forked from Bananymous/banan-os
Kernel: Rewrite the whole VESA driver
We dont support vga text mode currently. I might add it later if needed. I also removed mouse 'support' from Shell since it didn't do anything and I didn't implement arbitary bitmap rendering to framebuffer
This commit is contained in:
parent
10c7ef7baa
commit
1b9f7aa815
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@ -29,22 +29,23 @@ LIBS:=$(LIBS) $(KERNEL_ARCH_LIBS)
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BUILDDIR=$(abspath build)
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KERNEL_OBJS= \
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$(KERNEL_ARCH_OBJS) \
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kernel/build_libc.o \
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kernel/font.o \
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kernel/Input.o \
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kernel/kernel.o \
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kernel/kmalloc.o \
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kernel/Panic.o \
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kernel/PIC.o \
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kernel/PIT.o \
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kernel/RTC.o \
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kernel/Serial.o \
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kernel/Shell.o \
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kernel/SSP.o \
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kernel/TTY.o \
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icxxabi.o \
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KERNEL_OBJS= \
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$(KERNEL_ARCH_OBJS) \
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kernel/build_libc.o \
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kernel/font.o \
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kernel/Input.o \
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kernel/kernel.o \
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kernel/kmalloc.o \
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kernel/Panic.o \
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kernel/PIC.o \
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kernel/PIT.o \
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kernel/RTC.o \
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kernel/Serial.o \
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kernel/Shell.o \
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kernel/SSP.o \
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kernel/TTY.o \
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kernel/VesaTerminalDriver.o \
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icxxabi.o \
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OBJS= \
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$(ARCHDIR)/crti.o \
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@ -1,317 +0,0 @@
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#include <kernel/font.h>
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#include <kernel/IO.h>
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#include <kernel/kmalloc.h>
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#include <kernel/MMU.h>
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#include <kernel/multiboot.h>
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#include <kernel/Panic.h>
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#include <kernel/Serial.h>
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#include <kernel/VESA.h>
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#include <string.h>
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#define MULTIBOOT_FLAGS_FRAMEBUFFER (1 << 12)
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#define MULTIBOOT_FRAMEBUFFER_TYPE_GRAPHICS 1
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#define MULTIBOOT_FRAMEBUFFER_TYPE_TEXT 2
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extern multiboot_info_t* s_multiboot_info;
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extern const struct bitmap_font font;
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namespace VESA
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{
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static uintptr_t s_addr = 0;
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static uint8_t s_bpp = 0;
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static uint32_t s_pitch = 0;
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static uint32_t s_width = 0;
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static uint32_t s_height = 0;
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static uint8_t s_mode = 0;
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static uint32_t s_terminal_width = 0;
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static uint32_t s_terminal_height = 0;
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static void (*PutCharAtImpl)(uint16_t, uint32_t, uint32_t, Color, Color) = nullptr;
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static void (*ClearImpl)(Color) = nullptr;
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static void (*SetCursorPositionImpl)(uint32_t, uint32_t, Color) = nullptr;
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static void GraphicsPutBitmapAt(const uint8_t* bitmap, uint32_t x, uint32_t y, Color fg);
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static void GraphicsPutBitmapAt(const uint8_t* bitmap, uint32_t x, uint32_t y, Color fg, Color bg);
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static void GraphicsPutCharAt(uint16_t ch, uint32_t x, uint32_t y, Color fg, Color bg);
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static void GraphicsClear(Color color);
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static void GraphicsSetCursorPosition(uint32_t x, uint32_t y, Color fg);
