[i]; i++)
if (s_allocators[i]->contains(ptr))
return s_allocators[i]->free(ptr);
ASSERT_NOT_REACHED();
}