We now have DevFileSystem which is derived from RamFileSystem. All
devices are RamInodes. We don't have separate DeviceManager anymore.
To iterate over devices, you can loop througn every inode in devfs.
We don't store the error message anymore in BAN::Error.
Instead we store a error code that can be mapped into a string.
This allows BAN::Error to only take 4 bytes instead of 128.
We should also make some kernel initialization just panic instead
of returning errors since they are required for succesfull boot
anyway.
We used to copy all headers everytime to sysroot which caused
rebuild of the whole os. Now we use the cmake command
'copy_directory_if_different' which seemed to fix this issue :)
Reading is now much slower at ~500 kB/s it was around 3 MB/s.
This is probably mostly due semaphore blocking taking atleast
until next reschedule (1 ms itervals). This will be a problem
as long as we are using only single processor.
I could try to use {READ/WRITE}_MULTIPLE commands, but since
most of the disk reads are 2 sectors (inode block size) this
will at most double the speed.
Most efficient speed up would of course be caching disk access
data and inodes overall.
The API is kinda weird since device reads/writes go from
ATADevice -> ATAController -> ATADevice
but this is for now atleast necessary since ATAController has(?)
to keep all devices from using the disks at the same time
I have been annoyed for a while since I had to build everything
when running the os since the buildsystem was really bad.
I wanted to rewrite the whole build system and changed to using cmake
:)