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static void TextPutCharAt(uint16_t ch, uint32_t x, uint32_t y, Color fg, Color bg);
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static void TextClear(Color color);
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static void TextSetCursorPosition(uint32_t x, uint32_t y, Color fg);
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void PutBitmapAt(const uint8_t* bitmap, uint32_t x, uint32_t y, Color fg)
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{
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if (s_mode == MULTIBOOT_FRAMEBUFFER_TYPE_GRAPHICS)
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GraphicsPutBitmapAt(bitmap, x, y, fg);
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}
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void PutBitmapAt(const uint8_t* bitmap, uint32_t x, uint32_t y, Color fg, Color bg)
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{
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if (s_mode == MULTIBOOT_FRAMEBUFFER_TYPE_GRAPHICS)
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GraphicsPutBitmapAt(bitmap, x, y, fg, bg);
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}
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void PutCharAt(uint16_t ch, uint32_t x, uint32_t y, Color fg, Color bg)
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{
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if (x >= s_width || y >= s_height)
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return;
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PutCharAtImpl(ch, x, y, fg, bg);
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}
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void Clear(Color color)
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{
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ClearImpl(color);
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}
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void SetCursorPosition(uint32_t x, uint32_t y, Color fg)
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{
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SetCursorPositionImpl(x, y, fg);
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}
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uint32_t GetTerminalWidth()
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{
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return s_terminal_width;
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}
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uint32_t GetTerminalHeight()
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{
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return s_terminal_height;
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}
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bool Initialize()
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{
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if (!(g_multiboot_info->flags & MULTIBOOT_FLAGS_FRAMEBUFFER))
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{
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derrorln("bootloader did not provide a memory map");
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return false;
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}
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auto& framebuffer = g_multiboot_info->framebuffer;
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s_addr = framebuffer.addr;
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s_bpp = framebuffer.bpp;
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s_pitch = framebuffer.pitch;
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s_width = framebuffer.width;
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s_height = framebuffer.height;
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s_mode = framebuffer.type;
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MMU::Get().AllocateRange(s_addr, s_pitch * s_height);
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if (s_mode == MULTIBOOT_FRAMEBUFFER_TYPE_GRAPHICS)
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{
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if (s_bpp != 24 && s_bpp != 32)
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{
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derrorln("Unsupported bpp {}", s_bpp);
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return false;
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}
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dprintln("Graphics Mode {}x{} ({} bpp)", s_width, s_height, s_bpp);
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PutCharAtImpl = GraphicsPutCharAt;
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ClearImpl = GraphicsClear;
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SetCursorPositionImpl = GraphicsSetCursorPosition;
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s_terminal_width = s_width / font.Width;
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s_terminal_height = s_height / font.Height;
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}
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else if (s_mode == MULTIBOOT_FRAMEBUFFER_TYPE_TEXT)
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{
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dprintln("Text Mode {}x{}", s_width, s_height);
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PutCharAtImpl = TextPutCharAt;
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ClearImpl = TextClear;
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SetCursorPositionImpl = TextSetCursorPosition;
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s_terminal_width = s_width;
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s_terminal_height = s_height;
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}
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else
