#include #include #include #include #include #include #define BEL 0x07 #define BS 0x08 #define HT 0x09 #define LF 0x0A #define FF 0x0C #define CR 0x0D #define ESC 0x1B #define CSI '[' namespace TTY { static uint32_t terminal_height = 0; static uint32_t terminal_width = 0; static uint32_t terminal_row = 0; static uint32_t terminal_col = 0; static VESA::Color terminal_fg = VESA::Color::BRIGHT_WHITE; static VESA::Color terminal_bg = VESA::Color::BLACK; static char s_ansi_escape_mode = '\0'; static int s_ansi_escape_index = 0; static int s_ansi_escape_nums[2] = { -1, -1 }; template inline constexpr T max(T a, T b) { return a > b ? a : b; } template inline constexpr T min(T a, T b) { return a < b ? a : b; } template inline constexpr T clamp(T x, T a, T b) { return x < a ? a : x > b ? b : x; } void initialize() { terminal_width = VESA::GetTerminalWidth(); terminal_height = VESA::GetTerminalHeight(); } void clear() { VESA::Clear(VESA::Color::BLACK); } void setcolor(VESA::Color fg, VESA::Color bg) { terminal_fg = fg; terminal_bg = bg; } void clear_line(size_t line) { for (size_t x = 0; x < terminal_width; x++) VESA::PutEntryAt(' ', x, line, terminal_fg, terminal_bg); } static void update_cursor() { uint16_t pos = terminal_row * terminal_width + terminal_col; IO::outb(0x3D4, 0x0F); IO::outb(0x3D5, (uint8_t) (pos & 0xFF)); IO::outb(0x3D4, 0x0E); IO::outb(0x3D5, (uint8_t) ((pos >> 8) & 0xFF)); } void set_cursor_pos(int x, int y) { terminal_row = y; terminal_col = x; update_cursor(); } static uint16_t handle_unicode(uint8_t ch) { static uint8_t unicode_left = 0; static uint16_t codepoint = 0; if (unicode_left) { if ((ch >> 6) == 0b10) { codepoint = (codepoint << 6) | ch; unicode_left--; if (unicode_left > 0) return 0xFFFF; return codepoint; } else { // invalid utf-8 unicode_left = 0; return 0x00; } } else { if ((ch >> 3) == 0b11110) { unicode_left = 3; codepoint = ch & 0b00000111; return 0xFFFF; } if ((ch >> 4) == 0b1110) { unicode_left = 2; codepoint = ch & 0b00001111; return 0xFFFF; } if ((ch >> 5) == 0b110) { unicode_left = 1; codepoint = ch & 0b00011111; return 0xFFFF; } } return ch & 0x7F; } static void reset_ansi_escape() { s_ansi_escape_mode = '\0'; s_ansi_escape_index = 0; s_ansi_escape_nums[0] = -1; s_ansi_escape_nums[1] = -1; } static void handle_ansi_SGR() { switch (s_ansi_escape_nums[0]) { case -1: case 0: terminal_fg = VESA::Color::BRIGHT_WHITE; terminal_bg = VESA::Color::BLACK; break; case 30: terminal_fg = VESA::Color::BRIGHT_BLACK; break; case 31: terminal_fg = VESA::Color::BRIGHT_RED; break; case 32: terminal_fg = VESA::Color::BRIGHT_GREEN; break; case 33: terminal_fg = VESA::Color::BRIGHT_YELLOW; break; case 34: terminal_fg = VESA::Color::BRIGHT_BLUE; break; case 35: terminal_fg = VESA::Color::BRIGHT_MAGENTA; break; case 36: terminal_fg = VESA::Color::BRIGHT_CYAN; break; case 37: terminal_fg = VESA::Color::BRIGHT_WHITE; break; case 40: terminal_bg = VESA::Color::BRIGHT_BLACK; break; case 41: terminal_bg = VESA::Color::BRIGHT_RED; break; case 42: terminal_bg = VESA::Color::BRIGHT_GREEN; break; case 43: terminal_bg = VESA::Color::BRIGHT_YELLOW; break; case 44: terminal_bg = VESA::Color::BRIGHT_BLUE; break; case 45: terminal_bg = VESA::Color::BRIGHT_MAGENTA; break; case 46: terminal_bg = VESA::Color::BRIGHT_CYAN; break; case 47: terminal_bg = VESA::Color::BRIGHT_WHITE; break; } } static void handle_ansi_escape(uint16_t c) { switch (s_ansi_escape_mode) { case '\1': { if (c == CSI) { s_ansi_escape_mode = CSI; return; } return reset_ansi_escape(); } case CSI: { switch (c) { case '0': case '1': case '2': case '3': case '4': case '5': case '6': case '7': case '8': case '9': { int& val = s_ansi_escape_nums[s_ansi_escape_index]; val = (val == -1) ? (c - '0') : (val * 10 + c - '0'); return; } case ';': s_ansi_escape_index++; return; case 'A': // Cursor Up if (s_ansi_escape_nums[0] == -1) s_ansi_escape_nums[0] = 1; terminal_row = max(terminal_row - s_ansi_escape_nums[0], 0); return reset_ansi_escape(); case 'B': // Curson Down if (s_ansi_escape_nums[0] == -1) s_ansi_escape_nums[0] = 1; terminal_row = min(terminal_row + s_ansi_escape_nums[0], terminal_height - 1); return reset_ansi_escape(); case 'C': // Cursor Forward if (s_ansi_escape_nums[0] == -1) s_ansi_escape_nums[0] = 1; terminal_col = min(terminal_col + s_ansi_escape_nums[0], terminal_width - 1); return reset_ansi_escape(); case 'D': // Cursor Back if (s_ansi_escape_nums[0] == -1) s_ansi_escape_nums[0] = 1; terminal_col = max(terminal_col - s_ansi_escape_nums[0], 0); return reset_ansi_escape(); case 'E': // Cursor Next Line if (s_ansi_escape_nums[0] == -1) s_ansi_escape_nums[0] = 1; terminal_row = min(terminal_row + s_ansi_escape_nums[0], terminal_height - 1); terminal_col = 0; return reset_ansi_escape(); case 'F': // Cursor Previous Line if (s_ansi_escape_nums[0] == -1) s_ansi_escape_nums[0] = 1; terminal_row = max(terminal_row - s_ansi_escape_nums[0], 0); terminal_col = 0; return reset_ansi_escape(); case 'G': // Cursor Horizontal Absolute if (s_ansi_escape_nums[0] == -1) s_ansi_escape_nums[0] = 1; terminal_col = clamp(s_ansi_escape_nums[0] - 1, 0, terminal_width - 1); return reset_ansi_escape(); case 'H': // Cursor Position if (s_ansi_escape_nums[0] == -1) s_ansi_escape_nums[0] = 1; if (s_ansi_escape_nums[1] == -1) s_ansi_escape_nums[1] = 1; terminal_row = clamp(s_ansi_escape_nums[0] - 1, 0, terminal_height - 1); terminal_col = clamp(s_ansi_escape_nums[1] - 1, 0, terminal_width - 1); return reset_ansi_escape(); case 'J': // Erase in Display dprintln("Unsupported ANSI CSI character J"); return reset_ansi_escape(); case 'K': // Erase in Line switch (s_ansi_escape_nums[0]) { case -1: case 0: for (size_t i = terminal_col; i < terminal_width; i++) VESA::PutEntryAt(' ', i, terminal_row, terminal_fg, terminal_bg); break; case 1: for (size_t i = 0; i <= terminal_col; i++) VESA::PutEntryAt(' ', i, terminal_row, terminal_fg, terminal_bg); break; case 2: for (size_t i = 0; i < terminal_width; i++) VESA::PutEntryAt(' ', i, terminal_row, terminal_fg, terminal_bg); break; } return reset_ansi_escape(); case 'S': // Scroll Up dprintln("Unsupported ANSI CSI character S"); return reset_ansi_escape(); case 'T': // Scroll Down dprintln("Unsupported ANSI CSI character T"); return reset_ansi_escape(); case 'f': // Horizontal Vertical Position dprintln("Unsupported ANSI CSI character f"); return reset_ansi_escape(); case 'm': handle_ansi_SGR(); return reset_ansi_escape(); default: dprintln("Unsupported ANSI CSI character {}", c); return reset_ansi_escape(); } } default: dprintln("Unsupported ANSI mode"); return reset_ansi_escape(); } } void putchar(char _c) { uint16_t cp = handle_unicode(_c); if (cp == 0xFFFF) return; if (s_ansi_escape_mode) return handle_ansi_escape(cp); // https://en.wikipedia.org/wiki/ANSI_escape_code switch (cp) { case BEL: // TODO break; case BS: if (terminal_col > 0) terminal_col--; break; case HT: terminal_col++; while (terminal_col % 8) terminal_col++; break; case LF: terminal_col = 0; terminal_row++; break; case FF: terminal_row++; break; case CR: terminal_col = 0; break; case ESC: s_ansi_escape_mode = '\1'; break; default: VESA::PutEntryAt(cp, terminal_col, terminal_row, terminal_fg, terminal_bg); terminal_col++; break; } if (terminal_col >= terminal_width) { terminal_col = 0; terminal_row++; } while (terminal_row >= terminal_height) { for (size_t line = 1; line < terminal_height; line++) VESA::ScrollLine(line); clear_line(terminal_height - 1); terminal_col = 0; terminal_row--; } update_cursor(); } void write(const char* data, size_t size) { for (size_t i = 0; i < size; i++) putchar(data[i]); } void writestring(const char* data) { while (*data) { putchar(*data); data++; } } }