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{
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derrorln("Unsupported type for VESA framebuffer");
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return false;
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}
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SetCursorPositionImpl(0, 0, Color::BRIGHT_WHITE);
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ClearImpl(Color::BLACK);
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return true;
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}
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static uint32_t s_graphics_colors[]
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{
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0x00'00'00'00,
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0x00'00'00'AA,
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0x00'00'AA'00,
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0x00'00'AA'AA,
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0x00'AA'00'00,
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0x00'AA'00'AA,
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0x00'AA'55'00,
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0x00'AA'AA'AA,
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0x00'55'55'55,
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0x00'55'55'FF,
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0x00'55'FF'55,
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0x00'55'FF'FF,
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0x00'FF'55'55,
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0x00'FF'55'FF,
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0x00'FF'FF'55,
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0x00'FF'FF'FF,
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};
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static void GraphicsSetPixel(uint32_t offset, uint32_t color)
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{
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uint32_t* address = (uint32_t*)(s_addr + offset);
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switch (s_bpp)
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{
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case 24:
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*address = (*address & 0xFF000000) | (color & 0x00FFFFFF);
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break;
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case 32:
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*address = color;
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break;
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}
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}
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static void GraphicsPutBitmapAt(const uint8_t* bitmap, uint32_t x, uint32_t y, Color fg)
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{
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uint32_t u32_fg = s_graphics_colors[(uint8_t)fg];
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uint32_t fx = x * font.Width;
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uint32_t fy = y * font.Height;
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uint32_t row_offset = (fy * s_pitch) + (fx * (s_bpp / 8));
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for (uint32_t gy = 0; gy < font.Height; gy++)
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{
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uint32_t pixel_offset = row_offset;
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for (uint32_t gx = 0; gx < font.Width; gx++)
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{
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if (bitmap[gy] & (1 << (font.Width - gx - 1)))
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GraphicsSetPixel(pixel_offset, u32_fg);
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pixel_offset += s_bpp / 8;
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}
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row_offset += s_pitch;
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}
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}
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static void GraphicsPutBitmapAt(const uint8_t* bitmap, uint32_t x, uint32_t y, Color fg, Color bg)
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{
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uint32_t u32_fg = s_graphics_colors[(uint8_t)fg];
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uint32_t u32_bg = s_graphics_colors[(uint8_t)bg];
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uint32_t fx = x * font.Width;
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uint32_t fy = y * font.Height;
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uint32_t row_offset = (fy * s_pitch) + (fx * (s_bpp / 8));
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for (uint32_t gy = 0; gy < font.Height; gy++)
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{
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uint32_t pixel_offset = row_offset;
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for (uint32_t gx = 0; gx < font.Width; gx++)
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{
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GraphicsSetPixel(pixel_offset, (bitmap[gy] & (1 << (font.Width - gx - 1))) ? u32_fg : u32_bg);
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pixel_offset += s_bpp / 8;
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}
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row_offset += s_pitch;
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}
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}
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static void GraphicsPutCharAt(uint16_t ch, uint32_t x, uint32_t y, Color fg, Color bg)
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{
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// find correct bitmap
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uint32_t index = 0;
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for (uint32_t i = 0; i < font.Chars; i++)
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{
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if (font.Index[i] == ch)
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{
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index = i;
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break;
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}
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}
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const uint8_t* glyph = font.Bitmap + index * font.Height;
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GraphicsPutBitmapAt(glyph, x, y, fg, bg);
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}
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static void GraphicsClear(Color color)
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{
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uint32_t u32_color = s_graphics_colors[(uint8_t)color];
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if (s_bpp == 32)
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{
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uint32_t bytes_per_row = s_pitch / 4;
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for (uint32_t y = 0; y < s_height; y++)
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for (uint32_t x = 0; x < s_width; x++)
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((uint32_t*)s_addr)[y * bytes_per_row + x] = u32_color;
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return;
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}
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uint32_t row_offset = 0;
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for (uint32_t y = 0; y < s_height; y++)
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{
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uint32_t pixel_offset = row_offset;
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for (uint32_t x = 0; x < s_width; x++)
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{
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GraphicsSetPixel(pixel_offset, u32_color);
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pixel_offset += s_bpp / 8;
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}
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row_offset += s_pitch;
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}
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}
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static void GraphicsSetCursorPosition(uint32_t x, uint32_t y, Color fg)
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{
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if (font.Width == 8 && font.Height == 16)
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{
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uint8_t cursor[] = {
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________,
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________,
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________,
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________,
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________,
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________,
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________,
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________,
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________,
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________,
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________,
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________,
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________,
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XXXXXXXX,
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XXXXXXXX,
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________,
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};
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GraphicsPutBitmapAt(cursor, x, y, fg);
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}
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}
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static inline uint8_t TextColor(Color fg, Color bg)
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{
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return (((uint8_t)bg & 0x0F) << 4) | ((uint8_t)fg & 0x0F);
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}
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static inline uint16_t TextEntry(uint8_t ch, uint8_t color)
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{
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return ((uint16_t)color << 8) | ch;
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}
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static void TextPutCharAt(uint16_t ch, uint32_t x, uint32_t y, Color fg, Color bg)
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{
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uint32_t index = y * s_width + x;
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((uint16_t*)s_addr)[index] = TextEntry(ch, TextColor(fg, bg));
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}
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static void TextClear(Color color)
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{
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for (uint32_t y = 0; y < s_height; y++)
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for (uint32_t x = 0; x < s_width; x++)
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TextPutCharAt(' ', x, y, Color::BRIGHT_WHITE, color);
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}
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static void TextSetCursorPosition(uint32_t x, uint32_t y, Color)
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{
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uint16_t position = y * s_width + x;
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IO::outb(0x3D4, 0x0F);
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IO::outb(0x3D5, (uint8_t) (position & 0xFF));
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IO::outb(0x3D4, 0x0E);
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IO::outb(0x3D5, (uint8_t) ((position >> 8) & 0xFF));
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}
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}
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@ -9,5 +9,4 @@ $(ARCHDIR)/boot.o \
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$(ARCHDIR)/CPUID.o \
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$(ARCHDIR)/IDT.o \
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$(ARCHDIR)/MMU.o \
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$(ARCHDIR)/VESA.o \
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@ -21,7 +21,6 @@ namespace Kernel
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BAN::Vector<BAN::String> ParseArguments(BAN::StringView) const;
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void ProcessCommand(const BAN::Vector<BAN::String>&);
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void KeyEventCallback(Input::KeyEvent);
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void MouseMoveEventCallback(Input::MouseMoveEvent);
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private:
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TTY* m_tty;
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@ -36,13 +35,6 @@ namespace Kernel
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uint32_t col = 0;
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uint32_t index = 0;
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} m_cursor_pos;
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struct
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{
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bool exists = false;
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int32_t x = 0;
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int32_t y = 0;
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} m_mouse_pos;
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};
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}
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@ -1,12 +1,12 @@
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#pragma once
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#include <kernel/VESA.h>
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#include <kernel/TerminalDriver.h>
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#include <kernel/Serial.h>
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class TTY
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{
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public:
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TTY();
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TTY(TerminalDriver*);
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void Clear();
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void PutChar(char ch);
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void Write(const char* data, size_t size);
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@ -31,8 +31,8 @@ private:
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private:
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struct Cell
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{
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VESA::Color foreground = VESA::Color::BRIGHT_WHITE;
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VESA::Color background = VESA::Color::BLACK;
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TerminalDriver::Color foreground = TerminalColor::BRIGHT_WHITE;
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TerminalDriver::Color background = TerminalColor::BLACK;
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uint16_t character = ' ';
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};
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@ -43,12 +43,13 @@ private:
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int32_t nums[2] = { -1, -1 };
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};
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uint32_t m_width { 0 };
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uint32_t m_height { 0 };
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uint32_t m_row { 0 };
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uint32_t m_column { 0 };
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VESA::Color m_foreground { VESA::Color::BRIGHT_WHITE };
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VESA::Color m_background { VESA::Color::BLACK };
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Cell* m_buffer { nullptr };
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AnsiState m_ansi_state;
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uint32_t m_width { 0 };
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uint32_t m_height { 0 };
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uint32_t m_row { 0 };
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uint32_t m_column { 0 };
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TerminalDriver::Color m_foreground { TerminalColor::BRIGHT_WHITE };
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TerminalDriver::Color m_background { TerminalColor::BLACK };
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Cell* m_buffer { nullptr };
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AnsiState m_ansi_state;
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TerminalDriver* m_terminal_driver { nullptr };
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};
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@ -0,0 +1,53 @@
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#pragma once
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#include <stdint.h>
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class TerminalDriver
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{
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public:
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struct Color
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{
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constexpr Color(uint32_t rgb)
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: rgb(rgb)
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{ }
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constexpr Color(uint8_t r, uint8_t g, uint8_t b)
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: rgb(((uint32_t)r << 16) | ((uint32_t)g << 8) | b)
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{ }
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uint8_t red() const { return (rgb >> 0x10) & 0xFF; }
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uint8_t green() const { return (rgb >> 0x08) & 0xFF; }
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uint8_t blue() const { return (rgb >> 0x00) & 0xFF; }
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uint32_t rgb;
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};
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public:
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virtual ~TerminalDriver() {}
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virtual uint32_t Width() const = 0;
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virtual uint32_t Height() const = 0;
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virtual void PutCharAt(uint16_t, uint32_t, uint32_t, Color, Color) = 0;
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virtual void Clear(Color) = 0;
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virtual void SetCursorPosition(uint32_t, uint32_t) = 0;
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};
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namespace TerminalColor
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{
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static constexpr TerminalDriver::Color BLACK = 0x000000;
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static constexpr TerminalDriver::Color BLUE = 0x0000AA;
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static constexpr TerminalDriver::Color GREEN = 0x00AA00;
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static constexpr TerminalDriver::Color CYAN = 0x00AAAA;
|
||||
static constexpr TerminalDriver::Color RED = 0xAA0000;
|
||||
static constexpr TerminalDriver::Color MAGENTA = 0xAA00AA;
|
||||
static constexpr TerminalDriver::Color YELLOW = 0xAA5500;
|
||||
static constexpr TerminalDriver::Color WHITE = 0xAAAAAA;
|
||||
|
||||
static constexpr TerminalDriver::Color BRIGHT_BLACK = 0x555555;
|
||||
static constexpr TerminalDriver::Color BRIGHT_BLUE = 0x5555FF;
|
||||
static constexpr TerminalDriver::Color BRIGHT_GREEN = 0x55FF55;
|
||||
static constexpr TerminalDriver::Color BRIGHT_CYAN = 0x55FFFF;
|
||||
static constexpr TerminalDriver::Color BRIGHT_RED = 0xFF5555;
|
||||
static constexpr TerminalDriver::Color BRIGHT_MAGENTA = 0xFF55FF;
|
||||
static constexpr TerminalDriver::Color BRIGHT_YELLOW = 0xFFFF55;
|
||||
static constexpr TerminalDriver::Color BRIGHT_WHITE = 0xFFFFFF;
|
||||
}
|
|
@ -1,38 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
namespace VESA
|
||||
{
|
||||
|
||||
enum class Color : uint8_t
|
||||
{
|
||||
BLACK = 0,
|
||||
BLUE = 1,
|
||||
GREEN = 2,
|
||||
CYAN = 3,
|
||||
RED = 4,
|
||||
MAGENTA = 5,
|
||||
YELLOW = 6,
|
||||
WHITE = 7,
|
||||
BRIGHT_BLACK = 8,
|
||||
BRIGHT_BLUE = 9,
|
||||
BRIGHT_GREEN = 10,
|
||||
BRIGHT_CYAN = 11,
|
||||
BRIGHT_RED = 12,
|
||||
BRIGHT_MAGENTA = 13,
|
||||
BRIGHT_YELLOW = 14,
|
||||
BRIGHT_WHITE = 15,
|
||||
};
|
||||
|
||||
bool Initialize();
|
||||
void PutBitmapAt(const uint8_t*, uint32_t, uint32_t, Color);
|
||||
void PutBitmapAt(const uint8_t*, uint32_t, uint32_t, Color, Color);
|
||||
void PutCharAt(uint16_t, uint32_t, uint32_t, Color, Color);
|
||||
void Clear(Color);
|
||||
void SetCursorPosition(uint32_t, uint32_t, Color);
|
||||
|
||||
uint32_t GetTerminalWidth();
|
||||
uint32_t GetTerminalHeight();
|
||||
|
||||
}
|
|
@ -0,0 +1,41 @@
|
|||
#pragma once
|
||||
|
||||
#include <kernel/font.h>
|
||||
#include <kernel/TerminalDriver.h>
|
||||
|
||||
class VesaTerminalDriver final : public TerminalDriver
|
||||
{
|
||||
public:
|
||||
static VesaTerminalDriver* Create();
|
||||
~VesaTerminalDriver();
|
||||
|
||||
virtual uint32_t Width() const override { return m_width / m_font.Width; }
|
||||
virtual uint32_t Height() const override { return m_height / m_font.Height; }
|
||||
|
||||
virtual void PutCharAt(uint16_t, uint32_t, uint32_t, Color, Color) override;
|
||||
virtual void Clear(Color) override;
|
||||
|
||||
virtual void SetCursorPosition(uint32_t, uint32_t) override;
|
||||
|
||||
private:
|
||||
VesaTerminalDriver(uint32_t width, uint32_t height, uint32_t pitch, uint8_t bpp, uintptr_t address, bitmap_font font)
|
||||
: m_width(width)
|
||||
, m_height(height)
|
||||
, m_pitch(pitch)
|
||||
, m_bpp(bpp)
|
||||
, m_address(address)
|
||||
, m_font(font)
|
||||
{ }
|
||||
|
||||
void SetPixel(uint32_t, Color);
|
||||
|
||||
private:
|
||||
uint32_t m_width = 0;
|
||||
uint32_t m_height = 0;
|
||||
uint32_t m_pitch = 0;
|
||||
uint8_t m_bpp = 0;
|
||||
uintptr_t m_address = 0;
|
||||
bitmap_font m_font;
|
||||
|
||||
static constexpr Color s_cursor_color = TerminalColor::BRIGHT_WHITE;
|
||||
};
|
|
@ -1,3 +1,4 @@
|
|||
#pragma once
|
||||
// (c) 2009, 2010 Lutz Sammer, License: AGPLv3
|
||||
|
||||
/// bitmap font structure
|
||||
|
|
|
@ -2,6 +2,11 @@
|
|||
|
||||
#include <stdint.h>
|
||||
|
||||
#define MULTIBOOT_FLAGS_FRAMEBUFFER (1 << 12)
|
||||
|
||||
#define MULTIBOOT_FRAMEBUFFER_TYPE_GRAPHICS 1
|
||||
#define MULTIBOOT_FRAMEBUFFER_TYPE_TEXT 2
|
||||
|
||||
struct framebuffer_info_t
|
||||
{
|
||||
uint64_t addr;
|
||||
|
|
|
@ -22,30 +22,10 @@ namespace Kernel
|
|||
|
||||
static auto s_default_prompt = "\\[\e[32m\\]user\\[\e[m\\]# "_sv;
|
||||
|
||||
static uint8_t s_pointer[] {
|
||||
________,
|
||||
________,
|
||||
________,
|
||||
________,
|
||||
________,
|
||||
X_______,
|
||||
XX______,
|
||||
XXX_____,
|
||||
XXXX____,
|
||||
XXXXX___,
|
||||
XXXXXX__,
|
||||
XXXXXXX_,
|
||||
XXXXXXXX,
|
||||
XXX_____,
|
||||
XX______,
|
||||
X_______,
|
||||
};
|
||||
|
||||
Shell::Shell(TTY* tty)
|
||||
: m_tty(tty)
|
||||
{
|
||||
Input::register_key_event_callback({ &Shell::KeyEventCallback, this });
|
||||
Input::register_mouse_move_event_callback({ &Shell::MouseMoveEventCallback, this });
|
||||
SetPrompt(s_default_prompt);
|
||||
MUST(m_buffer.PushBack(""_sv));
|
||||
}
|
||||
|
@ -415,18 +395,6 @@ argument_done:
|
|||
}
|
||||
|
||||
TTY_PRINT("\e[{}G", m_prompt_length + m_cursor_pos.col + 1);
|
||||
|
||||
if (m_mouse_pos.exists)
|
||||
VESA::PutBitmapAt(s_pointer, m_mouse_pos.x, m_mouse_pos.y, VESA::Color::BRIGHT_WHITE);
|
||||
}
|
||||
|
||||
void Shell::MouseMoveEventCallback(Input::MouseMoveEvent event)
|
||||
{
|
||||
m_mouse_pos.exists = true;
|
||||
m_tty->RenderFromBuffer(m_mouse_pos.x, m_mouse_pos.y);
|
||||
m_mouse_pos.x = Math::clamp<int32_t>(m_mouse_pos.x + event.dx, 0, m_tty->Width() - 1);
|
||||
m_mouse_pos.y = Math::clamp<int32_t>(m_mouse_pos.y - event.dy, 0, m_tty->Height() - 1);
|
||||
VESA::PutBitmapAt(s_pointer, m_mouse_pos.x, m_mouse_pos.y, VESA::Color::BRIGHT_WHITE);
|
||||
}
|
||||
|
||||
}
|
|
@ -1,7 +1,6 @@
|
|||
#include <BAN/Errors.h>
|
||||
#include <kernel/Serial.h>
|
||||
#include <kernel/TTY.h>
|
||||
#include <kernel/VESA.h>
|
||||
|
||||
#include <string.h>
|
||||
|
||||
|
@ -21,10 +20,11 @@ template<typename T> inline constexpr T clamp(T x, T a, T b) { return x < a ? a
|
|||
|
||||
static TTY* s_tty = nullptr;
|
||||
|
||||
TTY::TTY()
|
||||
TTY::TTY(TerminalDriver* driver)
|
||||
: m_terminal_driver(driver)
|
||||
{
|
||||
m_width = VESA::GetTerminalWidth();
|
||||
m_height = VESA::GetTerminalHeight();
|
||||
m_width = m_terminal_driver->Width();
|
||||
m_height = m_terminal_driver->Height();
|
||||
|
||||
m_buffer = new Cell[m_width * m_height];
|
||||
|
||||
|
@ -36,7 +36,7 @@ void TTY::Clear()
|
|||
{
|
||||
for (uint32_t i = 0; i < m_width * m_height; i++)
|
||||
m_buffer[i] = { .foreground = m_foreground, .background = m_background, .character = ' ' };
|
||||
VESA::Clear(m_background);
|
||||
m_terminal_driver->Clear(m_background);
|
||||
}
|
||||
|
||||
void TTY::SetCursorPosition(uint32_t x, uint32_t y)
|
||||
|
@ -45,7 +45,7 @@ void TTY::SetCursorPosition(uint32_t x, uint32_t y)
|
|||
static uint32_t last_y = -1;
|
||||
if (last_x != uint32_t(-1) && last_y != uint32_t(-1))
|
||||
RenderFromBuffer(last_x, last_y); // Hacky way to clear previous cursor in graphics mode :D
|
||||
VESA::SetCursorPosition(x, y, VESA::Color::BRIGHT_WHITE);
|
||||
m_terminal_driver->SetCursorPosition(x, y);
|
||||
last_x = m_column = x;
|
||||
last_y = m_row = y;
|
||||
}
|
||||
|
@ -111,27 +111,27 @@ void TTY::HandleAnsiSGR()
|
|||
{
|
||||
case -1:
|
||||
case 0:
|
||||
m_foreground = VESA::Color::BRIGHT_WHITE;
|
||||
m_background = VESA::Color::BLACK;
|
||||
m_foreground = TerminalColor::BRIGHT_WHITE;
|
||||
m_background = TerminalColor::BLACK;
|
||||
break;
|
||||
|
||||
case 30: m_foreground = VESA::Color::BRIGHT_BLACK; break;
|
||||
case 31: m_foreground = VESA::Color::BRIGHT_RED; break;
|
||||
case 32: m_foreground = VESA::Color::BRIGHT_GREEN; break;
|
||||
case 33: m_foreground = VESA::Color::BRIGHT_YELLOW; break;
|
||||
case 34: m_foreground = VESA::Color::BRIGHT_BLUE; break;
|
||||
case 35: m_foreground = VESA::Color::BRIGHT_MAGENTA; break;
|
||||
case 36: m_foreground = VESA::Color::BRIGHT_CYAN; break;
|
||||
case 37: m_foreground = VESA::Color::BRIGHT_WHITE; break;
|
||||
case 30: m_foreground = TerminalColor::BRIGHT_BLACK; break;
|
||||
case 31: m_foreground = TerminalColor::BRIGHT_RED; break;
|
||||
case 32: m_foreground = TerminalColor::BRIGHT_GREEN; break;
|
||||
case 33: m_foreground = TerminalColor::BRIGHT_YELLOW; break;
|
||||
case 34: m_foreground = TerminalColor::BRIGHT_BLUE; break;
|
||||
case 35: m_foreground = TerminalColor::BRIGHT_MAGENTA; break;
|
||||
case 36: m_foreground = TerminalColor::BRIGHT_CYAN; break;
|
||||
case 37: m_foreground = TerminalColor::BRIGHT_WHITE; break;
|
||||
|
||||
case 40: m_background = VESA::Color::BRIGHT_BLACK; break;
|
||||
case 41: m_background = VESA::Color::BRIGHT_RED; break;
|
||||
case 42: m_background = VESA::Color::BRIGHT_GREEN; break;
|
||||
case 43: m_background = VESA::Color::BRIGHT_YELLOW; break;
|
||||
case 44: m_background = VESA::Color::BRIGHT_BLUE; break;
|
||||
case 45: m_background = VESA::Color::BRIGHT_MAGENTA; break;
|
||||
case 46: m_background = VESA::Color::BRIGHT_CYAN; break;
|
||||
case 47: m_background = VESA::Color::BRIGHT_WHITE; break;
|
||||
case 40: m_background = TerminalColor::BRIGHT_BLACK; break;
|
||||
case 41: m_background = TerminalColor::BRIGHT_RED; break;
|
||||
case 42: m_background = TerminalColor::BRIGHT_GREEN; break;
|
||||
case 43: m_background = TerminalColor::BRIGHT_YELLOW; break;
|
||||
case 44: m_background = TerminalColor::BRIGHT_BLUE; break;
|
||||
case 45: m_background = TerminalColor::BRIGHT_MAGENTA; break;
|
||||
case 46: m_background = TerminalColor::BRIGHT_CYAN; break;
|
||||
case 47: m_background = TerminalColor::BRIGHT_WHITE; break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -246,7 +246,7 @@ void TTY::RenderFromBuffer(uint32_t x, uint32_t y)
|
|||
{
|
||||
ASSERT(x < m_width && y < m_height);
|
||||
const auto& cell = m_buffer[y * m_width + x];
|
||||
VESA::PutCharAt(cell.character, x, y, cell.foreground, cell.background);
|
||||
m_terminal_driver->PutCharAt(cell.character, x, y, cell.foreground, cell.background);
|
||||
}
|
||||
|
||||
void TTY::PutCharAt(uint16_t ch, uint32_t x, uint32_t y)
|
||||
|
@ -256,7 +256,7 @@ void TTY::PutCharAt(uint16_t ch, uint32_t x, uint32_t y)
|
|||
cell.character = ch;
|
||||
cell.foreground = m_foreground;
|
||||
cell.background = m_background;
|
||||
VESA::PutCharAt(ch, x, y, m_foreground, m_background);
|
||||
m_terminal_driver->PutCharAt(ch, x, y, m_foreground, m_background);
|
||||
}
|
||||
|
||||
void TTY::PutChar(char ch)
|
||||
|
|
|
@ -0,0 +1,167 @@
|
|||
#include <BAN/Errors.h>
|
||||
#include <kernel/MMU.h>
|
||||
#include <kernel/multiboot.h>
|
||||
#include <kernel/Serial.h>
|
||||
#include <kernel/VesaTerminalDriver.h>
|
||||
|
||||
extern const struct bitmap_font font;
|
||||
|
||||
VesaTerminalDriver* VesaTerminalDriver::Create()
|
||||
{
|
||||
if (!(g_multiboot_info->flags & MULTIBOOT_FLAGS_FRAMEBUFFER))
|
||||
{
|
||||
dprintln("Bootloader did not provide framebuffer");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
auto& framebuffer = g_multiboot_info->framebuffer;
|
||||
|
||||
if (framebuffer.type == MULTIBOOT_FRAMEBUFFER_TYPE_GRAPHICS)
|
||||
{
|
||||
if (framebuffer.bpp != 24 && framebuffer.bpp != 32)
|
||||
{
|
||||
dprintln("Unsupported bpp {}", framebuffer.bpp);
|
||||
return nullptr;
|
||||
}
|
||||
dprintln("Graphics Mode {}x{} ({} bpp)", framebuffer.width, framebuffer.height, framebuffer.bpp);
|
||||
}
|
||||
else if (framebuffer.type == MULTIBOOT_FRAMEBUFFER_TYPE_TEXT)
|
||||
{
|
||||
dprintln("Text Mode is currently not supported");
|
||||
return nullptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
dprintln("Unknown framebuffer type {}", framebuffer.type);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
MMU::Get().AllocateRange(framebuffer.addr, framebuffer.pitch * framebuffer.height);
|
||||
|
||||
auto* driver = new VesaTerminalDriver(
|
||||
framebuffer.width,
|
||||
framebuffer.height,
|
||||
framebuffer.pitch,
|
||||
framebuffer.bpp,
|
||||
framebuffer.addr,
|
||||
font
|
||||
);
|
||||
driver->SetCursorPosition(0, 0);
|
||||
driver->Clear(TerminalColor::BLACK);
|
||||
return driver;
|
||||
}
|
||||
|
||||
|
||||
VesaTerminalDriver::~VesaTerminalDriver()
|
||||
{
|
||||
MMU::Get().UnAllocateRange(m_address, m_pitch * m_height);
|
||||
}
|
||||
|
||||
void VesaTerminalDriver::SetPixel(uint32_t offset, Color color)
|
||||
{
|
||||
uint32_t* pixel = (uint32_t*)(m_address + offset);
|
||||
switch (m_bpp)
|
||||
{
|
||||
case 24:
|
||||
*pixel = (*pixel & 0xFF000000) | (color.rgb & 0x00FFFFFF);
|
||||
break;
|
||||
case 32:
|
||||
*pixel = color.rgb;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void VesaTerminalDriver::PutCharAt(uint16_t ch, uint32_t x, uint32_t y, Color fg, Color bg)
|
||||
{
|
||||
uint32_t glyph_index = 0;
|
||||
for (uint32_t i = 0; i < m_font.Chars; i++)
|
||||
{
|
||||
if (m_font.Index[i] == ch)
|
||||
{
|
||||
glyph_index = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
const uint8_t* glyph = m_font.Bitmap + glyph_index * m_font.Height;
|
||||
|
||||
x *= m_font.Width;
|
||||
y *= m_font.Height;
|
||||
|
||||
uint32_t row_offset = y * m_pitch + x * m_bpp / 8;
|
||||
for (uint32_t dy = 0; dy < m_font.Height && y + dy < m_height; dy++)
|
||||
{
|
||||
uint32_t pixel_offset = row_offset;
|
||||
for (uint32_t dx = 0; dx < m_font.Width && x + dx < m_width; dx++)
|
||||
{
|
||||
uint8_t bitmask = 1 << (font.Width - dx - 1);
|
||||
SetPixel(pixel_offset, glyph[dy] & bitmask ? fg : bg);
|
||||
pixel_offset += m_bpp / 8;
|
||||
}
|
||||
row_offset += m_pitch;
|
||||
}
|
||||
}
|
||||
|
||||
void VesaTerminalDriver::Clear(Color color)
|
||||
{
|
||||
if (m_bpp == 32)
|
||||
{
|
||||
uint32_t cells_per_row = m_pitch / 4;
|
||||
for (uint32_t y = 0; y < m_height; y++)
|
||||
for (uint32_t x = 0; x < m_width; x++)
|
||||
((uint32_t*)m_address)[y * cells_per_row + x] = color.rgb;
|
||||
return;
|
||||
}
|
||||
|
||||
uint32_t row_offset = 0;
|
||||
for (uint32_t y = 0; y < m_height; y++)
|
||||
{
|
||||
uint32_t pixel_offset = row_offset;
|
||||
for (uint32_t x = 0; x < m_width; x++)
|
||||
{
|
||||
SetPixel(pixel_offset, color);
|
||||
pixel_offset += m_bpp / 8;
|
||||
}
|
||||
row_offset += m_pitch;
|
||||
}
|
||||
}
|
||||
|
||||
void VesaTerminalDriver::SetCursorPosition(uint32_t x, uint32_t y)
|
||||
{
|
||||
ASSERT(m_font.Height == 16 && m_font.Width == 8);
|
||||
constexpr uint8_t cursor[] = {
|
||||
________,
|
||||
________,
|
||||
________,
|
||||
________,
|
||||
________,
|
||||
________,
|
||||
________,
|
||||
________,
|
||||
________,
|
||||
________,
|
||||
________,
|
||||
________,
|
||||
________,
|
||||
XXXXXXXX,
|
||||
XXXXXXXX,
|
||||
________,
|
||||
};
|
||||
|
||||
x *= m_font.Width;
|
||||
y *= m_font.Height;
|
||||
|
||||
uint32_t row_offset = y * m_pitch + x * m_bpp / 8;
|
||||
for (uint32_t dy = 0; dy < m_font.Height && y + dy < m_height; dy++)
|
||||
{
|
||||
uint32_t pixel_offset = row_offset;
|
||||
for (uint32_t dx = 0; dx < m_font.Width && x + dx < m_width; dx++)
|
||||
{
|
||||
uint8_t bitmask = 1 << (font.Width - dx - 1);
|
||||
if (cursor[dy] & bitmask)
|
||||
SetPixel(pixel_offset, s_cursor_color);
|
||||
pixel_offset += m_bpp / 8;
|
||||
}
|
||||
row_offset += m_pitch;
|
||||
}
|
||||
}
|
|
@ -13,7 +13,7 @@
|
|||
#include <kernel/Serial.h>
|
||||
#include <kernel/Shell.h>
|
||||
#include <kernel/TTY.h>
|
||||
#include <kernel/VESA.h>
|
||||
#include <kernel/VesaTerminalDriver.h>
|
||||
|
||||
#define DISABLE_INTERRUPTS() asm volatile("cli")
|
||||
#define ENABLE_INTERRUPTS() asm volatile("sti")
|
||||
|
@ -76,10 +76,10 @@ extern "C" void kernel_main()
|
|||
MMU::Intialize();
|
||||
dprintln("MMU initialized");
|
||||
|
||||
if (!VESA::Initialize())
|
||||
return;
|
||||
TerminalDriver* terminal_driver = VesaTerminalDriver::Create();
|
||||
ASSERT(terminal_driver);
|
||||
dprintln("VESA initialized");
|
||||
TTY* tty1 = new TTY;
|
||||
TTY* tty1 = new TTY(terminal_driver);
|
||||
|
||||
APIC::Initialize(cmdline.force_pic);
|
||||
dprintln("APIC initialized");
|
||||
|
|
Loading…
Reference in New Issue